Grey zone camping

It has the one blindspot in front of the foremost middle bunkers, but other than that perfect reign to punch people coming up the beach

I don’t get mad when I get rocketed too because its such a rat thing to do lmao

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well if you go behind 3rd cap point (bunker) and climb the road on hill that is almost impossible to kill spot (well unless enemy has planes) and it gives you great view of beach. if you camp where you marked, then i can see lucky infantry reaching you.

The one of the third spot dont work if the, contested bunker is not the small one wen german spawn, because you dont have good visual for defend the other

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well with tiger you can destroy enemy tanks and decimate most of the enemy infantry approaching caps. and when they capture first point you have excellent position to defend second cap.

but anyways we should stop speaking of good grey zone camping positions and get on topic of countering that. it wouldnt be so OP if there was MM that actually matched same level players, or if f2p players werent limited to 1 vehicle.

And you only see that as low level player! The thing is if they let even low level f2p players kill every tank (as you called them) then can you imagine what high level players can do to kill them?

TBH I don’t care if they let infantry run in grayarea little more but they can’t balance other thing, like in Berlin soviet used to rush to next point before they even capture the first point and more important thing is gray zone camping is not always a good tactic in every map and campaign (sometimes it’s impossible)

I get that you’re mad at those tanks (saying that as tanker) and IDK if they want to nerf gray zone or not but I can give you few advice.
1.mark those tanks, it will warn your teammates and more important there’s always someone in your team waiting to kill enemy tank.
2.even if that tank killed you once, instead of getting mad and trying to rush it (while you know you can’t kill it), simply try to avoid it and go for the point.

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i have been also grey zone camping with high level stuff and seal clubbed enemy… but that is the problem in balance. you cant expect in warthunder to have abrams (or tiger) vs m2a4 in same match. so why can we have m2a4 against tiger in enlisted? it is simply bad game design if you cant counter that vehicle at range if you have not brought the plane out. or if your teammates have not brought out the plane. this is not skill issue.

so issue can be divided in several points

  1. issue of MM. maxed out players are put into match with low level players.
  2. issue of grey zone. why is there an area where high level player can be untouchable and engage against low level tank and infantry squads?
  3. issue of f2p vs premium. game becomes p2w if premium player doesnt have a problem countering something that f2p cant. this is not skill issue, or l2p. simply premium player can counter while f2p can go fuck themselves.

so either grey zone needs to be nerfed so infantry can get to tanks and kill it, or tanks need to be forced to move into zone of engagement, or f2p players need to get second vehicle slot, or simply MM needs to stop matching maxed out players vs low level players.

maybe there are other solutions, but as it is grey zone camping with tank is broken (specially if you are camping with high level tanks)

this one actually is the answer to your problem.
They can do that or just put enough max level players in both team to balance it.
We all asked for matchmaking system before but I don’t think they want to add it xD

that is why i said there needs to be something done. i really dont care about what type of solution there is, but there needs to be one.

i think problem in this is low playerbase… even now we are having problem getting full human teams cause playerbase is split across 5 campaigns across 3 regions. and they force make match after first player waits max 1 minute. if you need to match same number of high level players per team waiting time could go up to 5-10 minutes. and that is why DF is probably resistant to make changes to MM.

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It’s not that I dont have a measure of empath for the f2p guys, they are often some of the best players out there, but they are playing for, Free…

Doesnt exactly mean it should remain broken as fk.

what i cant get into my mind is why are you so resistant to fixing grey zone camping? cause you dont have a problem with it? cause you are abusing it? or both? clearly it is a problem that loads of people have written on forum for at least a year, if not more.

game needs to be balanced not around f2p and premium, but by game logic. game that goes p2w loses a lot of playerbase.

I dont consider camping to be a bad thing, if your defining camping as placing your weapon, be that a tank or a sniper rifle, or an AA gun, some distance away from the capture point and interdicting enemy troops moving to the capture point.

Thats just smart gameplay, if the aim is to kill the enemy and keep them from taking the point with little or a mitigated risk to yourself.

Most of the gripes with “Camping” are because the players that are complaining about it have been cock blocked, that is shot otw to the “zone”.

Situational awareness can mitigate this to certain extant, but the AI troops are really dumb and they fall easy prey to the type of interdiction I am talking about.

I play the daily challenges, daily, and they mostly keep me playing as infantry, and rarely feal owned by tanks while doing so, they are hard to miss really.

But I do like all aspects of the game, Tanking Flying and infantry game play.

My own take on the game is it is very infantry centric, the maps in most campaigns are so cluttered as to make using a vehicle a nightmare most of the time, their tailored to the infantry, not balanced for using tanks on, although Tunisia is imo built with tanks and infantry in mind, apart Kalif Village which is very much not a tank map.

