I don’t expect AI soldiers to become more effective in combat, but at the very least, the pathfinding mechanism of AI soldiers should be improved. In many maps, the current version of AI soldiers can’t even climb windows, but instead choose to circle around and die under enemy fire. This not only disappoints players who occupy control points, but also greatly damages the game’s visual experience.
AI soldiers should try their best to follow the player’s action path in certain situations.
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Painfully noticable in Stalingrad rail station
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