Anybody know the rankings between the two? I’ve read many articles saying the P-51 should slaughter the BF110 and performs better in a fighter role, but every time I go against the BF110 the BF110 outperforms me flying and doing turns that I can’t keep up with. I’ve tried turns at full speed down to low speed and flaps at different settings. They can always out-turn me and come up behind. Is this the way it should be? Because that’s completely different from what I’ve read. Thanks in advance.
if you haven’t been doing combat flaps you need to start doing that as well as upgrading your star level
The 110 pilot is probably jsut a better pilot than you 
Seriously - playing a/c in this game takes a lot more practice than War Thunder, for example, and people who “get it” and can do stuff like maintain situational awareness during combat maonouvers will always be all over amateurs like me, and probably you!
That plus the 110 only needs to see you in it sights once and you are shredded! 
Short version: the P-51 is a Nascar, thus it is supposed to win a race against a Jeep, but if the race happens on a short dirt track full of tight turns the Jeep can win because the Nascar hasn’t been built for that.
Mustangs are tailored for high speed and high altitudes, while in Enlisted there’s only CAS and anti-CAS, which means brawling near the ground.
Instead of turning against it, try doing vertical loops, the 110 won’t be able to follow for long.
It’s probably because he was at a lower speed than you. You always want to match the speed, just like the veterans say
Not gonna claim to be an expert but maybe you just need some practice in the P-51C-10? I fly with a controller and have had to do a few custom binds to make it more efficient but I take down Bf 110 G-2’s easily so long as they don’t surprise me and get the first shot.
https://clips.twitch.tv/VictoriousTransparentKathyTTours-qaGMhV33pmSk8oSt
These are just some examples of using the P-51C-10 to get behind a Bf 110 G-2 and bring it down. The most important part is staying behind them and visually tracking them. If you make a mistake and let the 30/37mm on that thing hit you there is no surviving that.
I hardly believe that someone who purposefully slows down in a P-51 to match a Bf110’s speed will live long enough to become a veteran.
Why not? Means he won’t get to shot at you - at least not until gunners come back…
Overshoot him and you get blasted in a second.
I’m always slowing down to stay behing 188’s and 110’s - keeping track of them is hard if you turn away.
Thanks! I haven’t tried that and it sounds logical!
I’ve tried lower speeds and flaps at different settings but they can always out turn me, I want to think it’s just the plane because I’ve tried everything I can think of and every combination but the 110 always turns sharper lol
Do you use your elevators to increase the rate of turn?
just do do climbs and downs they can turn good but they cant climb and dive real fist, but do expect them to suicide or just drop when you kill them and not give you a kill
I used to turn fight spitfires in a 109 in warthunder and come out on top, because I chopped speed before the engagement. The spitfire going faster would over shoot in the first/second scissors.
When I’m in the ju88, I’ve survived attacks by chopping speed, pitching up until around 130-150 km/h and snap rolling. I’ll get shot but eventually they overshoot. It’s sort of a slow motion Russian cobra
. What else can you do? Can’t out run/out turn anyone.
Slow down all the way and let them pass after a scissors, rather than engaging in a classic death circle. This way you’ll have distance to attack even if they turn next. If you fail to kill him on the first run, you can test his turn by following him. If your plane slowly gets out performed, Earth is probably flat, and you better straighten out.
Flee to your rearm point while wobbling up and down, slightly but irregularly (this is very annoying for a pursuing fighter, since it makes most of his shots miss) and diving to trees altitude. Once you rearm, you can effectively use your bombs as mines, because their delayed fuze and huge damage radius allows you to hit your pursuers with the blast more reliably than you’d think. I dare guesstimate roughly a 50% success rate, depending on how close (and how smart) the enemy fighter is.