Ok, I drop 4 other bomb, by that time the ennmy lost 200 tickets xD
there is definitly a problem with objective, resuply and game design in general.
The rest is pretty good.
I have spawned a hidro plane right behind a carrier and got insta nuked against it.
10/10 would clip my wings again.
That’s the point Innit.
Even funnier that despite all your baseless foundations, we still got them.
Go figure .
One step closer to perfection.
As I predicted.
they do Just what i expected, usefull against retards and a waste of time against good players.
yeah i noticed this to lol
the game is practically begging you to suicide bomb
That’s true for all vehicles, any veteran know how to get out of a tank LoS easily and neutralize it.
You don’t need to be veteran to use lvl 5 this gun:
And put the engine on fire with one shot.
But yea… technically only veteran will think about it…
Well, I see a lot of questionable pilots and tankers.
They do not speak for the majority though.
So…
I’m afraid it’s yet again one of your… “ points “.
you cant kill Stuart with a bolt action
Well, you can take out it’s commander if popping out. That way, you will at least slow him down ( if those only have 3 or 4 crew) and potentially allow you or your ally to kill it.
its not the same thing
Commander isnt Perma exposed
It’s pretty ridiculous how their protection and survivability works. Can’t shoot through windows (at least I was unable to, but they were moving most of the time) and the guy manning the gun is not nearly as exposed as he looks. Can only engage him directly from behind (otherwise bullets hit invisible obstacles) and he takes like 10 times more shots than infantry. If someone didn’t know for certain that vehicle internal component (including the crew) survivability is overtuned, that’s the definitive proof.
In the meantime, Japanese AAA can be killed by riflemen from any direction because the gunner is leisurely sticking out his head. Amusing.
Ya, that shit is infuriating. Hope they get that fixed asap
Yes because the standart 1903 is known for amazing sights?
In some aread they do in some they dont. Take BAs, japaneso ones are way better. As well as the first SMGs. More anmo, bayonet.
Another campaing to divide even more player base and another “tunisia v2”, where you play with bots when playing other faction(allies). Nice what mess this game has become.
Bayonet on first smg 1-100) is currently only for show.
The soldier will butt stock instead of using it.
Well that sucks
But that should be fixed
Played some matches. Here’s my feel.
- I have no problem winning with Japanese, 88% winrate off the bat. So the opposite of what I’ve been reading.
- MGMC broken hit registration, add improvised armor plates or remove invisible forcefields. It also happens to be the most effective weapon on the battlefield against everything except boats.
- Same issues with sending soldiers to points we have on certain Tunisia maps, order doesn’t register on some of them.
- I love the destructible buildings, really fun to play with TNT (blows up a whole hut!).
- Cool maps, lots of cover and angles, but also open sections. Interesting verticality.
- The medic feels a bit “off” as a class, it’s not worth it to chase around after wounded teammates when you could be shooting. The SMG also encourages getting close to the enemy.
- A few more “indoor” areas would be nice, actual cover rather than grass huts. Perhaps a cave system for the Americans to push us into?