M13 MGMC: First complain post!

they are, just shoot in their general direction.

the gunner and driver are exposed, you can kill an halftrack with a bolt action kek.

IIRC, because 2 of the MGs are fixed facing forward with no way of traversing them without turning the hull, one of the guys in the hull manned the two fixed to the side, probably with like a pedal or something.

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Hm Weird because in matches I see piles of dead M13s.

A) They are
B) The M13 fights against Japs (and still fails here most of the time just by looking at the masse number of burned M13s on US side every match)). Now try that with Obi-Wan Panthers, Berlin Tigers… or basically any campaign where the vast majority of tanks doesnt have paper armor.

People are funny, one second me everyone is “AA spam is killing the game” the other suddenly is “mobile AA is literally useless and easy to kill”.

I guess people just like to complain

I would like to withdraw my post, you can OS the half track with a shot from AT Type97 infantry gun on the engine.
And apparently it penetrate everything in the training area

yes but actually no, the hitbox is broken, shooting most angles where the crew is exposed results in it sparking as if you hit metal.
I’ve had success climbing on top and dumping straight down into their heads with an SMG, but trying to snipe them out, even in the middle of their completely exposed back, doesn’t work.

just had that as well, i thought i was real clever shooting the driver but nah

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didnt have much problem with hit boxes, yeah they are bad but bit that bad

A) 20mm Flak has weird HP and you can build it inside
B) You can already destroy a M13 just by hitting the engine and put it on fire. 20mm Flak doesnt have it and takes insane number of shots
C) You can spam WAY more 20mms than a M13 and you dont even need to wait for a tank slot. Just grab any engineer squad or premium squad with engineer and have fun.

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Big words for a BA buff complainer here.

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Show me complaining about something that I’ve been abusing lol.

Anyway, if you find the Half-track easy to kill I have news for you, AA is as easy, if you have any issue with it then it’s a skill issue (picture me surprised).

The Commie - Comment I Commie is too stupid to stick to one story
My favorite. Stick to one story, bro. Not two+. And strawmen sucks.
The Commie - Comment II The Invisible Sniper Menace
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My favoirte like. Worst commie-larper ever.
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You dont play Berlin much I guess… or actually read anything I wrote.

Like the invisible camper menace and that all those nooby console players should wear badges so you give crap about their opinion lol


And that was just the second point and the area which I was able to screenshot. The Japs btw. lost only three or four tanks (and I killed two of them), we lost around 13 “tanks”, and 12+ were M13s and only one was my LVT.
I decided to waste my time camping in the spawn because the M13 couldnt pen the camping Jap boat tank and he got me first with my LVT. I could have done with any other tank as well.

A dead 20mm doesnt affect tickets. 12+ dead M13s do. A 20mm doesnt die after one AT rifle shot. The M13 already catches fire if you hit the engine which is at the front. You can build 20mms inside the Reichskanzlei or abuse them as obstacles for the attackers. The M13 is outside all the time and can targeted by anything (and the wrecks were not really helping us either as they blocked the roads). You can build at least 2 flaks within one egineer life (plus minus paying points for new ammo). If M13 is gone, its gone and you need to waste two squads before you can waste another bunch of tickets. There is no engineer limit but there is a tanker limit. Flaks are smaller compared to this oversized machine gun nest. And dont forget, its just facing Japense. Now try to face a Panther with the M16 or a Firefly with an 20mm Sdfkz.

So you wanna keep coming with skill issue or sth. like this or are you actually going to say sth. we can talk about? Otherwise dont waste our time and write nothing.

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Show on my texts where is the complaint, all I see is someone pointing at the obvious lie that new players are having a easier time (what I still believe as I’ve been abusing the BAs since the update in Tunisia and doing pretty well).

Actually yeah, I didn’t played it a lot, but ask anyone what campaign has the most “AA spam” and they will say Moscow, my main campaign, last match I played a few minutes ago PPShed the shit out of one AA operator and DetPacked it with my engineer after, if that didn’t worked I could still call artillery or spawn my tank, literally no issue on dealing with them. Feeling for your situation I will give you some tips, aim for the upper side of the AA, if a PPSh is able to headshot the guy any Bolt action or Semi auto can do it too.

You skipped so fast looking for anything that could slightly give some validation to your points that you misread everything, they aren’t a menace, Snipers aren’t killing me (or anyone) more than before, new players are just being seduced by the camping playstyle as it is now more rewarding to them than pushing and suffering losses.

Get some reading skills man (togheter with some hand-brain coordination so those bad AAs don’t bully you anymore)

That’s a good point, each vehicle cost 25 tickets, if people don’t know how to properly use the vehicle I agree that they should stay away form it, this opinion of mine goes for planes too, don’t spawn shit that you don’t know how to use.

I’ve read that this is a problem for German ATs, I find that fucked up, but not for any other AT (okays I rarely use those, I don’t find them very useful over a radio operator or engineer, but the few I used I’ve been successful on getting rid of AA).

