Precisely this.
I’ve been asking for this for a while and it seems we both thought of APC being unique in being a mobile spawn point. Whereas other squads would just get a regular truck or halftrack (which can be chosen to be deployed or not) for transportation.
Ive also previously suggested squad specific vehicles such as:
Artillery tractor for Engineers. This would be able to tow AT and AA guns and acts as a resupply point for engineer build points. Naturally the amount of times you could replenish build points would be limited.
Ambulance for medics. As well as transport, acts as an auto heal point for soldiers within a certain radius.
Ive also previously suggested a recon squad precisely like this post. @gastanofrizzi.
M3 Scout car great idea.
Ive thought of the Daimler Dingo for UK/Commonwealth.
A recon squad to me would, like the APC squad, have specific roles assigned.
So I was thinking of things like a sniper or two, machine gunner, driver obviously (with SMG), not sure about engineer. The idea of a recon squad as youve mentioned would be scouting ahead and longer range engagements.
This actually leads me to a new suggestion of maybe a squad’s vehicle acts as a ammo box (with finite refills) but only for the weapons of that squad.
Id also suggest Hobart’s Funnies and bulldozers to clear/get over obstacles. There could be premium tanks with bulldozer blades otherwise bulldozers would get rid of all the junk around the map, make paths through trees, tow away tank hulks and create natural barriers for infantry/tanks (i.e hull down position.) This function has already been worked out quite well in War Thunder.
As for concerns about tanks VS armoured cars VS IFVs. My solution would be keep tank slot for tanks. In low BR this would be things like M3 Stuart, Panzer II, T26 and so forth.
Then we have the existing APC slot which is trucks and then maybe halftracks for higher tier which are unique in being mobile rallypoints.
Then each squad has a vehicle assigned to them as Ive outlined above.
Our recon squad Id just add as a new squad type with a reconnaissance vehicle. I dont see the problem with M3 Scout Car, Daimler Dingo, Sdkfz221 and Kurogane (armed). I would replace with Humber with the Dingo as mentioned. Not sure about the AS42. The Sdkfz221 only has a single AT rifle which is hardly OP (Ive used it in War Thunder).
If youre really worried one could even make these are BR II squad onwards so theyd be even weaker when facing enemies (again emphasising the role as longer range engagement and locating enemies rather than going Rambo on them).
As for armoured cars and SPAAs. I believe SPAA should be its own slot. That way we can have more anti aircraft weapons without forcing people to forfeit a tank.
I suppose armoured cars would just be options for lower BRs.
The final category is riders. For that instance Id say make motorcycles BR 1, and jeeps/similar vehicles BR II. Alternatively we could get rid of motorcycles which are really quite useless in game (only 2 soldiers, easily fall over), replace them with jeeps/similar vehicles and then for maybe BR II or III onwards we basically have the recon squad weve been discussing like start with Willys Jeep and then get M3 Scout car?