this is why, more squad upgrades allowes you to use the engineers. but if you want to upgrade with the engies, you have to use their squad. i personally think it’s ok, because again, you can than proceed with the next squad. or, you can just avoid enginner squad and proceed with another. that’s up to the player choises.
complaining about premium stuff… how convenient.
but… we can’t do much about it, can we?
This goes to further confirm the monetization scheme they are going for, the site says enough to let you figure out how it’s going to turn & their goals.
With the two listed Premium squads & the unique weapons they bring, I went to read their stats. More on the Soviet side than the German it’s clearly that the squad is getting what’s basically could be said a PPD power gun with the accuracy of the German SMGs, the PPK-41 (the gun they are receiving) is a PPD with better recoil control & less weight (which is going to result in faster run speed, the knife meta is no more), although it lacks on the rounds capacity (PPD-38/38 Drum, which you are only can get at lvl 11) & fire rate, however an controllable PPD at longer distance is a lot better considering it has the same firepower which result in generally less wasted ammo.
Now, with new Premium squads that comes “Well trained” as they said which would generally be completely 3 star lvled soldiers, they also come fully equipped. If we are to compare it to similar fresh squad (Assaulter) you probably get 4 three star ! lvled ! soldiers compared to a single soldier that is 3 star but fresh, further more those 4 soldiers are completely equipped (4x PPK-41s, not sure if they would even get side arms but it could be excluded for the sake of it), the premium squad would most probably be completely lvled (all squad perks unlocked, note that this affect the squad total survivability) while the normal one could only be lvled up by that single soldier given by default (even getting another soldier right away is useless since you can have only one soldier up & you need 2 different perks to get a second one to faster the squad lvling -not talking about increase exp gain here-). A top of all of that, these premium squad give additional exp gain to the campaign that is atop of the 100% exp to campaign from premium account, although the percentage is not mentioned it’s irrelevant (just a huge gap & that is to further increase the gap).
Well this is very much for the documentation & being vocal about dispute with what they are doing, this has to be side & brought to their attention but listening or not it’s up to them. I’ve said it multiple times that even as the very early days of me getting the alpha access (Sept 21st) that it’s very clear why they brought us or our take, that is no more than just little sampling to minor tweak exp gain & so on & the polish of over looked bugs.
For a time I thought I was wrong (recently with the positive updates) as I wished to be wrong, however it seems that breather is short lived as this further put it in line with what I thought is going to happen (seems regardless of studio developing a game as long as Gaijin is the publisher we are getting another War Thunder).
I guess this will get in deaf ears as the lootbox system (Logistics) that the community have asked to be changed long ago, being vocal is your duty if would want to see this game be good (or I’d put it as “Any good”). But again before all let’s do our part of the deal which is pointing issues to be solved regardless if the developers are listening or not.