List of Soviet bias that other factions didn't have, correct me if I'm wrong

Speaking from a Soviet main but I felt it’s not fair because I’m also a German and Japan main too.

  • Body armor +10% torso protection.
  • Fictitious 3-burst Federov rifle with no evidence proof while removing 3-burst from G43 Kurz for historical accuracy.
  • Almost semi-rifle dmg Federov Avtomat (12.7 dmg) as an Assault Rifle (which generally has 9.6 dmg) albeit its role was supposed to be a LMG.
  • 2 Paratroopers with interchangeable weapon. 1 event, 1 premium.
  • Clearly way more outfit variation to choose than other factions.
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I agree. This is unacceptable. The damage needs to be raised like Type Hei 13.9

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So were the BAR and FG-42, but for some reason the Fedorov and BAR are limited to a maximum of 3/4 per squad while the FG can be used in squads of 9. I personaly have no problems with yout logic though, lets make it a infatry rifle (as all LMGs like the type Hei automatic and FG are). It will still be worse then the Hei, less ammo, no bayonet, worse damage… it wont even have 1 shot capability with vitality, so no balancing problems there.

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The one that irritates me the most, and makes NO LOGICAL sense if Dark Force is trying to be as equal and fair as possible, is the Paratrooper squads, which I have bitched about for quite a while in hopes of shaming Dark Force into doing the right thing and changing all other factions paratroopers to FULLY CHANGEABLE loadouts. It’s hard NOT to say Dark Force has a Soviet bias when they allow this.

If this were an innocent mistake, I am sure Dark Force would have corrected it by now, but seeing that they haven’t, and haven’t responded tells me it was intentional. Why? Ask Dark Force, but they will just give the same response they always do.
YARN | Talk to the hand. | Terminator 3: Rise of the ...

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I honestly believe that nobody can control this gun like the Breda PG this gun is super terrible unless you’re in close range of youre target I hope this gun gets auto fire instead of three uncontrollable burst fire

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Just a technical hint: The FG was developed and served as an all-purpose-weapon, not as a lmg.

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But they only have two tho and plus other factions have it different like America having 100rd guns and Germany having flame troopers or grenade launchers and Japan having a shield😭 so honestly for russia it’s understandable but if it’s really that basis then strike me down I guess

Honestly dark flow sucks in the outfit department and can’t get any uniform right sadly except for the Soviets for some reason

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I don’t mind the Breda, and when I get used to it, it’s a pretty good gun. I can actually kill people from longer distances easier then a fully auto. However, the biggest problem I have is that I get used to a fully auto weapon, and when I get the soldier with the Breda, it messes me up because I forget it shoots with bursts. I now just equip one squad with the Breda’s so I don’t have to switch from FG to Breda this way, and this squad carries four of them. :joy:

Yeah I honestly feel the Breda is more controllable then the damn Fedorov rilfe honestly I like the gun but the FG is better for my taste tho

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Proof?
It was developed as a replacement for heavy machine guns so that paratroopers could have full auto capability without having to retrive guns from boxes. Even if the germans did not classify it as a LMG it performed the same role and was a all round weapon to the same extent as the BAR. Only, unlike the BAR, it definitely did not “serve” as that because it was at most given to a few paratroopers, making the 9 person folksturm squads running around with 9 fgs look absurd.

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It was planned as a replacement for the light machine gun Mg34, MP40 and K98k and was able to fulfill this role as main armament for every squad member.
As i said before, this is about the FG42 in a technical/historial sense being all-purpose-rifle(maybe battle rifle in modern categories), not a machine gun.

Btw.in german determination the MG34 mounted on Erdziellafette(tripod with optics)is a heavy machinegun, while the same gun used on bipod is a light machine gun.

The implementation in Enlisted is another topic.

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Well FG stands for “Fallschirmjäger-Gewehr”
Which means “Paratrooper rifle” which would suggest it being a rifle, while by the same logic BAR should also be a rifle since its also in the name.

All this aside - I simply think that it makes sense to have select fire full power rifles and light recoil assault rifles in BR5 as weapon classes so to speak, it gives gameplay variety: do you like full auto with low recoil, or one hit kills with smaller mags and higher recoil?

Gameplay wise FG is not better than STG, its just different playstyle, having this as a benchmark for the other factions makes sense - its just that Japan for what ever reason has a select fire rifle that has also a 30 rounder mag, while soviets have a 15 rounder mag - those two create balance issues, because they justify FG42 dealing not enough damage to one hit kill, while Type hei being a Assault rifle / battle rifle hybrid.

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These are all very valid observation you listed out, OP, and I’ve thought so the same. And I also play all factions. The deal with the Soviet paratroopers being the only ones able to switch their primary weapon, is very dubious at best. Yet I have that squad, and I’ve been guilty of using this mechanic, I admit it. However, I do consider the other paratroopers should be able to do so the same, instead of removing this feature. Because I like seeing paratroopers in low BR, like those Italian ones or the Japanese ones.

As we know, German fallschirmjäger were employed very early on in the war, when assaulting Fort Eben Emael. Or during Crete, So it wouldn’t be out of place having them fighting against low BR with early war weapons.

