It's 2025 and I have a few requests (feel free to add own)

  1. Please fix Churchill premium view of tracks, really spoiling my immersion and not in line up currently
  2. Premium motorbikes have not got same upgrade tree as newly added and default rider class (also add rider 2 - scout cars as many have suggested)
  3. PLease review BR revision requests, for me mainly TDs but not just me, from others there are valid reasons to move them.
  4. Add more SPGs and Artillery to the game, more vehicles in TT like Su76, which was real
  5. Manchuria campaign if you dont know what this means read 1000 posts about it :wink:
  6. More Japan maps, more Japanese real stuff, no more fakes
  7. Last but no way least, Preferred maps option, share a dev post how this will work

Hoping Devs are back soon, can’t remember celebrations

1 Like

Generally for BR related revision there needs to be a topic for said weapons/vehicle one at at time instead of suggestin multiple different weapon / vehicle in 1 topic

(meaning only discuss one weapon or vehicle br changes in 1 topic and creating a new topic for a different weapon or vehicle that wants it’s br changed)

Feel free to create suggestion per vehicle or per weapon for br changes

3 Likes

equipping presets should take the highest upgraded gun. It sometimes doesn’t, idk why.

2 Likes

Like theres a couple QoL improvements Id like, but my main request is “simply”.

Better AI, my God the AI atm is far too lobotomised. AI hull gunners would be nice for tanks too, like almost needed on some Id argue.

Custom content support for server

I like this idea

2 Likes

I guess you need to improve your learning ability.
This is a (war) game
That’s why your enemies have the legal right to kill you with tanks and planes and explosives and automatic weapons.
Maybe you should learn how to fight and survive like a real soldier
Rather than taking your incompetence and corrupt views of FPS competition and applying it to a war-themed game

There’s quite simple solution.

Go play infantry only games. :man_shrugging:

1 Like

Yes, defenders should probably start playing the match 30-60 seconds before attackers are allowed to.
And each subsequent objective should be locked for a certain amount of time just like a confrontation.

But I see no reason to screw tankers with a 2 minute penalty.
Unless the map is badly designed, it still takes them some time to reach a position from which they can effectively threathen the objective.

It’s not alway black or white though is it?

Shades of grey my dude :wink: