Introduce bigger penalties for suicide bombing

( ps. i can vouch op he is not a tanker main. matter of fact, he does uses airplanes regularly too )

but, as it goes, surprised it kinda took him this long to realize it.

anyway, i agree.

those low skilled level “gamers” deserves the full penalty and suicid cycling bombing plane should stop, one way, or another.

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Yes, this is what opened my eyes to this exploit too

battlefield 3 jet ram PTSD triggers

never saw this gameplay till today. i know people complained about suicide bombing, but i never saw one time suicide bombing as a problem cause it was solution to kill gray zone campers. also i saw people constantly cycling planes which i didnt consider big problem (more or less just asshole move to hog plane spot). but when you combine those 2 together, you get really shit strategy that is more effective than normal usage of planes without any cost.

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yep.

sounds like a lovely “gamer” ( as someone else putted it ) of enlisted alright.

welcome to the club of the receiving end unfortunately.

CD penalty is already enough, there is no need to make spawn point farther, as it will also punish normal gaming.

In fact, I think this game should have a penalty of “killing friendly personal/vehicles”, which will make the target of the penalty more accurate and acceptable. The punishment may include deducting points, additional respawn CD, or even kicking out of the game after several attempts.

1- would be unfair, because SOME pilots, actually WAIT for enemies to spawn right at their plane spawn points… and effectively down them in less than 30 seconds…
2- ok for spawning distance, AS LONG AS RESUPPLY POINTS remain unchanged. If resupply points are also farther, ppl will keep suicide bombing.
3- no, because ppl bought slots to be able to use them. But that aside, it would be fine if you could use a fighter right after a bomber, I guess. ALSO, I like ppl using planes, and want them to, because I’m often in a fighter. We want to reduce suicide bombing, NOT planes numbers in the air…

Suggestion:
I don’t knows if it’s still in effect, but: if you bomb a target but crash almost at the same time, it used to give

0 xp.

  • They could re-implement this, with a twist:
    If you bomb a target, but you crash your plane before, or 10 seconds after, you get 0 xp.
    ALSO, any target taken out by such a bomb, should see all their tickets REFUNDED, WITH a BONUS amount of tickets! So that suicide bombing would in fact HELP your enemy!

I would make an exception for Japan thought and I don’t even joke. It’s immersive to see Japanese Kamikaze :stuck_out_tongue:

seems like another problem to fix.

whole point is to make resupply better option than suiciding, so it would not make sense to change resupply points.

people can still use those slots and they will have diversified means of attack for specific situations. one of the problems i have with people that have e.g. 3 attacker planes and are constantly cycling them is that they basically deny everyone else in the team chance to get on the attacker plane.

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59_02
The doors of heaven are closed to suicides.
What is needed for players who abuse Kamikaze is Christianity. Faith should put them back on the right path.
Well, I am a Buddhist, though, so I don’t know much about Christian teachings.

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I’ve been having this very conversation with a number of people I play with, so I’m glad you posted about it!

What we have discussed and boiled it down to:

Make penalties based on damage to the plane, and whether it was caused by yourself or enemies.

  • If you sustain HEAVY damage from an enemy players, you don’t get penalized for going down.

  • If you sustain light or heavy damage from enemy players, but manage to LAND the plane safely, you actually get like 3x the points (300), on top of the bonus of getting the plane back sooner.

  • If you sustain damage caused by yourself (including clipping a tree, building, or other piece of environment), and are not otherwise damaged by an enemy, the ONLY way to avoid being penalized is by safely landing the plane, in which case you will receive the current reward of 100 points, but the plane has normal respawn rather than reduced.

  • If you sustain damage caused by yourself, and the plane is destroyed because of it, you get increasing penalties.

Penalties:

  • 1 Death, Warning

  • 2 Deaths, 1 extra life until being able to be used again (This is applied to ALL aircraft squads upon occurrence).

  • 3 Deaths, 2 extra lives until being able to be used again.

  • 4 Deaths, No Longer able to use Aircraft for the remainder of the game.

  • If this happens in multiple games in a narrow time span, Player is given a notice at first and then a suspension from using aircraft squads for x amount of time (I’d suggest an 18 hour window to begin with, and make it increase the more often that they get the suspension).

I know some people will argue that “you should be allowed to play how you want”, but when its gameplay like this that hinders both enemies and teammates alike, its something that DOES need to be punished.

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Its part of the post-merge spam meta. It was an issue even before the merge in some cases, but its even worse now, and not just planes.

