I plan to make a historical-hardcore gamemode with squads and big maps. I have some ideas in mind but it all depends on tools avalable.
General idea is that you will be able to spam rifle squads and choosing anything more advanced will have some downsides (keo mentioned that you will be able to set a limit how many times you can spawn a squad). Of course full-auto weapons for troopers make this idea pointless.
I have many plans, but first I want to start with a shooting range with full AI enemy team. I read the whole guide, and I didn’t see the part where you can change assets (buildings) and move them anywhere, which is very sad, because the placement of spawn points and playable zones is not really a map editor.
my only problem is hard limit to number of players. i would like to see 50v50 or 100v100 battles. but idk if it is even possible with enlisted netcode/servers.