i would also like to point out that you thought it was bad that they fixed a bug that prevented artillery from having FF on
It was a bug?
Great follow up update. We asked for better animations and more realistic movements for a while,
And we got them.
Good job.
Now all we needā¦
Are engineers in old premium squads, or better, customizable specialists! We know DF can do it!
Everything about this update has made this game so much better.
The Ebb and Flow of my battles now no longer feels like a run and gun , but more like a meeting engagement. I was in Normandy last night and had to fight slowly and deliberately house to house to get to the point because of how Bolts and Bots improved.
The feed to my right used to be all M2 Carbines, Thompsons, FG42s ect. Almost each game last night was 98k, MAS, Ross Rifles, Grantās, G43s.
It slowed the battles right down, and just playing seeing movements more natural, and consequences for jumping and going proneā¦there was not a single Bunny Hopper in 6 games last night that I could see.
10/10 on this update.
Ignore those who claim it ruined the game. They are those who abused the lack of Momentum and Motion and wanted another WW2 COD. Enlisted is not that, and this patch alone has helped make you more unique and Distinct in the gaming space.
PS - Please find a way to upgrade the old Premium squads. There is nothing impossible in this world if you put your time into it.
Think of the Money you will make if the old squads become viable in this new world.
PSS - Please add the historical MG to the StuG III in Normandy.
PSSS - Good to hear your working on the bipods.
PSSSS - The happiest moment for me last night, was removing 75% of my FG42s and putting bolts and G43s back on. Oh how I missed my G43s ROF. It was beautiful to have it back.
Good. Very Good.
Now Improve the reload of the clip fed weapon like the Gewehr41 or Lee-Enflied and I will not tell anything about your internet browsing history.
i consider it such since it suddenly stopped after months of FF being on with artie
Love the movement changes. Best part of the update and actually has me hopeful about the game
The first animation is not realistic. The weapon goes down too much, it needs to be adjusted. The second animation is also not realistic. You need to increase the speed of the falling soldier in order to maintain the soldierās combat capability. No further comment
First impression is great, much better animations.
Would be great to tweak them now a little and also fix the window vaulting animations (I often get stuck in half-window).
now itās back thoughā¦ i have played berlin, and i got effed twice by friendly artillery.
i guess i probably deserve that since i always go in the enemy throats without looking the minimap.
I know, he was complained that Artie got itās friendly fire back when it was never meant to be gone in the first place
yeah It was stupid that ppl could Just push in a barrage of HE shells
Also makes some points like 4a of William street more Bearable since one side canāt protect the cap with friendlies on it
You could gut them but you canāt fix them?
I donāt blame YOU but I call BS on that
āŗNoooo I need to be able to dropshot or the game SUCKS
lmfaooo
You can put all your comments in one bar. it means your finger is faster than your brain. We are talking about animations not anime
I was replying to posts as I scrolled the thread not after I read it all
The proning animations are on point imo and you can still do some goober shit with them provided you remember in the moment that you canāt ADS instantly
I donāt think they need to be sped up, but the gun lowering when falling an inch or two needs tweaking for sure
thank you for your opinion its way better ā¦AllHailCirno : )
@1942786 Can you tell us how the in-game weight system works? Is it calculated by what is held in the hand, or by the total weight? Do grenades, magazines, knives, etc. affect the weight?
This is amazing