I have an engineer in every single squad that I own but that’s not enough. If he gets taken down, then the only solution I’d have is suicide and grab a new squad, which is stupid af. As for the bombers attached to squads, sounds good, doesn’t work. Their weapons are crap, unless you’re located in a perfect position.
And for your information, only the dedicated engineer squads can place down anti tank guns, which are nothing but useless.
Bomber weapons need to be buffed, right now everyone has to rely on detpacks.
Should also get some Anti-Tank grenades instead.
From my experience anti-tank guns need more gun depression, otherwise their penetration works just fine.
Perhaps add upgraded variants, the Pak 38 wasn’t universally used throughout barbarossa, but there were higher calibre anti-tank guns aswell. But otherwise the 20-K is just as good as the other 45mm guns on the BT-7 and T-26, which have no trouble dealing with any german tanks.
You should also take care of your soldiers and make sure they don’t die, if your Anti-Tank capability got destroyed by someone else’s attack, isn’t that just and fair?
Right now you can equip every single one of your soldiers, up to 9 people with a oneshot kill weapon against tanks, which to me isn’t fair, and everyone relies on that detpack.
If you have that good team he would have killed you anyway even with spoon.
Yeah, with current no hard limits on tank spam its quite necessary to have every squad equipped with detpacks.
Sure, if the tanks get hard limited to 1-2 spawns / game its entirely another discussion then.
Well could say the tanks require 0 skill too machinegunning or shelling infantry from edge of map, only thing you are required to have is situational awareness.
Or play as team.
The hardcap on tanks i see as debatable, i have some suggestions for that, although that would mean darkflow would have to introduce resources to the game aswell.
Right now you can only field 2 tanks (3 tanks if you use a glitch which still isn’t fixed) in a single game at the same time.
Theres quite little to debate about, its either hard caps + limited AT weaponry to certain classes or the current everyone can have detpack and no limits on tank spawns.
Which is already enough to have rather massive impact to the game especiatly on certain maps. Without the detpack counter tanks would be just like planes.
Not sure how that would change anything except ofc making slaying newplayers even easier and for “endgame” players even easier as they could destroy tanks across the map with at rifles.
Currently you have to get close to tank with detpack which arguably requires more skill than mowing down infantry across the map with tank.
I can agree on the fact that explosive packs makes grenades obsolete and are very strong on clearing rooms. But they are still essential to be available to everyone in a squad to counter tanks. And they are strong antitank-counters only in specific urban maps (which is realistic btw) and if a tank in brawling and overextented. As long as you arent very close to enemies they cannot kill you unless they bring a tank, plane or build an AT gun. I had games that i first spawned as a tank and never died, since i never were close to enemies. Sure explosive packs rn are problematic against infantry but they are a required “evil” imo
Idk is it possible to decrease detpacks blast radius without decreasing its dmg against tanks if its possible then detpacks should definitely has smaller aoe making it less viable against infantry or if theres shrappnel physics it should obviously have minimal as possible shrappnel effect.
This… it’s the biggest problem right now, causing everyone bringing an abundance of death (lol) packs. Its especially true in moscow, where anti tank rifles are just… Not good. The ptrd can manage, as german tanks of this war theatre don’t really have sloped armour (and simply less in general) but the german AT rifle sees more use as a glorified anti infantry sniper than an AT weapon. Wich makes ppl rely on det packs.
I don’t play Normandy, so I cannot say, but before the shreck is added I believe it’s the same?
In Berlin however, even against much better tanks the “bomber” class is useful, as the lil faust both factions get achieves decent results.
I agree with this thread overall, though I don’t think it should be limited to engineers - I find that regular troopers should be the ones who have access. This gives their use a tangible drawback, with the key change, that new players with little unlocked, will still be able to fight effectively against armored vehicles. I believe this is very important.
Because this makes the hand grenades obsolete. Not even worth putting in the store.
I agree that a bundle of dynamite should work as an improvised anti-infantry weapon, but it should either be tied to a class, or have a tangible drawback compared with the regular grenade. Otherwise why have both?
why should i be limited with det packs for certain troopers. its the lack of weapons the demo guy or engineer squad gets that makes them useless the m1 bazooka is in the game in practice mode but they wont let us use it. if they added the stuff they had it would be better and have a reason to put in a demo guy or engineer or what ever floats your boat.
Whats important in anti-infantry use isn’t explosive power, its fragmentation.
Dynamite may have enough concussive force to knock over/out people in a 5-10 meter radius, but don’t have the lethal fragmentation that an anti-infantry grenade like an M24 Frag sleeve would.
Its not out of the question that you could survive a detpack by exhaling and throwing yourself on the ground.
A frag grenade? Not so much.
it does you cant throw it far meaning you have to be right on the tank to use it
again its like having a tier 2 grenade how is that bad.
grenades are meant to be thrown far while det packs are close range
You can throw detpacks as far as you can throw regular grenades.
There is no difference in cooking either.
And neither is it a tier 2 grenade, its accessible to absolutely everyone right from the start, two bronze orders are nothing.
Regular grenades are immediatly made obsolete.