Lee-Enfield No.5 Mk1 (Tier 2 - BR2 Bolt Action Carbine)

Thank you for your post. This needs to be added.

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Cool! What’s your thoughts on it compared to SMLE Mk IV and Mk III?

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Got no complaints. I love it

Im pretty used to it so…never really compared it recoil wise. My mate has a MK IV (?). The british version. Havent fired a SMLE MK III since I was a boy, But It was great. We used to hunt in the Ranges with it.

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It would be cool to make it a skin that applies on the Pacific Ocean maps.

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The same gun having different stats is indeed weird, however when it comes to bolt-action rifles its not just the weapon mechanism that affects fire rate but also the size and weight of the gun since a smaller and lighter weapon is easier to handle thus faster to cycle its bolt.
Since Jungle carbine is smaller than other SMLE rifles, it would make sense to have slightly higher rate of fire.

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My thought was just lighter bolt and assembly means faster operating :woman_shrugging:

Jungle Carbine is a very interesting weapon, but carbines in general make little sense in Enlisted. They were meant to be lighter and easier to handle than normal rifles, at the expense of higher recoil (less mass => higher recoil, as Newton told us) and less bullet velocity (due to shorter barrel). But in Enlisted all weapons are easy to handle, and weight has no penalty on running, jumping, etc (just talking about rifles, not AT weapons or MGs). They could give carbines smaller aim time and a bit higher ROF than full lenght rifles, but that’s all.

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That is true for full-auto weapons, but bolt-actions are manually operated so any improvement that makes the job of the operator easier makes the gun faster to fire.

Carbines like that would be perfect for Enlisted IMO. It’d be nice for variety to have close quarters bolt actions, and given how close quarters much of the fighting is is, I bet that would actually be used a lot.

Speaking of which I do feel like some of the ingame carbines that are straight up worse than the rifle versions in that regard (type 38 carbine, m1907) should have it increased to at least be on par with the longer version. Worse damage is reasonable but the carbine being slower (clunkier?) and straight up worse at close quarters than the rifle is a bizarre choice. I like how it’s implemented with the M38 and M44 though - faster firing and faster reload, but slightly weaker.

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It might, though that raises the issue of this not necessarily being the rule in game. I again want to stress, fire-rate on bolt-actions is the single most important stat in the game (closely followed by reload-speed), I just don’t want the Jungle Carbine to be the objectively superior choice and replace the No. 4 Mk I, as the latter was still in military use well after the Jungle Carbine was abandoned.

If someone can dig up actual proof that they were noticeably different then I’ll change my mind (all I’ve seen so far points to the opposite), but until then this is all speculation and the game would be better served by equalizing the stats of the Enfields.

I quite like this idea, but I still think we would be better served by the three different Enfields, which vary so little in stats (really, dispersion and recoil should be the only differences,) that picking one is just a flavour choice, whatever firearm you think looks the coolest or best fits a perticular historical loadout you’re making.

This remains my most important concern.

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And get into the Ardennes with your jungle carbine :dromedary_camel: :dromedary_camel: :dromedary_camel:

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This is fair, and it’s unfortunate the game does not have it’s preffered map system yet. But a map/campaign-skin would remove other weapons entierly, when for example in the pacific all three models (in the last year) co-existed simultaneously, and the No.1 Mk III and No.4 Mk I co-existed in North Africa simultaneously too. So making them all one model, or not letting players control which model their squad is wielding, would be also unfortunate.

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I would really like this mechanic. If soldiers have different skins for different theaters of war, then why couldn’t they do the same with weapons? (especially those idiotic sniper rifles in white wraps)

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have you used the M38 and M44 much? they fire faster than the long barrel mosins but the slightly lower damage actually does make a noticeable difference. they don’t always kill and down instead on limb hits and at a distance. so if it was very slightly faster but had inconsistent damage it wouldn’t become objectively superior to the No.4 and SMLE

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I don’t play the Soviets myself, but you know perfectly well how popular the Winchester M1895 is…

However, I can report that (other than in sights) for both the Kar98k vs Mannlicher or Type 38 vs Type 99 debates the one with the higher rate-of-fire wins, hands down. Now maybe this is because I am (at least in my humble opinion) quite good at the game, and sppecificly quite good with bolt-actions, and having a high fire-rate rewards good players who are capable of taking quick follow up shots. The “it potentially doesn’t down people when shooting limbs at a distance” is not a factor for me because I reliable land body shots. I’m not pro or anything, I reliably meet players who are better than me in the match maker, but for anyone with mediocre or higher skill rate-of-fire is the most important stat for bolt-actions, it’s just not a question about it.

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Very fair, I guess I just wouldn’t want it for the Enfields? The wraped sniper rifles should perhaps have a wrap dependent on the map, and maybe the Soviets could do without having so many different models of the Mosin (I am not as well versed in Mosins as I am with my British weaponry, maybe they deserve to have radicly different stats, maybe they don’t), and maybe the MP 38 and Mp 40 could be map specific too (there really weren’t much if any of them left in active service by the end of the war, and many of them were updated/refitted during the course of the war, it’s entierly fair that there maybe shouldn’t be any in Berlin maps). Map based weapon-skins could be a great way to solve the problem of tech-tree bloat as well.

It’s a good idea really, I just think that it should probably follow the same system as soldiers so you have control over what skin/model of gun you end up having on the map, as again you might for various reasons want to have all three Enfields present on a Pacific map at the same time. But in the end, I do think at least the Enfields deserve different dispersion rates, so them being different weapons makes sense for me.

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Well I mean yeah that’s why the winchester is BR2 while the M38 and M44 are BR1…

True bolt-action “carbine” like G33/40, M38, Type 38 Carbine… have straight up worse damage which make them worse than standard size rifle and they don’t have a particularly better fire rate most of the time.

Again, I don’t play the Soviets, their recent BR changes are not on my mind, I am by no means a authority.

But I think that since it has such a high fire-rate, which makes it deserving of BR II, rather proves my point that rate-of-fire is such a important stat for BAs…

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Oh yes totally, I think the winchester (and the german counterpart the Mannlicher) are definitely BR2 material.

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Really wanna see this in game one day.

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