Tanks are also ridiculously easy to kill, the idea that every infantry player can kill a tank is absurd even from a game play perspective, I would rather each section be able to have an AT guy in in and remove the TNT fantasy bundles entirely, every Player can also have an AT mine…

I think I have just spent enough time in a plane and a tank to know how easy it is to kill and be killed in tank

And again, I think camping, or interdiction, or however you want to call it, is a vital component in any match to offset the suicidal rushing into the point that many players practice, these players generate large negative kill death rations in most matches, the “Camper” is paying for that, enabling those players to “rush In” and well we know what they say about rushing in :slight_smile:

As you can see Way more than half my kills are as infantry, not counting the kills with a plane.

i dont have problem with camping. i have problem with camping when there is absolutely nothing you can do against that camper. there shouldnt be magic death zone mechanic keeping the tank safe from infantry. also there shouldnt be matches where tiger gets to feed with shermans and stuarts without any repercussions just cause team has all low level f2p players that have tank selected for vehicle squad.

most arguments for people that dont want to change are:

  1. someone else will take care of it
  2. avoid and ignore it

those are not solutions when there is problem. that is avoiding the problem. having tank shooting at capture point and at avenues of approach should mean that tank should also be fair game. being invulnerable due to game mechanic is not fair.

but we are talking about situation when they are not easy to kill. AT mine does shit when tank is in grey zone. PIAT-s are shit when you need to kill tank from 100+meter away (they are shit even when you are not on that distance). on some maps if player want to get rid of enemy tanks with their own tank, they need to get into zone of engagement where enemy infantry can easily kill him, but your infantry cant do shit against grey zone camper.

I think my counter to that is that tanks and the gray zone can be killed, with:

AT rifles
AT kit that fires shaped charge warheads (HEAT)
AT guns
Planes
Other Tanks

Not every tank is going to be able to kill every other tank head-to-head, the game is extremely Arkadi as it is, but they do model to some extent The differences between different tanks, this might sound very blunt but if you want to use decent kit you’re going to have to pay I suppose to do so, this is very much a pay to win kind of a game.

People work very hard to get the reward that is the top tier vehicle, they work very hard to improve their rifles so they can shoot people and kill them at Long ranges with great consistency, it’s all part of the game.

I sense your frustration, one of the reasons why most of us post in here including me is to vent some of that frustration about different aspects of the game from time to time, I just don’t honestly think that there’s a problem here that warrants solving.

The problem for you if I am understanding this correctly is that you don’t have the tools in your kit to be able to kill that tank, but there are ways that you can acquire them, you can grind it out or you can cough up some coin, just like the rest of us

This. Planes are a HUGE balancing factor between low level Allies and high level Axis players for example. P-38 can slam through a Tiger with some practice, but people would rather have a Sherman (Like what I did when I was a lower level and didn’t have any extra slots yet) and the moment a Tiger came along they’d get stomped into the ground because nobody has a plane or a tank that can pen the Tiger anywhere on the front

i really think they should just make greyzones the exact same as ours and enemy’s at the area that the enemy is pushing. plus there should be a better prompting for the player to get out of the greyzone and fight, so the greyzone campers are minimalized

A simple solution would be forbidding tanks to fire when outside the playable area and showing on the map where are the boundaries of the grey zone for the enemies
There can be a prompt saying something like “Do not waste ammo outside of the battle”

Just because it “can” be killed doesnt mean its not broken.

Not exactly sure what you are after here, greyzone campping is fine because ppl grinded hours for theyr tools ?
Because they spent some hours on game they should be allowed to do the least effort / work requiring thing in the game which is greyzone campping ?
Doesnt exactly make sense.

This would also require a map overhaul granting some sort of cover for greyzone in most maps. Or otherwise it would just turn in otherway around campping tanks coming from greyzone.

AT rifles are not available to every campaign and they have limited anti armor capability
AT HEAT- PIAT and its low level alternatives suck at long range. also think that they cant pen tiger frontal armor (not sure about this actually)
AT guns- cant pen tiger frontally… and that is only side you sometimes get
planes- but f2p players cant have both tanks and planes. relying on other teammates isnt a solution. maybe they also dont have planes
other tanks- like i said if you dont have high level player with higher tier tank, it is impossible to pen high tier tank

i have tools to kill tank when i equip them. but you are entering the battle blind. you dont know what enemy or your teammates are bringing. you dont know if you are getting team full of f2p or premium players. you dont know if you are getting matched with high level player. you dont know map so you can optimize loadout.

like i said there are multiple problems surrounding grey zone camping and why it is broken atm.

  1. like problem of high level player vs low level player. someone at maxed out level should not be able to be in a match with someone at level 10. this is pure sealclubbing and it can make lots of players quit. going against full auto player with your bolties, or against tiger with your sherman…
  2. just concept of grey zone is stupid AF. ffs this is not fortnite or pubg. i understand spawn protection, but if one team can abuse grey zone to stay untouchable against infantry and other team must be in zone of engagement (to get kills) vulnerable to infantry, then game is not balanced.
  3. p2w aspect. having broken element balanced with premium is not good balancing. it will just make people quit cause most people (even paying customers) hate p2w games.

like i said, i dont care about solution to grey zone camping. they can fix it in numerous ways.

  1. like fixing MM so it stops matching low level players with high level ones.
  2. adding second vehicle slot to f2p players
  3. removing large part of grey zone, or greatly extending infantry stay inside it
  4. forcing tanks to move forward towards where they can be destroyed

maybe there are other solutions, but any of those would greatly fix grey zone camping.

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