Since we’re going for the realistic (unfun) route, we should nerf the rate of fire of all bolt actions in the game
Since the Lee-Enfield can only do 20-30 aimed shots per minute by a well trained soldier, we should more than half the current rof from 69 to 25 or something.
The mechanic is so much fun and more comfortable to use. Its not at all like the other things you said xD
You’re confusing “rate of fire” with “effective rate of fire”, that 20-30 rounds a minute does not acount for the multiple times you need to reload, and neither does the rate of fire stat in game.
All of that being said, you need not look long for video examples of guys firing way faster than the 69 rounds a minute (taking the average time to empty the gun from 10 rounds across a whole minute), here’s but one with the guy clearly aiming down the sights as well:
He even fumbles, still goes fast.
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I am aware, I just wanted to see if I could save silver since I have 30 M93s and 1 M95
But is he hitting anything? And the lack of recoil would indicate hes using blanks possibly
Also
" World record
A sketch of the Second Class Figure target used in the original Mad Minute Classification Exercise. The 12" aiming mark resembles the silhouette of a soldier. 3 points are scored for hits within the inner 24" circle, 2 points are scored for hits within the outer 36" circle and 1 point is scored for hits within the 48" square
The term ‘Mad Minute’ was also used to describe a regular demonstration, by instructors at the School of Musketry at Hythe, Kent, that was intended to show officer trainees the maximum rate of accurate fire that could be achieved by an expert with a service rifle.
The first Mad Minute record was set by Sergeant Major Jesse Wallingford in 1908, scoring 36 hits on a 48-inch target at 300 yards (4.5 mils / 15.3 moa).[1]
Another world record of 38 hits, all within the 24 inch target at 300 yards (2.25 mils / 7.6 moa), is said to have been set in about 1914 by a Sergt.-Instructor Snoxall.[2] "
Comparing the world record of 38 to the world record of 77 we could get in Enlisted is quite a contrast huh.
A Mad Minute event was held in Soknedal, Norway, on 30 May 2015 … The average score, of 11 shooters, was 29.
Up to the player if they want to fire so fast that they’re unlikely to hit anything. Accuare ranged fire is indeed different to just madly cycling the bolt, well done for spotting that.
What kind of a false equivelance is this anyway? Why should people be forced to slow down, their right to wase ammunition I say. How is this relevant?
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However entertaining this conversation is, your gotcha isn’t really worth much in the end, as my stance on the topic is already public knowledge. Remove Rate of Fire increase from weapon upgrades
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Yet you could land 77 perfectly aimed shots in Enlisted. You cannot do that irl
That is what I was trying to explain to you
Why must a game be limited by what is “realistic” ? That is not as fun as it can be
Not adding the bolt mechanic to all the bolt actions is less fun, and for what?
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I doubt you can do that in the game either, especially not at range, but maybe you’re a ranged god, who’s to say?
Unfortuantely, you’re stuck playing a game that depicts real weapons and vehicles, with different stats tied to the weapons real life performance. I doubt people whould be interested in playing “generic squad shooter, the game”, where all weapons are only different by gun type, they all do the same thing and are not based on any real world weaponry at all, “because we don’t want the real world to impact the fun of our players”.
I doubt many would enjoy that game, otherwise why is this a WW2 shooter if WW2 wasn’t a interesting selling point by itself? You’re free to pick out the weapons you like, but some of us actually enjoy the setting we all play with, no need to drag everyone else with you.
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You can shoot this way with any bolt action. Just a by the way. Its not limited to the Lee Enfields design
That’s a kid, not a typical adult male.
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The difference is that the Lee-Enfield was usually operated in a different way, with the index finger operating the bolt and the middle finger shooting the round. This lets them shoot faster as they do not have to change the position of their index finger (as the guy on your video with the K98 does).
PS - you can sort of see this on @OggeKing 's video, unfortunately the guy is turned the other way so its hard to tell that he is using his middle finger to fire.
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He’s also clearly moving his head, doesn’t look like much but enough to make the sights worse than useless.
You’re now confusing “comfortable aiming whilst cycling the bolt” with “just cycling the bolt very fast”.
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I challenge you to fire 5 shots with Mosin Nagant without moving your cheek away from the rifle lol
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The strong Soviet worker accepts the bruises on their cheek. 
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Don’t say that! She’s gonna cry about how realism is ruining the game!!!
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“My bolt action no clips through my cheek for comrade Stalin!”
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I don’t know about @EVA_Evo but I held the Mosin and I shot the Mosin, both scoped and iron sights.
That thing kicks like a mule.
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I have heard the Mosins are amongst the more uncomfortable rifles to shoot, specificly because of the recoil. Of course, it drops nazis like nobody’s business, I believe a 21st century Stalin might say “deal with it” when asked for a replacement, assuming the guy wasn’t purged immedietly that is.
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Well actually even with a lever action system the Winchester M1895 still has a bolt that moves rearwards out of the gun, it’s just that (as far as I can see) the bolt doesn’t move back anywhere near as far enough to potentially hit your face when using it.
You’re confusing mechanical rate of fire (how fast you can physically operate the action) with practical rate of fire. Why on earth would you limit the ingame firerate (which is the mechanical firerate) to the practical firerate.
On a completely different note, honestly I’m not entirely sure if the M95 should have that aim retention ability either. When I watch people shoot the rifle online they seem to always lift their face at least a little while operating the bolt but I can’t tell if that’s just due to desire or habit as opposed to needing to do so. I tried to compare the rough position of their faces while aiming with how far back the bolt goes back and while it seems like maybe the bolt does go too far, it didn’t seem very conclusive either. I guess it’s understandable for the devs to err in favour of the rifle so that German teams have at least one manual action rifle which has that ability.
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Yeah, sorry, that’s what I meant, I guess I was unclear. If you know your gun, you can position your head so that the bolt going backwards on the Winchester doesn’t hit your face, nor would your hand operating it do since you’re doing that underneath the gun. 