Gaz MM 72k

3rd person - Gaz 72 aa
Based on Erika’s work and codes of Tommy, and fixed their bugs!

Fixed the problem of wrong sound effect!

Also Fixed!

entity{
  _template:t="germ_flak_36_sdkfz_6_2"
  transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [911.076, 7.50106, 325.961]]
  animchar__res:t="gaz_mm_72k_char"
  collres__res:t="gaz_mm_72k_collision"
  damage_model__blk:t="gamedata/gen/units/tanks/gaz_mm_72k.blk"
  dmg_animchar__res:t="gaz_mm_72k_dmg_char"
  item__name:t="items/ussr_gaz_mm_72k"
  killLogName:t="ussr_gaz_mm_72k"
  skin__template:t="gaz_mm_72k_skins"
  vehicle_net_phys__blk:t="gamedata/gen/units/tanks/gaz_mm_72k.blk:VehiclePhys"
  xray_resource__modelName:t="gaz_mm_72k"

  "turret_control__turretInfo:shared:array"{
    "turret_control__turretInfo:object"{
      salt:i=1
      gun:t="as_42_metropolitana_turret_01_20mm_breda_20_65_m35+base_37mm_flak36+turret_with_several_types_of_shells+main_turret"
      barrelDm:t="gun_barrel"
      breechDm:t="cannon_breech"
      turretName:t="turret_01"
      verDriveDm:t="drive_turret_v"
      horDriveDm:t="drive_turret_h"
    }
  }

  "vehicle_seats__seats:shared:array"{
    "vehicle_seats__seats:object"{
      receiveDamageFromDMPart:t="driver"
      attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0.25, -0.5, 0]]
      name:t="driver"
      seatComponent:t="isDriver"
      cameraNodeName:t="bone_camera_driver"
      attachNode:t="driver"
      seatOwnsEntityControl:b=yes
      nextSeat:t="main_gunner"
      locName:t="vehicle_seats/driver"
      ignoreAttachNodeRotation:b=yes
      shouldHideOwner:b=no
    }

    "vehicle_seats__seats:object"{
      receiveDamageFromDMPart:t="gunner"
      attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0.25, -0.5, 0]]
      cameraOffset:p3=-2.2, 0.6, 0
      name:t="main_gunner"
      seatComponent:t="isGunner"
      cameraNodeName:t="bone_camera_gunner"
      cameraType:t="machinegunner_cockpit"
      attachNode:t="gunner"
      nextSeat:t="driver"
      locName:t="vehicle_seats/gunner"
      ignoreAttachNodeRotation:b=yes
      shouldHideOwner:b=no

      "turretNames:array"{
        turretNames:t="turret_01"
      }
    }

    "vehicle_seats__seats:object"{
      receiveDamageFromDMPart:t="commander"
      attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0, -0.5, 0.1]]
      cameraOffset:p3=-5, 0.29, 0
      name:t="commander"
      seatComponent:t="isDriver"
      cameraType:t="machinegunner_cockpit"
      attachNode:t="commander"
      locName:t="vehicle_seats/commander"
      ignoreAttachNodeRotation:b=yes
      maxPosWithOpenHatch:r=0.4
      shouldHideOwner:b=no
    }

    "vehicle_seats__seats:object"{
      receiveDamageFromDMPart:t="loader"
      attachTm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-0, -0, 0]]
      seatComponent:t="isPassenger"
      cameraNodeName:t="bone_camera_driver"
      attachNode:t="loader"
      locName:t="vehicle_seats/loader"
      ignoreAttachNodeRotation:b=yes
      shouldHideOwner:b=no

      "loaderTurretNames:array"{
        loaderTurretNames:t="turret_01"
      }
    }
  }
}
![image|1000x604](upload://yierJP3dqfLHTYJ4rLEnzBLDbvw.jpeg)
6 Likes

That’s great!!!

Can you make a GAZ truck with quad Maxim mg as well?!

3 Likes

Hard to make though……

1 Like

One can dream :smile:

I love that vehicle.

1 Like

How do you play with such a vehicle? Is it a costume game or editor?

editor