Also, if Berlin is where the issue is both sides have AT LEAST a panzerfaust (that coincidentally is one of the few AT I use) and it is more than able to fuck some AA up.

I have seen it, I have done this. Know what anyone with a brain will do? Use the outside path or wait for it to reload and push the hell out of it. As obstacle I have yet to find it really preventing me from going anywhere I wanted.

Also, you cut quite a small piece of what that guy said, it had a bit of elitism there, but all the other points where valid, you aren’t the first to try to misspicture that and I don’t think will be the last, but I’ve yet to see a honest answer to those raised issues.

So took my AT squad to the practice mode:

This one took two shots of PTRS.

This one took three because i missed the first

Again three because i slightly missed the first shot

Fuck me, missed the first shot again, second put it on fire, third blew up.

Any vehicle in the game can easily be neutralized if a enemy player want to, as i said before, tha’ts not even a issue because you can also easily get out of the vehicle LoS and build a rally point negating it completely, as i do with my assaulters that are more useful on the objective than hunting tanks so they only have frag grenades not DetPacks on their pockets.

I gave your a lot of honest answers with base on what I do when I face the same issue you are facing, recognized where you are right and I will still bash you where you are wrong, if after reading all this you still maintain the same opinion then the answer is no other than skill issue sadly.

The most obvious solution is just to remove the forcefields. The worse, but acceptable, solution is to put some improvised armor over the parts the devs apparently don’t want us shooting through. It’s not historically accurate, but neither are forcefields

Star Trek I
For real?
So as long as YOU complain ehm pointing out, its fine, but its not fine if someone else dares to/ points out a different opinion.

Because excessive camping already existed and your counter there was "but now its easier and at the same it didnt affect my K/D (but if it overall doesnt change shit why does that matter?) or silence.

So… it doesnt change anything but at the same time, it does (at least enough to complain)?
Get your pills man. That doesnt make any sense.

And now pls say that to the same people who already spawned Staurts against camping Tigers or Panzer IIs against T-34.
And you will eventually find out that they dont care.

Same goes for any other rifle. At least I faced absurd high dmg resistance with the Boys.

Even Panzerfaust etc. requires multiple hits. Its completely ramdon. You forget that they dont have modules unlike a tank and unliek tanks you dont destroy a AA by killing the “crew”.

Where tanks etc. wait for you?

Wow. You killed empty tanks which dont move, shoot or react.
Cool.

Wow. Why do people complain about camping tanks? Just suicide bomb or reach level idk to pen the mantlet.
Or my fav example the camping Jap boat. Only I had a tank which was able to pen it (the M13 cant), but I couldnt spawn it for most of the time because people spammed this useless crap and I wasnt able to finish him and lost interest in winning the match (I also was the sole pleb who used the engineer but I didnt unlock the AT gun there). It was swimming on the egde of the map so no TNT or AT rifle and no one used the engineer apart from me. And planes are useless in Pacific.
“JuSt KiLl It, BrO”.

M13/ APCs are useless as most players are useless and Pacific is borderline awful for open APCs.
I dont say that the MP28 is chad because I use it and do kills with it. Most people dislike the MP28, it has awful stats and people replace it the minute they found a better toy. But just because I sometimes have luck with it (its pure luck/ coincidence and not because of stats apart from the fact its automatic) but I dont see any reason to call the MP28 good.
Same shit here. I dont say the M13 is good because I was “good” with it (and remember I mostly camped with it to not get killed by snipers, rifles and the boat). Everyone else sucked ass with it. This wouldnt occur if they would drive with the M2A2 (they still would die a lot but AT LEAST not to freaking rifle bullets). People will eventually get the M2 or the M3 and dump it (at the current win rates of US, I guess after the bp ended).

PS: I also made tests on testing ground and its completely ramdon. It ranges from 1-3 Fäuste for a AA gun. Now pls tell me again how fine AA works.

I mean, if the shoe serves…

Again, you skipped so fast looking for shit you didn’t understand nothing and is taking that completely out of context, ENEMY SNIPERS AREN’T A PROBLEM to any competent player, from smoke grenade, to smoke artillery call, to cover from cover push, etc there is a lot of ways someone wanting to get to the objective can use, bots and new players however don’t know about those most of the times, they stay in the open to be killed and raise some enemy camper k/d.

That only contributes to the overall perception to new players that pushing isn’t worth it as they get slaughtered over and over and they end up using the same playstyle, that for it’s part is a issue, lose any game as attacker and see what is the last squad alive, if it isn’t a vehicle it will ALWAYS be a new player with a sniper.

