Enlisted Datamine (Resource)

I was warned to not upload photo of leaks to forums.

Windows’s default photo app can open avif files.

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Wait did they push the update out just now?

yes,but something ,like box are still hiding
its not the time for new event.it not start

SoonTM

I would guess next week for the event. But could be earlier.

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Hello there, im new to entity editing and someone said i can get names of for example cannons from the datamines you post but every time i try to download them and unzip them they seem to eighter be completely blank or they corupt with only a question mark in the blk files

Would you happen to know a way i would be able to fix it or any other way of finding the names of cannons?

You dont actually need the datamine for the cannon name samples
you can get the names by entering the name of the tank (e.g. m4a1_sherman_1942) then add the turret number (e.g. turret_01) then the gun name (e.g. 75mm_m3)
so its m4a1_sherman_1942_turret_01_75mm_m3!
image

well you can just test them out in the create entity menu of mod editor

0.6.2.30 Datamine

See the Zombies 2.0 thread for content info.

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I just got kicked to launcher 1 hour ago because update
It was a big one too, almost 1 GB (at least 0.7GB)

Enlisted 0.6.3.115 Datamine

Only difference to the previous version are the leaked stuff.

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79mb update today, any new leaks? Maybe a hint at the next event?

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Nothing. 0.6.3.119

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not that frequent man.
but we already missed the 4 year anniversary stuff did we? The PaK Puma wasn’t caught by us in data mine

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Not everyone can post here,like my posts will be deleted & be warned.
@Gamer_Victorch

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I see, well it is an example of trade secret/confidential data so I understand now.

But posting things that we found legitimately with mod editor wont get us warned right?

the same
there are so many secret/confidential datas in mod editor.
Pre-injected costumes, soldiers, weapons, vehicles, and scene props
The unimplemented content added to the reference editor can also allow players to obtain some information.
For example, there are many contents in the current editor that have been added but have not yet been implemented.
*Even some of the content has been improved and used by mod authors

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Well, i can see that, because i was one of the modders who released those contents

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0.6.4.24 DEV

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0.6.4.48

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0.6.5 DEV

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0.6.5.70