MM Bugged?

Im not really planing to go high BR at all its the Bolt Actions and very short ranged SMG fights which makes this game unique, and from the gear i can see on BR V suggests its a full on Assault Rifle spam on the high BR.

I was mainly thinking of getting BR III since i tought that it is safe from the BR V play, but maybe i will just stop on BR II in that case.

No, BR III is absolutely not safe from V. It is the lowest thing to fight V. That’s part of what makes BR III the most fun. It randomly fights Low Tier or High Tier. You’re gambling whether it’s a laid back match or an absolute sweat fest that you gotta sweat your balls off if you want to do good. It’s great and I love it. It’s the most Enlisted that Enlisted has to offer since Merge

Maybe I’m bad at planes but using an explosive bundle or TNT charge is much more reliable IMO

Only if the enemy tanker isn’t a coward and stands on the front lines where he belongs

If they’re cowering in the gray zone though, bomb

Oh okay sorry I didn’t realize you were talking about greyzoning tanks, my bad

That’s mostly what I’ve done. Course, I just started in May, and once I have enough in all four factions to do solid BRIII, I’ll likely field a BRIII set of squads as well as a BRII.

Fortunately, right now, I only run into BRIII on the opposing side about once every four or five matches or so. (And, I guess ironically, I never seem to feel like anyone is playing BRIII on my own teams as we never seem to have a good counter to it.) But, I imagine that’s just perception and the game being completely random.

Which nations you play ? For Germany i rarely see BR IIIs on our side , but the Allies seem to run Shermans in like 1 in every 4-5 game when i play them in BR II.

Im not playing Japan or Soviets yet, but from playing against them they seem to also rarely field BR III into BR II MM. Also it is maybe just my limited experiance but even if the soviets are running BR III the BR II Germans will still easily win, as that fancier PZ III N with the HEAT round will still be often around to pop BR III tanks.

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Having started in May, until August, I played BR2 Allies and Soviets. (When I first started, I played 45 or so games of mostly BRIV/V Germany since I bought some of the stuff in the store when I didn’t quite no how all that played out. There was a sale, I have a good job, mistakes were made. :smiley: Basically, the group I was with wanted to play BRV Germany, and I eventually bailed on all of that.)

Anyway, since the “Play Any Army” change, I decided to play all the sides. I’ve gotten fairly competent at Japan and Germany (Japan is easier to level up, but the learning curve is a bit steep…) Whereas, Germany has the longest tech tree and man is it a slog.

I will say, the bonus XP makes it totally worth it. You also start to learn the maps a lot more as well as the strategies your opponents make. I’ve seen my win-rate go up considerably since changing to “playing any army” exclusively.

I think the easiest thing that identifies a BR3 is a flamethrower. That or paratroopers (though there are a few even BR2 paratroopers - the Russians have them, for instance.) But as I alluded to in my earlier post, it’s sometimes tougher to tell that a BR3 is on your side but boy, you know it when you get hit by a T-34 or a Sherman! Even in a PZIII N.

Yeah, I just don’t think you’ve seen many legit BRIII Soviet tankers. I do agree that it seems to be about 1 in 4 or 5 matches that the BR2 gets mixed with the BR3 and it can be a pain in the rear.

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Yeah it feels like the Sherman is the most impactfull BR III thing around, since if it is BR I-II Allied tanks are pretty easy to kill and they have smal caliber guns with little splash … once the 75mm starts shoting you will die from its HE several meters away.

For Germany yeah its Hans with the flamethrower or the MG-34s signature rate of fire what is the most glaring thing.

As for the soviet paras… i had the joy of runing into them in BR I already from time to time. But lucky enough the average soviet player i run into has trouble getting more than 10 kill all game long so even a good paratrooper player can hardly turn the tide in my games nowdays. Im only 33 games with the Germans and just geared them up properly for BR II but the Allies seem way more formidable enemy than the Soviets for now, but same goes when i play Allies, Japan usually gives more trouble than Germany, as long as i got a M1 Bazooka on each and every squad.

Since you have premium squads, how are those working i have been thinking of picking up that Armored APC for Germany on a sale, what are the benefits here for a premium unit ?

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Oh yeah, that’s the joy of the new economy - you can basically gear up a side to BR2 in 10-15 matches. Also, a lot depend on which servers you play on, and when. I really don’t envy the devs in their match making since there are like 10 million variables to deal with.

I play NA servers, and my prime time is say 7pm - 11pm EST. So, for me, I’ve found the Russians (when I play WITH them) to be one of the more competent sides. Or, at least they used to be. Playing “play any army” random matches now, I hardly play with them anymore. In the times and server that I play on, I’m getting 80% of my matches are as Germany and Japan. But I LOVE the extra xp. I highly recommend it. I also found Japan players to be the most challenging to play against in my time slot.

The APC is absolutely 100% worth it. They are a very strong unit, have a crazy amount of flexibility (can bring just about any unit except an engineer, which would be WAY overpowering if they could). I usually try to call an artillery strike on my drive in to the front. I used to be more aggressive, b/c it seemed you could get an APC in within about 40M of a strategic point, but usually that’s too close and someone will blow it up easily. Also, always park behind a building, or down in a ravine, etc. Once in a while, (when I can find one) I park in a barn/warehouse, whatever, to protect it from planes.

The above rules are for any APC - the Russians (oddly enough) have an American half-track which I bought on my first of playing thinking it was for the Americans. :wink: I have found it useful just the same as the Russians b/c my secondary team to play until going random. I even bought the Japanese one once I went random.

Other premium units - if you play the Russians, get the female paramedic unit. I LOVE that group. They are so overpowered, and their engineer can build anything and everything. (Including basically a molotov chucking machine gun nest.) They have great submachineguns AND stamina and run faster than any other unit I play in any of the factions. I call them my Angels, and I imagine I’m not the only one.

Most of the BR1 units and vehicles are junk, however. I mean, they’re okay at that level, but once you start leveling up to BR2 and 3 units, they’re a waste and you can’t change out their weaponry to make them tier up with you. Whereas, you can get say, a standard Rifleman 3 and start leveling it up, while playing in BR2 by giving it a BR2 rifle.

And, your aforementioned APC will always be used in any BR match. It’s probably THE single most useful premium unit you can ever buy since you’ll be using it in BRV matches as well.

Oh, and with premium units, they of course give you double xp, which is very nice as you’re ranking up the tech trees.

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Thanks for the info. and yeah that APC seem to be universally usefull thats why i might pick that one up.

Are the guys in it flexible on the weapon or they are locked in as the normal premium squads you mentioned?

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Great question! Here’s an image of the German APC in my faction listing. You can see I have different weapons on the same troop types, and even have different ranks of soldiers. You can see at the top, you have a bit of flexibilty in who you want to bring as well (assault vs. machine guns vs. an AT gunner, etc).

Spoiler

german apc

One cool thing to remember also, if your unit survives, ANY member can go back and drive the APC and put it in a new spot. I’ve had a few matches where I was able to move it as much as four (or five, if you count the original run up) times. I don’t often do that, b/c I usually either want to hop into a tank or a unit with an engineer to create a rally and I can’t do that with the original crew.

Side note there - I put an engineer in every squad I can, as early as I can. One reason is, building rallies is so important to a team win, but it’s also great on every defense (dropping wire, sandbags, etc) and it’s great for passive XP to level up the unit faster (people spawning on your rally and getting that squad some xp).