Most Maps have their main highways. And more commonly than not people focus completely here and forget the map has many more avenues rarely approached (main highways are straight line from spawn to point, or hugging the edge of the map, this is gamer habit these days). Firstly I encourage you to spend some time taking note of the map. There are some real gems of locations that I rarely ever see anyone use.
Use tools. The best tools in the game are over looked. Radio Smoke is a game changer, And so underused its not funny. I have pushed entire games just from my radio artillery map. Create spawns to open up new fronts, and smoke to cover and encourage and assault.
Line of Sight, All maps have ways to manipulate Line of sight. Intentionally take routes that put obstacles between you and known camping positions, tanks and cap points. You don’t have to engage, just get past them.
Parkour, This is one of the most unique and greatest features of enlisted, The ability to cimb and vault oo anything. This alone creates new unexpected attack angles
First (on attack)
If you are on Attack, your first wave needs to haul ass and assault. The opening minute sets the pace. If you hold back and camp it, the enemy get organized and dig in…it becomes a real grind. Rally point within 60 meters is also key, If you really want to win, this I priority. If you clear a point it is vital that your team can keep up the pressure… If you die before capping, and then have to run all the way back from main spawn, the enemy will be fully reinforced and you will be back to square 1.
Second
If the enemy team blunt your first assault, its highly likely they will again. So stop, look at, where your team mates are attacking, and go scout an open flank, put down a new rally and watch the battle lines shift as a new front opens up. One front is easy to defend, multiple fronts are where its at.
Defence
Set up reinforcements spawns FIRST
ammo second to keep up fighting potential
Then block main traffic routs with tank traps and barbed wire
make use of mines paired with barb wire. Again so underused its not funny.
Be aggressive and counter attack to remove their rally points so they are unable to keep up the pressure.
(Just a side note, ONLY BUILD BARB WIRE AND OBSTICALS ON THE ENEMY SIDE OF THE POINT. too often ive seen engineers fortify every direction. All that does is help the enemy if they get in, and stops allies reinforcing easily)
Clearing buildings. Flame troopers are amazing at this, and again…also way underused. If I really need to bring it to clear a point, flame trooper is my first pick. Other than that, grenades, rifle grenades, smgs, and 75mm HE tanks.