then tell me what is the point of expanding into 6,8 or 10 theaters? you will still have split playerbase. but you will have it less split than if you had 20 campaigns like game could be split now. game doesnt have problem with campaigns or theaters, it has problem with divided playerbase and multiple grind of same thing. expanding campaigns into theaters doesnt fix any of those problems.
so any proposal that doesnt fix those things is shit proposal. you are just calling masking the problem with another name.
The campaign and grind should be split. The matchmaking could include multiple campaigns when queuing. And once again, TECH SHOULD BE DONE BY NATION, NOT BY CAMPAIGN! It is literally impossible to have âmultiple grind of the same thingâ if all the grind for equipment is done through a nation progression tree, which could then be used to buy the weapons in the campaigns where they are present for the squads unlocked in the campaign progression tree.
and this is all good, just get rid of campaign progress tree cause it is pointless. except engineer 2 which gets extra MG nest, everyone else is pointless to grind. difference in rifleman 1,2,3 is minimal cause you can get maxed out soldier with rifleman 1 and get all perks you want. rifleman 3 just means tons of grind for almost no benefit.
also i suggested something similar 3-4 weeks ago. but most suggestion topics lately just is focused on expanding map pool on existing campaigns and naming them theaters. grind remains the same, playerbase is still split etc.
Youâve just listed our argument youâre supposedly against for this whole topic as yours. Thatâs exactly the point. Instead of splitting the whole WW2 into 16 campaigns:
September Campaign,
Winter War,
Battle of France 1940,
Invasion of Norway,
Invasion of Greece,
Battle of Moscow,
Battle of Stalingrad,
Battle of Berlin,
Invasion of Normandy,
Operation Market Garden,
Battle of the Bulge,
Battle of Tunisia,
Pacific War,
2nd Sino-Japanese War,
Kokoda Track Campaign,
Burma campaign,
You could split the WW2 into 5 theaters:
Early War (1939-1940),
Eastern Front (1941-1945),
Western Front (1944-1945),
North African Campaign,
Pacific Theater (1941-1945),
That would be 10 grinds instead of 32. Now tell me how the hell does reducing the grind over three times split the player base?
cause even with old 5 campaigns there was too low playerbase for decent MM. also i was referencing your topic where you even split theaters into early and late war so you didnt have 5 theaters but 8-10 depending on the split.
I had exactly 4 theaters - I just didnât have the Pacific and Early War but instead had the Eastern Front split into 2. Thatâs exactly what I had there:
Instead of Invasion of Normandy, there will be Western Front 1944-1945,
Instead of Battle of Moscow, there will be Eastern Front 1941-1943,
Instead of Battle of Berlin, there will be Eastern Front 1943-1945,
Instead of Battle of Tunisia, there will be North African Theater.
So it wouldnât split the playerbase MORE, it would just bring it back to how it was BEFORE.
Which, what you point out, and what I agree with, was not enough. But thatâs a different story, it wouldnât be made worse, it would return it to the previous state. Still not ideal, but definitely not worse.
yeah i know, but when i read suggestion and you started split theaters into early and late, i would assume that people will expect it in other theaters as well. so northern africa can be further expanded into southern europe theater (italy+france), pacific can be split into early and late or even based on locations (SE asia, pacific islands, china). so from 5 you suddenly have 7-8.
i agree that campaign splitting is bad direction the game has taken. but half measures arent good enough. keeping the game bad, just so it doesnt get worse is still bad solution. if game is split in theaters it would need max 3 theaters, just based on sides and not locations (germany vs SSSR, germany vs western allies and allies vs japan). and that is still second best solution (and still relatively bad). uniting the grind and having equipment/level based MM with multiple campaign queue would be best solution (maybe there is better solution, but i currently dont know it).