Then you should quit, Bye
Then why would they play a F2P game?
The devs chose the F2P business model because it has been proven to be more profitable that āPay onceā and play. If people deonāt realize what F2Pmreally means then that is on them
There are much better ways of implementing a F2P model
Example Warframe - Been around for ages. Very successful and is an amazing game. Itās F2P and you can do fine as F2P because you can earn the premium currency called platinum through playing and selling stuff to other players.
In this game you canāt get enough gold to do anything meaningful in the game being F2P. Now they are also going to lack enough silver to fill the squads theyāre leveling? Thatās not fair. We did not have this problem when we started playing so why should they.
At the end of the day. If you want this game to die then continue turning up your nose to F2P players like youāre somehow better than them.
If you want the game to continue and it be fun and successful then we have to throw the F2P players a bone here because I think they are getting royally screwed by this update in itās current state.
To clarify - I prepared for this update and Iāve been premium since day 2 of joining this game. I still think for F2P they should reduce the grind significantly.
Hey look Keo just posted this!
The 20 headshots is something as well. Iām stuck at 19 because I canāt be bothered to play a sniper a whole match just going for headshots
I gues you can down a player then shoot him in the head. Should work or is that considered a non-headshot?
Mmmh perhaps⦠I usually melee hit them to save ammo and TRY and do less noise⦠But it could be a way!
Suppressed guns existed in WW2? Would love to headshot without being noisy.
I mean I melee to avoid making noise Iād make doing head shots with my firearm it pays to be sneaky when assaulting or getting around cap zones.
You keep saying shit like this in posts and itās infuriating. This is NOT how good F2P games are designed. F2P games are designed to bring in as many players as possible and then to target very small sections of the players who will spend thousands of dollars on the game. They are NOT out for $5 from 1000 players, theyre out for $10,000 from 10 players. The most successful F2P titles have proven this time and again as the most effective way of monetizing F2P games and to say otherwise is pure fantasy. F2P players make up the VAST majority of players and if the experience for them is bad, then the playerbase shrinks to nothing and the game dies. F2P players are the ocean in which you catch your whales from and if the ocean dries up, you lose your whales and you lose your profits.
Do you have user data that DF has not made available? You know very well that the state of the F2P business model is very much in flux and for a few years has been straying from making the majority of profits from whales. The latest updates have tended to demonstrate that the game is veering towards P2W. The ability to promote premium squad soldiers is just one example. I donāt know why you refuse to see the clear path that the shot callers are making in monetizing this game, it sure doesnāt seem to be heading in the direction of F2P player retentionā¦.just the opposite. Iām not advocating one way or another, Iām just stating what Iām seeing unfold, not what I think is the smart or best path. And it really does not take much to purchase faster progression and more silver orders, maybe equivalent to what most spend one dinner date in a year.
What? No it absolutely has not, I have literally zero clue what you could possibly be talking about with that. Every successful F2P game from Fortnite to League has based their model off of whales. Theres no āin fluxā about it, itās been like this for over a decade at this point. Games that dont follow this model tend to be games that are alone in a niche market such as War Thunder or World of Warships, and only serve as exceptions that prove the rule.
Yeah, theyre following this model because it works in War Thunder and thatās what they know. Enlisted is not War Thunder, it doesnāt exist in a niche bubble with no competition. Itās not hard to see whatās happening. I personally donāt even put that much faith in the decision making of Gaijin considering the CEO claimed that they lose money by having War Thunder on Steam and that Steam doesnt bring new players to War Thunder
lol, imagine paying 10k to play against bots
thatās a fib, i found WT through steam, and spent quite a lot to catch up, as game was like 7years old at the time.
There should be some method of acquiring in game currency through grinding, even if just for cosmetics. Take RDRO you earn gold nuggets for basically every activity, dailies, missions, pvp, ect. Enlisted needs to allow ftp players to be able to grind for enough good to buy the battle pass, ect.
Does the bronze even have a use anymore for units? feels like complete bullshit to remove it.
You now need to pay bronze in order to level up soldiers.
U ARE RIGHT !!! THKS U !!!