Yeah, they don’t care, I am surprised however seeing you saying that when you are one of those T-50/T-34 op. They aren’t op, when on my T-34 facing a enemy Pz3J1 I’ve been one shooted more than once, a Pz4F1 has killed half my crew in one shot (and luckily I use the fast seat changing perk to be able to shoot him before he got the second shot), any skilled player knows how to use his equipment to it’s best, some players even being veterans are completely brain dead and insist on spawning planes, snipers, vehicles, etc without knowing how to properly use them, the beat we can do is win the match before they burn all the tickets (what I admit is a quite difficult task), but there is no difference between a half-track and a tank, as I showed any vehicle can easily become xp for a experienced player.

Skill issue. The PIAT is the only I have some issues sometimes and even then I nail it on the first shot more often than not.

Killing it’s operator is enough most of the times, he rarely has a squad alive and when he have you just have to shoot again (count
ing that you didn’t destroyed the gun).

You want the enemy to lay down their pants and get on all fours too so you can go anywhere?

Anyway, the serious answer is bellow:

Some smoke grenades may be your friends, a molotov can serve too, throw it just aside the AA gun and tbe operator has the coice of continuing reload and die or jumping and and waiting, anyway, continue pushing towards tbe objective or use the time you just bought with the molotov and DetPack it.

You may be surprised that when you push the tank abusing of it’s blind spots that are basically EVERYWHERE you will shoot a unmoving and unreactive tank, honestly, two or three shots are easy enough to get before he notices something is going on (well, I assume that the PTRS has some advantages on this as it is semi auto but the point is made, any vehicle can easily be neutralized by a willingly enough player).

For the same reason you complain about AA, skill issue.

Yeah, that’s a pain, suffered it before, so many matches I lost because I could easily dealt with the rare enemy tanker that know how to properly position itself and my team insisted on spawning their shitty T-26 and T-60, nothing we can do sadly.

Useless to the point of not even a suicide bomb working on it? Damn, congrats to the enemy tanker, he won his team the match what is a rare sight.

Yeah, as useless as an AA gun that is capable of moving itself, if the person using it is using it badly nothing we can do, is the same for those that keep spawning their shitty starter tanks.

As they should, get new toy dump old toy, that’s true for almost every equipment on Enlisted (rarely we have something like the Tunisia Thompson that the first is the best one).

Just change any mention to the M13 for Pz2 and the discussion will maintain itself true, it’s a starter vehicle, as frail as a starter vehicle, as dangerous as a starter vehicle.

Schnarch
I mean… snipers are issue because too many players dont have skill but at the same time T-34 is balanced because you got suprised by two skilled players in total, AA is useless because skill/ use smoke (and then TNT dunno how), mos tankers are retarde enough to get 2hk by a slow-rof gun (but then by looking ath the distance you needed to aim for the weakpsots you could have just used nuke charges) and greyzone camping is not a problem because Grandmaster Soviet has skill (makes ense otherwise you would get surpised again by a German whiele greyzone camping with our T-34 tehehe)
Its just…
emperor-palpatine-ironic

So why does a bunch of skilled players dont matter in terms of ba buff/ snipers/ topic where you are against it but they do suddenly matter when its about the T-34, AA guns or that a (Moscow) tank is as vulernable as a M13/ Topics where you need arguments?

Huh I guess.

A) You dont give a crap about newbies. You only use them as argument as long as it mattes. Otherwise you support/ like posts/ threads where people demanded that the devs should use Konsolensterne for those nooby console players or demand that Df should only listen to people who payed a lot, have “skill” and play the game for a while.
B) You also liked posts where peole complained that buffed BAs would make meta guns like FG useless.
C) You say that pro ba buff plebs dont understand newbies. Yet you are a self-declared pro (who also wants to silence newbies). What gives you the right to say that you are aware of how newbies behave and say the others are all wrong?
D) Does it really matter if people get insta killed instead of downed at range and then getting killed?

So because you got suprised once or twice, it means that its balanced?

Huh

Huh

Sure I guess. Question is if you still have enough soldiers after this as well. And depending on the location you could also encounter other squads which could man the gun then.

Fixed it. Flanking a tank for 1-2min just to use a AT rifle at a distance where you could also just have throw a TNT charge makes sense and is the same as an M13 which has 7mm armor at the front.

Clearly experience here.

Except M5s dont die due to sniper fire and knives unlike the Jap AA and partly the M13.

Finally you agree they are useless.
Unlike Beretta M1, T-34-85, Panzer IV E/F1,a bunch of Tommies, Normandy and Tunisia PIAT, YAK-1 (has bomb unlike MiG), Moscow IL-2 aka the amazing sponge, Panther, old MP38 (and in case of Moscow Axis basically any SMG before the 20 round Beretta), Grant, any Axis fighter before the latest Stalingrad FW addition (no bombs), Jumbo, Ju-88, Panzer III N., basically all early Berlin fighters which have payloads, T-50 (before you get the T-34) and Moscow C-7 (basically a early F-2)…
the M13 is useless because people like to switch.

(Oh and dont forget the bikes no one uses)

Its really rare that gear on a higher level is not necessary better/ not a sidegrade.

That’s a bunch of bullshit to just say that you have severe skill issue dude