Since you are able to slot so many squads that are alike, (flamethrowers, radio operators, MGs, and Assaulters all face this same issue too), you can now spam high powered squads one after another.
My group very often runs into full stacks of players running nothing but flamethrowers and paratroopers.

Point is, there needs to be certain limitations put into place regarding ALL squad types. Perhaps by limiting players to 2 squads of a type, and in the case of aircraft, the limit includes both fighters and attack craft.
This ultimately means you would only be able to slot a maximum of 2 planes total.

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You beat me to it.

Great post, I think the damage correlation is the perfect solution, because its simple and something the game can easily keep track of without having to implement some expensive AI solution to track player movements in order to make a suicide or not determination.

The penalties are also simple and clear and certainly work for planes !

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I mentioned this in another thread, the cycling of “super squads” is definitely present now, particularly with the min/max load outs of impact grenades and ARs.

The game needs an overhaul along the lines of basic unit composition to the extent that there are sensible limits to load outs and the game does not create orphan weapons. Why put in content in the game which just has to be ground out and has no actual function in the game - that’s just stupid. The whole point of creating a rich weapon diaspora was to give players some “custom/cosmetic” choices within the context of a given campaign.

Now that they have done away with the campaigns, I’m not sure how they will adjust the availability of weapons. I suspect that more constraints are coming as to which type of soldier can use which type of weapon as the current load outs are now pure fantasy.

Either way, since your squad can have different types of roles within it, much of the game diversity has been converged into a single squad of which the assault or FT squads give the best bang for buck. Equally the RO and Mortar squads become the support squads of choice for precision or wide area HE attack options, with the rest of the squads relegated into the reserve, because there are just no compelling reasons to play them.

Let’s just say that the one suicide bombing will never attain Nirvana, will accumulate bad karma and thus reincarnate into a worm.

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Because of similar profile pictures, @Raf1307 and @robihr discussing looks a bit like a person with some mental disorder arguing with himself.
(You can always count on my valuable input to the discussion :+1:)

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wrong religion :stuck_out_tongue:

well no profile pictures… :stuck_out_tongue:

Not really. It’s Buddhism.

Understand that it can be abused
Just would like to remind some, that not all planes may be spaded, slightest damage, you may not pull out of the dive.
Also may some blame could be laid in the twitch streams we watched to get items, and how many times, do they take a plane, bomb it, pull up, and bail

I know i don’t intended to suicide, but it happens.

But when some can abuse the mechanism you described, yeah something should be done.

like i said before i dont mind people suiciding once or within reason (e.g. after they cycle 2 infantry squads).

personally i dont care on how they implement solution as long as abusing suicide cycling is nerfed compared to normal usage of planes.

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MY post below from same topic about people complaining about this, it just blows my mind how this is even a issue. One side is mad about tanks and one side mad about getting killed in tanks.

‘’‘’‘’‘’‘’‘’‘’‘’‘’‘’‘’''Sounds to me someone is mad about being killed in the grayzone one to many times. Look there is no benefit for me to jump in a plane and suicide bomb the plane itself, it does no damage or explosion damage once crashed to the enemy and I have tested this. No if I don’t want to fly the plane anymore why would I stay in the plane why not let someone else have the plane slot, I mean ill I wanted to do was take out the bombing run or kill that annoying grayzone tank cycling scrub lord. I have seen many complaints about oh " there is always someone plane cycling or mass spam of tanks and planes or some guy all he did was stay in a tank or plane" nerf nerf nerf and now your saying give a penalty for those who decide to come back down to fight the ground war with foot soldiers oh noo we cant have that.

Main purpose is the plane gives me the ability to kill other planes and ground vehicle’s, as far as I’m concerned there is no other reason for me to be up there.

More options
I can jump out and tnt tanks from behind enemy lines if my bomb or rockets cant destroy the tanks.
It can also be used a like paratrooper squad with assault weapons.

All this is viable tactics and as far as I’m concerned.
Your complaint imo is not based in a factual way that is causing the game play any issues or any exploit that is being used to grief or harass players.

So in conclusion
Reasons why people suicide bomb:
-kill a tank or a plane grayzoning or plane spammer
-timed the pull out of dive wrong (happens a lot when your use to using a fighter and you go to a bomber)
-getting behind enemy lines with foot soldiers
-because I feel like it
-not sure why I got spawned in this plane when I clicked a foot soldiers squad’‘’‘’‘’‘’‘’‘’‘’‘’‘’‘’’