Besides, paratroopers are not as overpowered as they seem to be. At the end of the day, a good player will play good with or without paratroopers. And a bad player will keep playing bad, with or without paratroopers (This same concept goes for all premiums)

And when it comes to cosmetics, that thing deserves it’s own post (or many). Because It’s a mess, for everyone. And even with all the variety of uniforms for the USSR, it’s even a bigger chore finding certain matching pieces, browsing through a super long list that seems they were thrown at random.

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Correct, Browning Automatic Rifle, so it should actually be a rifle, but I somehow doubt DF would ever change them to rifles in the game. Personally, that would be sweet as I could arm some of my nine man rifle squads with BAR’s since it is my favorite weapon. :blush:

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I mean the thing is, BAR was used as a light machine gun, thats for sure - actually originally in WW1 it was really supposed to be a trench fighting automatic gun and quite a bit lighter than WW2 versions, read somewhere how during WW2, alot of US infantry liked the WW1 version more because it was lighter - most GIs even removed their WW2 BAR bipods because of weight.

simply said, the US tried everything they could to ruin a gun that was not supposed to be a light MG.

also to consider:

FG42 I - just above 4 KG
FG42 II - around 5 KG
WW1 BAR - just above 7 KG
WW2 BAR - above 8 KG
(unloaded guns)

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The point about customization really stood out to me. In our game, customization is quite weak, and in this regard, soviets are on par with the germans. The only difference is that germans don’t have four variations of the same overcoat with different pouch placements. Even the infamous cuirassiers don’t have many clothing options—in Moscow and Stalingrad, it’s just one green quilted jacket (which I really dislike visually). This is something that needs work across all factions. I still haven’t finished writing my suggestion about winter and summer caps for the U.S.

Classifying the Fedorov rifle’s firing mode as a warning is really over the top. Especially when you consider that soviet players on all forums have been asking to make it fully automatic. And if you take into account its terrible recoil, it’s hard to call it a biased rifle. It’s a very average event weapon that, in its current state, no one will use. Plus, it has the lowest ammo capacity among rifles, only 25/75 with an ammo pouch.

Two paratrooper squads with weapon swaps were introduced solely because, at the time of the merger, the germans already had three paratrooper squads with unique weapons, plus grenade launchers and flamethrowers for two of them, while the U.S. had four paratrooper squads, also with unique weapons. The USSR has two paratrooper squads with unique mechanics, while other factions have unique weapons and some bonuses (like shields for the Japanese and the aforementioned grenade launchers/flamethrowers for the Germans). Plus, the new German paratrooper can pick up an MG-34 from a crate in battle with BR1. Is this not bias? Or is it okay for someone to take the best machine gun of BR3 against beginners?

Fedorov Avtomat has been repeatedly requested to be moved to the rifle category, have its damage increased to match the Type Hei, and its rate of fire raised to 700. And it was soviet faction players who specifically asked for this. Many alternatives were suggested to replace it in the SMG line, like the AK-45. As it stands, it can still be used by 4 soldiers in a squad, while the FG-42 II can be issued to a squad of 9. The BAR, on the other hand, can only be given to three soldiers. And let’s not forget the Johnson LMG, which weighs only 5.9 kg (the FG-42 II weighs 5 kg) but has a bunch of LMG debuffs and can also only be issued to three soldiers per squad.

I’ve never liked cuirassiers in any way. New players have to save up orders to buy them or spend real money. They affect customization, forcing players to compensate for their weapon’s shortcomings by customizing soldiers based on the “meta” rather than personal preference. Plus, it’s never mentioned anywhere that they provide a defense buff. I’ve always been in favor of removing them from customization and leaving them only for some event/donation squads as an extra feature, like the shields for japs paratroopers.

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I almost exclusively use automatic weapons to sneak attack enemies
So 10% is just decoration for me

I don’t really care about Soviet paratrooper weapons
After all, the paratrooper weapons of other camps are not bad either.
I just wish Japan had semi-auto or fully-auto paratroopers

I’ve always been curious
Which team has the cape?
Is it a free team?

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I own an M1 Thompson made by Auto Ordinance and it’s a heavy gun at around 11.5 lbs. I’m 5’10" and used to be a stocky 210 lbs, and that was a heavy gun just to aim even for me. Now, I weigh about 185 lbs with a torn up shoulder and can’t hardly aim it anymore without pain, so, I can’t imagine WW2 soldiers weighing around 150 lbs lugging around and shooting these, let alone the BAR’s. :grin:

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Oh yeah, my grandfather told me how heavy the Thompson was (Yugoslav Army had quite a bunch before AK was introduced) and he preferred it over other captured weapons because it was more quiet to shoot (45acp is subsonic), and he specifically didn’t enjoy shooting PPSH because it was … let me quote him: “sooo loud, you pull the trigger just a bit and it goes WOOOOSH”

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classification always hurts
overall I believe the FG is a weird bullpup battle rifle like the fedorov or fn fal in real life, but again by that logic the Fedorov was an автоматическая винтовка (automatic rifle) by classification as well but enlisted has decuded that it is not a rifle (as it was meant to be) or a lmg (as it could be used) but an assult rifle… which it barely was.
eh what can we do
hope for balace i guess

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