now i know that asking for this is impossible and that i would have better luck asking santa for an atomic bomb, but i try anyway.
rework of the progression: at the moment it is killing the game, it prevents any changes to the old campaigns (like showel and medic) and makes the player’s progression tedious and useless for an FPS
enlisted is an MMO: give us a global map, vehicles, and missions to do around with other players in a war map that evolves with player actions or remove MMO from description (take example from planet side 2)
shooting improvements: great job in stalingrad once finished and inserted the last things like functioning bipods pass it in all campaigns
bug and problem: there are so many bugs and problem to cry, the p38 in normandy is buggy for a year “one year” make a list and solve them one by one, ask the community for help we are here for that
roadmap: we can agree that you want our money and we want to pay you for the work done or insurance on the work done a roadmap would help everyone
server: you need new server
community: we can help you to make the game better so ask help to us if we can help you
Gotta agree with this the current progression system is just boring. At first i thought it was great however 6 months down the line i can see that its kind of well…pretty lackluster and uninteresting
This is one thing i loved about planeside 2 unsure how it would work in enlisted however it would be interesting :3
Also agree with the rest of the stuff. Nice post comrade!
Let´s add rework of premium squads so they can reflect F2P squads in composition and weaponry of additional soldiers (all of them).
It would be nice step out of shady monetization practices… since we already got rid of lootboxes.
i am sure it is the same people wo came up with the idea of calling premium squad in stalingrad “legendary” to sell them, their marketing department for sure the same one of EA
If you allow an add-on: forget the console theme. Not because I look down on them, but because most of them suffer and go nowhere. While their presence only increases the number of staff, the value of the team is rarely. I’ve seen a very good console player before (I’m not sure he played with a controller), but most … whoever plays a mouse-keyboard on a console, it makes sense, but don’t torture others by not being good to anyone else, as they’re raped by the pc players.
I get the point, money. But most just leave it out of the game anyway, because it can’t prevail.
I support that idea as well as getting rid of redundant weapons like the Soviets RM-40 or Germans PZB-39 but I also wish medics actually had a real motive in the game people don’t care in this days the doctors. It would also be a good idea to include squads of other nationalities, both for the axis and for the allies.
Reelaborar mapas, algunos realmente me parecen muy pequeños, casi sin ruta para flanquear, además estoy cansado de pelear en un callejón o en una casita donde gana el que tira más explosivos.
this would be a problem as there is a vocal minority and a silent majority, and both have different views, from my understanding is since this is a f2p game the slient majority is casual players that do not want a competitive arcade game and the vocal minority dont want a realistic based game
In its current form progression is little more than punishment for not paying (enough). Don’t think I’ve ever seen anything this bad in an online game.
People have been complaining about varous aspects of progression since alpha, but things only kept getting worse over time. There were minor improvements as well, of course, but they are drowning in the sea of bad.
Its not necessary (just) due to the lower amount of skilled players, but rather the (partly massive) amount of time and work to make the game compatible for consoles, especially the older ones. Unless ofc there are many consoles around here, which is a good reason to keep them here, but at least I face way less of then compared to the past months.