Ideas for vehicle gameplay

Tanks:
different shell types
ability to chose amount of ammo carried for the main gun
3rd person view for a fully crewed tank only
reworking the HE shells blast radius
Planes:
different ammo belts choice for different engagements
3rd person view to get better bearing of the surroundings and structural damage

and overall increasing the amount of max vehicles per game from 2 to 4 for both tanks and planes
Thank you

1 Like

Nope.

3 Likes

No, no and no

So that would mean that 8 out of 10 players in the team would be sitting in vehicles… That’s definetely not the change we need.

4 Likes

The focus of Enlisted is the infantry combat.
3rd person for a tank would be OP as you have the maximum possibility to look around your tank for AT soldiers. So I´d say: No.
3rd person for an airplane? No. I like the fact that the visuality is limited.

More tanks and planes per match? Absolutely no. As I said: Focus should remain infantry combat.

1 Like

why not

is the team only consisting of 10 players?

I’m a battlefield and warthunder guy so maybe this is why I’m looking for these features because I’m into vehicle combat more
a Tank in war is already an overpowered machine because of the infantry support but in game infantry support isn’t there yet to protect the tank from AT teams nullifying the power and terror a tank brings when present on the field

Also expanding the map size or introducing large scale maps with a capture the flag or objective type of gameplay would benefit the vehicle gameplay

Yes

And that will come after the P-38 bug fix.

i never knew that i thought it’s more but i guess the AI squad members make it feel like it’s 2 armies head to head .
i think increasing the player number alongside the bigger maps would greatly benefit the vehicle gameplay aspect