Explosive pack problem 2.0

I highly doubt a single soldier can do same damage to enemy team with 1 single detpack as 1 single tank can do to enemy team. Especiatly from otherside of map like tanks do.

And as already stated, IF the tanks get hard capped. Then the specific AT squad would be fine.

You see thats where i don’t agree, I’ve had games where i as infantry have killed over 200 soldiers in Lone fighter, and destroyed close to 30 tanks.

All that without planes.

That makes me far more lethal than any tank.

Yeah, right and ive had games with tank over 500 kills all with 360 headshots without a single lost crew member.

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You may take it with a grain of salt, i don’t expect you to believe me.

Especially since I don’t have any screencaps at hand.

Tanks are not as overpowered as you think.

I never claimed they are OP. Infact I think they are currently right at where they should be.
In right hands they are deadly and has a massive impact to the game as tanks should BUT at the same time they aint invulnerable sealclubbers like planes.
They are exactly perfectly balanced currently high reward with manageable risk.

With few exceptions in certain maps where they can sit at greyzone, but thats a map flaw not tank.

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He isn’t saying to make them more survivable though
›Marine can’t read
yeah that’s par for the course lmao

What he is trying to do is irrelevant. What he would accomplish with the suggestion would.

No?
Reducing their damage vs infantry while leaving the detpacks AT capability alone does not increase the survivability of a tank.

If you decrease the amount of AT weaponry aka decrease potent threat against tanks it does significantly increase the survivality of tanks.
Theres a massive differency between every soldier being capable to destroy a tank and 1 certain squad being able to destroy tank.

Greatly reducing the availablity of anti-tank capable weapons increases the survivability of tanks. This is not a logically disputable point. However, as this argument is not a logical one I am no longer interested in debating it further.

My conclusion stands. All infantry should have access to det packs as it is the only effective way to counter tanks for the vast majority of infantry squads.

2 Likes

This only works if multiple enemies are in the same room and can be easily done with a T-34 HE shell. Also the latter works way better than a TNT in open areas.

this is not the first time we’ve had a tanker come on here crying that his rampage was endfed by some dude with a det pack.

all infantry should have the ability to destroy tanks, throwing a detpack on a tank means two things.

The tanker is a shitter and let enemy infantry get close to him

The infantry took significant risk to throw the detpack.

All classes should have the ability to catastrophically kill a tank.

You can tweak its efficiency against infantry (since it doesn’t generate fragmentation) but thats about it.

5 Likes

again why reduce it effectiveness against infantry
if a det pack blew up in your face like kanortex stated thats almost 1 kilo of gun power you probably wouldn’t survive just saying.

it currently can has a kill radius of like ten meters lmao.

with no fragmentation youre looking at blast energy/pressure to kill. In open terrain that’s going to be even less effective. Thrown into confined spaces like bunkers, houses it should absolutely nuke the room.

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it should that’s a big explosion but very well stated as that’s what i was trying to say

Your posts are hard to read because of how you write them.
Please work on that, friend.

There is not a single reason to run normal grenades in any class.
Tnt packs are way more versatile.

I would like to see them only on engineers and bombers. And rest of soldiers could only equip frags and smokes.
Or, if wey still want to use a tnt pack on normal soldiers , a grenade backpack needed to be equiped, so we can have a tradeoff. Either more ammo, more health packs or a tnt pack.

This needs to be addressed

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Yeah lets have tanks dominated games even more, like the sky cancer and how strong are now the tanks isnt enough

3 Likes

It really doesn’t.

Smoke Grenades have a use that is different. Covering assaults or moving across streets.

Molotov’s deny terrain.

Frags need a purpose

The point is to keep tanks balanced. Which outweighs frags having no pupose.

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What ever you say.

Coz your team can’t spawn a tank
Coz you can’t build a at gun
Coz you can’t run with a bomber or a engi with said packs to kill said tank.

Having every soldier with a tnt pack shouldn’t be possible, that would force us to choose other types of grenades.

1 Like