Kar98k Sights Rework

The raised iron sights on the worn Kar98k are making it difficult to aim due to the fact that they are partially raised for what I guess is around 900-1000m distance which means that the front post is obstructed as the rifle is still held at 0* vertical angle. This means that if the sights were raised even further they would totally obstruct the front post. Could this be changed so that the sight range is set at 0 just like it is with the Pre-War Kar98k?

To visualise what I mean I will try using Arma 3 which obviously isn’t perfect
This is what it should look like ideally:

This is how we should aim if we set the sight to 900m or any futher (The sight are not aligned exacly on the model unfortunately):

Note how the camera view is raised on the above to simulate the person raising the rifle to actually shoot at an angle to reach 900m-1000m distance.

To sum up, we currently aim the rifle like it is done in the 2nd image but with the sight setting from the 3rd image without correct camera adjustment. To be clear, the camera does not need adjusting, but the sight needs to either be remodelled/replaced with the one from Pre-War Kar98k.

4 Likes

Necrobump

This still needs to be addressed please. There is no reason to have the sights raised on any weapon in this game. Other weapons like Sten, Bren had their sights adjusted/fixed so all the default Kar98k’s absolutely deserves this. Just take the rear sight from the Kreigsmodell and put it on this rifle if that’s possible. I have also noticed that due to the sights being raised we see less of the area between the top of the front sight hood and the post itself