So this game s a sinkng ship for devs right. With the James leaving alongside the rumors of a studio being shut down and the low addition of content compared to previous years.
Cmon admit it ur pfp stills being a puppet Even if is catalogued as a muppet
Nope. Not having it. Beaker is a Muppet, and Muppets are way cooler than any other puppets. Well, Sooty was pretty cool though, so there is at least one exception to that rule…
Ah…Ah…Ah…Ah…
…
One… two… three… four…
That’s right, 'Ve are cooler!
anonymous Count
I’m still alive.
Ahahah, I have the exact same decals on my Jumbo front plate
bye james, your effor (and devendar) make the sound sandbox became a reality
from ru forum
First of all, this view is easy to understand.
I support it.
However, CM is not a cold and ruthless screening machine and conveyor belt.
When CM conveys information, it is inevitable that he will have his own subjective thinking.
CM’s subjective thinking will affect developers and players more easily, directly and continuously than players.
In the process of screening, transmission and feedback between developers and players,
every word revealed by CM, in addition to basic work, is a sword of Damocles for developers and players.
This is why James and mov are the best CMs in this game so far.
They start with “problems”, help each other, and each has their own focus.
They have made great contributions to developers, players and the game itself.
They work tirelessly and overtime. They not only complete the most basic work content, but also complete a lot of extra work with their colleagues (partially).
They will not force players to understand them, nor will they force them to stop complaining.
They have enough understanding of the game and will participate in the game like ordinary players, or even better than most players.
Over the past few years, James has been working with players and colleagues to solve problems. He does not create huge rifts, nor does he push all the problems he created onto his successors.
This is why James has always been loved.
So far, James is the CM with the least opponents.
Similarly, players are face to face with CM. It is to show CM the importance and value of players’ opinions and views.
In order to influence CM, it is more likely that players’ opinions will be prioritized and repeatedly passed to the ears of developers.
This “face to face” is not necessarily confrontational, it can also be cooperation.
But here, it is more welcoming to James, who will be less constrained by the CM position and have more freedom.
Now as an ordinary person, James can participate in more discussions if he wants. (Under the confidentiality agreement that does not violate the resignation period)
You will be missed (:
thank you for your service and the best for you in the future