Next level engineering

I quite like your ideas good sir!
The one exception is the Ampulomet. Not because “it should be a Stalingrad exclusive”, but because it is currently FAR too effective and spammable. Also, it devastates teammates too.
That said, let me make my notes on this other stuff:
I LOVE the idea for the MG nests. Only getting them at Eng 2 is really rough. I like the idea of using the lower quality MGs for Eng 1. My only concern though is they are small clip weapons, so how will that translate to an MG nest? It will take some brainstorming, but it should definitely be doable.

The AA is an oddball topic. The angle nerf REALLY needed to happen, it was far too effective against infantry. The overheat is also needed. I say this as someone that uses both engineers and aircraft VERY frequently. It requires someone to actually aim, rather than than hold the trigger and hope for a hit. Also, it makes it survivable for the plane if they are smart, which is how it should be. The AA that is available currently is actually VERY effective against most plane types. Some of the fighters are still incredibly hard to hit. This is where ENG 2 could perhaps come with an upgraded AAA. An actual Flak weapon would be great!

The AT gun. The current AT guns are about right, but I do think ENG 2 should get bigger ones. Especially in Normandy and some of the Rust campaigns, the tanks are VERY heavy and hard to kill. The AT gun could definitely use the extra power against those.

These and other elements of Eng 1&2 could use the help. Great suggestions!

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okay,
MG08 and Maxim M1910 for tier 1 and MG-34 and DS-39 for tier 2 in moscow if ampulomet is meant to be a “stalingrad exclusive” :grin:

i think we could save it for eng 3.

I can’t say ive played Stalingrad, Berlin, and Moscow a ton, but those MG suggestions seem good. What are your thoughts for Pacific, Tunisia, and Normandy?

On the AT gun, I think the upgraded one should definitely be on Eng 2, rather than 3. Why? Because that unlock is around the same level as the tanks it’s needed for.

what do u mean? i’ve wrote a guns for all of them,

i think we have more than enough about at Guns, maybe we can use PaK-43 instead of PaK40 against jumbos, maybe we can use captured Hotchkiss/Reibel machine guns (instead of obsolete MG08) by engineers 1 in the Normandy

You’re not alone, I, as a F2P player, find Stalingrad and Pacific as campaigns least worthy of my interest, as roughly a third of the stuff is locked, and other disadvantages there.

As for the suggestions in the beginning - yeah.
I’d go as far as rewamping the Normandy campaign to be US invasion force versus Axis osttruppen and captured french weapons and tanks fest (basically, neither side has the best toys, save for aviation).

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Some campaign definitly need more powerfull AT gun than the current ones.