Limit bomber runs to 1 per player / match or increase the cooldown to 12 min / same player

Hi,

You’ve introduced bombers everywhere - ok. However getting bombers every few minutes is pretty damn annoying. Besides- why would anyone use arty if they can order in bombers?

I would therefore propose one the following changes:

  1. Bombers only once per player / game. Rest of the strikes must be arty.

  2. 12 min cooldown between bombing runs for the same player - other players can drop bombs after 3 mins, but you cannot spam them - would make it 2-3 times per match max.

Also additionally:

Please introduce a separate countdown for smoke artillery - maybe 5mins.

4 Likes

May need some tweaks but yeah I pretty much agree.

I find bombing run to be very inconsistent. Sometime you get more than 10 kills sometime 3-4 kills. Artillery is more accurate and the shells land around 10s after being called. If I recalled correctly bombing run take at least 1 minute for the bombers to arrive and have more than 2 minutes cool down time for every players even if you didn’t call the bombing run.

They are 5x 50kg, 5x 100lbs bombs, I never had problems with the bombing run by going prone. I’m more annoyed by teammate who uses bombing runs as I can’t call in artillery while the slow bombers make their way to the battlefield.

1 Like

Bombing runs mean no aritllery for few minutes, and now they are easier to kill, free fighter pilot xp man

1 Like

airstrikes are utterly broken.
these three pictures are from one match alone:
24 kills

25kills

11kills

all in one match… so broken. once the airstrike is incoming, all you can do is try to hit the dirt and search for cover, while you still getting hammered by the enemy team.