This literally has a negative effect on those who bought this full access. It makes no sense to lock the levels, because there is already an incredibly high and boring wall of experience.
Personally I donât like full acces in Stalingrad because:
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It locks out acces to the gear that is very basic and free in other campaigns in most cases.
Like, who the fck decided to paywall a drilling? -
Lack of unique content. Unique weapons for one side can be counted on one hand.
Devs could have added things like hungarian or romanian squads that would require full acces and this would be a better deal. -
I pay for full acces but there are still micro transactions. Iâd preffer to pay twice as much but withouth paying additionally for premium squads etc.
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(Very personal one) I have a rule that I pay for a f2p game when I feel like it was fun and I want more and I want to reward the devs. But when I play Stalingrad as F2P I feel itâs more like âpay to skipp sufferingâ kind of monetisation.
It would be better if:
- All current levels were avalable for F2P (like in other campaigns).
- Some levels (1/5 letâs say) in the campaign would have two rewards, one of them being locked behind full acces.
- Stuff locked behing FA would be really unique. Basically premium squads from other campaigns.
- FA would allow players to grind cosmetic cards, just like we grind bronze and siver.
- No content locked behind further paywalls. Although option to pay to get something faster may stay.
Basically, I play for full acces and I get unique things and I donât have to play any more to get things.
I donât own full acces for reasons mentioned above so maybe owners of FA feel different.
i mean full access is way fairer montization than other campaigns around 180$ for full 100% xp boosts with 3 prem squads vs around 20 -40$ for 4x xp boost an much more. if they removed locked levels/restrictions like level 4 max for f2p etc itd b flawless gaz idea good
Exactly. I finished the campaign in a couple of weeks barely playing. While for Stalingrad it wasnât the end of the world for me because its the third soviet v german campaign so I didnât necessarily mind not having to play it as much to get far but with a new really cool campaign like the pacific I really hope they wouldnât make it the same with 4x xp. At the very least make it so levels arenât locked behind it so we can choose to unlock things slower but not be excluded by anything.