For the people not on reddit

Then you should quit, Bye

Then why would they play a F2P game?
The devs chose the F2P business model because it has been proven to be more profitable that ā€œPay onceā€ and play. If people deon’t realize what F2Pmreally means then that is on them

There are much better ways of implementing a F2P model

Example Warframe - Been around for ages. Very successful and is an amazing game. It’s F2P and you can do fine as F2P because you can earn the premium currency called platinum through playing and selling stuff to other players.

In this game you can’t get enough gold to do anything meaningful in the game being F2P. Now they are also going to lack enough silver to fill the squads they’re leveling? That’s not fair. We did not have this problem when we started playing so why should they.

At the end of the day. If you want this game to die then continue turning up your nose to F2P players like you’re somehow better than them.

If you want the game to continue and it be fun and successful then we have to throw the F2P players a bone here because I think they are getting royally screwed by this update in it’s current state.

To clarify - I prepared for this update and I’ve been premium since day 2 of joining this game. I still think for F2P they should reduce the grind significantly.

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Hey look Keo just posted this!

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The 20 headshots is something as well. I’m stuck at 19 because I can’t be bothered to play a sniper a whole match just going for headshots :sweat_smile:

I gues you can down a player then shoot him in the head. Should work or is that considered a non-headshot?

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Mmmh perhaps… :thinking: I usually melee hit them to save ammo and TRY and do less noise… But it could be a way!

Suppressed guns existed in WW2? Would love to headshot without being noisy.

this are the only two gun that i know of

I mean I melee to avoid making noise I’d make doing head shots with my firearm :slight_smile: it pays to be sneaky when assaulting or getting around cap zones.

You keep saying shit like this in posts and it’s infuriating. This is NOT how good F2P games are designed. F2P games are designed to bring in as many players as possible and then to target very small sections of the players who will spend thousands of dollars on the game. They are NOT out for $5 from 1000 players, theyre out for $10,000 from 10 players. The most successful F2P titles have proven this time and again as the most effective way of monetizing F2P games and to say otherwise is pure fantasy. F2P players make up the VAST majority of players and if the experience for them is bad, then the playerbase shrinks to nothing and the game dies. F2P players are the ocean in which you catch your whales from and if the ocean dries up, you lose your whales and you lose your profits.

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Do you have user data that DF has not made available? You know very well that the state of the F2P business model is very much in flux and for a few years has been straying from making the majority of profits from whales. The latest updates have tended to demonstrate that the game is veering towards P2W. The ability to promote premium squad soldiers is just one example. I don’t know why you refuse to see the clear path that the shot callers are making in monetizing this game, it sure doesn’t seem to be heading in the direction of F2P player retention….just the opposite. I’m not advocating one way or another, I’m just stating what I’m seeing unfold, not what I think is the smart or best path. And it really does not take much to purchase faster progression and more silver orders, maybe equivalent to what most spend one dinner date in a year.

What? No it absolutely has not, I have literally zero clue what you could possibly be talking about with that. Every successful F2P game from Fortnite to League has based their model off of whales. Theres no ā€œin fluxā€ about it, it’s been like this for over a decade at this point. Games that dont follow this model tend to be games that are alone in a niche market such as War Thunder or World of Warships, and only serve as exceptions that prove the rule.

Yeah, theyre following this model because it works in War Thunder and that’s what they know. Enlisted is not War Thunder, it doesn’t exist in a niche bubble with no competition. It’s not hard to see what’s happening. I personally don’t even put that much faith in the decision making of Gaijin considering the CEO claimed that they lose money by having War Thunder on Steam and that Steam doesnt bring new players to War Thunder

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lol, imagine paying 10k to play against bots

that’s a fib, i found WT through steam, and spent quite a lot to catch up, as game was like 7years old at the time.

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There should be some method of acquiring in game currency through grinding, even if just for cosmetics. Take RDRO you earn gold nuggets for basically every activity, dailies, missions, pvp, ect. Enlisted needs to allow ftp players to be able to grind for enough good to buy the battle pass, ect.

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Does the bronze even have a use anymore for units? feels like complete bullshit to remove it.

You now need to pay bronze in order to level up soldiers.

U ARE RIGHT !!! THKS U !!! :heart_eyes: