If you don't take it seriously,this game will dead soon

I‘m a CBT player,Compared with the previous game version,there are too many abnormal conditions in the latest version. I’ve seen too many people who can shoot very exact while running. many people seem like know where you are,so they can coming from you back,use bomb to kill you and all your teammate. or maybe team up with other to slay those solo players.

Maybe all those people just good,but they sure ruined my gameing experience.

so here some my suggest,
1.add replay
it’s really hard to know who is hacking,and even we guess right,it is still hard to collect some evidences to report. maybe replay wont directly stop the hacking,but it will help us to find out who is hacking.

2.track those player who has abnormal score
I have met some very powerful player myself couple time,but those player always getting a lot of high point than everyone else,so try to review from “replay” mode,find out who is hacking. for those one who not hacking,Mark them,Let them compete with people of their level

  1. divided solo mode and team up mode
    Team up will not only affect the balance of the matching system, but also gain greater advantages because of shared information.

personally,the reason i play this game just because it is a ww2game,but latest version just made Enlisted more like csgo or LeagueofHeroes those kind of competitive games,everyone just want to kill more and win the game,so no one give damn about 98k or m1 those kind popular ww2 weapon,just want to use some autoaim and grenade to get higher point. The game seems to be getting boring

5 Likes

even then you can still get the same results in a “single queue” doing a thing called queue syncing (currently you can get a team of 10 coordinated players via queue syncing), so this wouldn’t solve anything and would make the game more unenjoyable

You need to understand that different people play shooters.

Someone wants to see a beautiful picture, relax after a working day and make a group effort, as human nature requires.

Someone approaches a shooter with an esports mentality - “I either care for the team or I don’t play.” I’m one of those people, and I hate losing games. Therefore, I use all the tools of the game available to me to wrest victory from the hands of opponents.

Fortunately, Enlisted is one of those shooters where, using your wits and experience, you can become more powerful than 98% of the players, and earn an inadequate amount of experience every match. It’s not about cheaters, it’s about people who just figured out how to win. And there are very few such people compared to casuals - this is normal, because not all people are ready to devote so much time to the videogame.

I agree about voice premade groups. They should not be allowed into random matches, as they artificially inflate their win rate. On average, 3 players from a premade group will be more ready to win than 3 random players. And this is one of the decisive factors why Enlisted rejects newcomers.

7 Likes

Problem against Teams? Search Friends! Or play passiv and enjoy the Match, you dont have to Win every Round.

4 Likes

Losing is a part of the game and you can’t win everytime regardless if you are fighting a team or a solo players.
I haven’t seen a hacker yet but everything that would prevent hackers would be nice addition.

The current state of affairs with one-sidedness, as you said, expresses the average position of the mass player: he wants not a competition, but an enjoyable PvE match in which he could shoot with beautiful weapons, bomb the enemy and not die too often. He has no such mode, so he arranges it where he can.

Since this happens in all campaigns, and since Darkflow fails to eliminate this situation for the hundredth time, then most likely, this tells us what deep players really want - a cooperative mode against bots with different difficulty levels. I could be wrong.

p.s. I’m also an H&G veteran, I’ve been playing since 2014 and quit when Enlisted came out. You may remember my nickname Paramonov, I played mainly for the Germans.

1 Like

Unfortunately i can say without doubts that cheaters exist in Enlisted. Few days ago player xiaokai7 was killing me all the time with bolt action, iron sight rifle no matter if i was hiding behind the wall 200 m away from him, or he was jumping midair in full sprint at the same distance, he was always on target.

Masses inevitably follow the path of least resistance. This does not automatically mean they want PvE (although I’m sure enough of them do want PvE, just as a good deal still wants a proper no bots mode). It’s more likely they just want more grind for less effort no matter the consequences.

Not to sound conceited but I’m this guy cane back after like 2 months and my first two game were 179 and 160 something. game is super easy once you know what you’re doing

Anything that reduces cheaters is always good from my opinion.

Also, perhaps some degree of low levels vs. high levels matchmaking could be done if there are many players on a campaign and it is possible. Some automated system, based on ranks or something?

On the other hand, I started with nothing on this game and I actually favor plenty of the bolt-lock action rifles, because it is all about your own gaming style and skill. However, I understand that for many people who want to start gaming, the wall is HUGE for entry if they dont have significant FPS gaming background/ experience.

That wall/ Barrier of entry should be reduced any way possible, I am one of those people who can lose 100 times in a roll and still stay interested and trying, but I am an exception and I know that. Younger players have less tolerance for losing too many times in a roll.

What comes to cheating and preventing cheaters, as mentioned it is always a favorable thing to do. That should be taken seriously, few cheaters can ruin the game completely and fast. However, action has to be taken in a way that no one who is INNOCENT gets kicked out/ banned if they literally have not cheated.

This is extremely important for me because it happened to me once.

  • I leave that evidence/ judgement system on the developers hands how it works with the IT-systems and so on.

For example, I play only random games and I am typically somewhere in the top 20% or top 3 after every game, but it is because I have played this game endlessly and remember pretty much all the maps, have strategic eye where to put spawn points and more ammo and from where to approach.

I have also been in military, so there is that too… Dont know how useful that is but I guess it gives something from the backbone/ Subconscious brain memory?

  • I have never cheated in any video-game at all.

I simply do not even know HOW to do it?

All I am asking from developers is to ensure that it wont be like the old system in Battlefield was, from there I was booted out from the game because I was literally too good at it?

This happened to me and I have never touched battlefields after this:

I played Battlefield Vietnam online to a point where I had 52 kills and no deaths at all (That looks weird already) kind of numbers all the time and it was deemed suspicious, someone reported me and i got banned? I quit the game there at once. At that point I had played it like 2 years every afternoon after school as a kid.

I was so good at flying with those choppers and loved the music so much that I was literally doing exactly what players are supposed to do and ferrying out other players from the spawn points near the target spawn and after landing them there, covering them from the air.

Or I sneaked out behind the enemy lines and started taking people out really well.

I never cheated on it, I never even figured out how to do that and I dont want to because it ruins your OWN gaming experience, learning to lose is also important. It helps with dealing real losses in the life too.

  • The point being is that I got to a point where I was so good at it that I got kicked out from the system due to “Cheating” although i never cheated?

  • I still remember it and it was like, what? - 17 years ago?

Therefore the judgement/ kicking out system has to be based on something else except on other players “Suspicion” of you doing something that you are not supposed to do. It will also leave a door open for bullying.

Thats all.

The ranking system especially at officer ranks just adds fuel to the fire. Sure they are trying to discourage desertion but this doesn’t stop desertion at all.

Ranking systems should apply per faction so players wont have to stack the meta faction on a campaign for easy wins.

1 Like

Im a marshal
Wen you reach marshal you can over rank an keep add rank point, you can desert every battle you cant at least obtain 1 point if you have spare point withaut lose the rank, plus in certain campaign like moscow soviet you can farm both rank and spare point

Im a marshal too myself and I just need to make a huge buffer zone so I have more allowance for desertion without messing up my rank.

Had the IS-2 unlocked too while I farmed the rest of the points in Moscow.