Could someone get me the zombie event mode as a blk file?

Hello comrades!

I really want to create a new zombies mod immideatly. But for that, i would need the current zombie mode as a blk file, so i can use its assets in the editor. (Maybe from the vromfs file?)

Could anyone please help me with that?

2 Likes

I just datamined it :smiley:

zombiesblks.zip (31.8 KB)

remove these lines:

entity{
  _template:t="zombie_level_night"
  level__blk:t="content/dev/levels/battle_of_moscow_volokolamsk_countryside_winter_night.blk"
}

entity{
  _template:t="zombie_level_night"
  level__blk:t="content/dev/levels/battle_of_moscow_volokolamsk_countryside_winter_night.blk"
}

And everything related to zombie level as we cannot access it…

Change the level to something that exists.

This is NOT the event mission it’s like a test

2 Likes

I tried, and i got it to work on berlin map.

Sadly everything is completely black and i cant change anything in the properties to get the weather to look like in the zombie event…

1 Like

Did you add postfx_color_grading_tonemap_zombie_night_enlisted and weather_zombie_night_a entities? Also probably need to edit latitude and timeVec in level. Zombie map have moon with increased brightness. You can use console commands skies.setLatitude and skies.setTime to find best latitude&time for your map.

2 Likes

May i ask, whats the name of the custom profile the zombie event uses?

1 Like

You can check this post for more info about zombie event: [Info] Zombies Mode Modding
It’s not really important to use profile.

2 Likes

scene.blk.txt (152.2 KB)

1 Like

I needed the zombies profile to change the cosmetics of the spawn soldier… i tried with the given guide but sadly it doesnt work for me… could you help me quickly please?

These are the cosmetics i want to use for the single soldier in zombies mode:

  • helmet_ussr_summer_04_item
  • attachable_wear_head_hero_5_usa_item
  • attachable_wear_tunic_m35_tanker_ussr_item
  • attachable_wear_binoculars_03_ussr_summer_item
  • attachable_wear_tablet_field_sergeant_01_ussr_winter_item
  • attachable_wear_belt_1_03_ussr_summer_item
  • attachable_wear_tankers_gloves_01_ussr_winter_item

Could you give me the profile of the zombies lone fighter soldier with those cosmetics?

1 Like

This… Probably will be very hard to do. They’re don’t have profile. Zombies are new and unique entities. They’re like old soldier entities that contains animchar only (like ger_soldier entity). I tried adding soldier_human_equipment extends/use, but it looks like not works with zombies… So… I dunno if it’s possible to add clothes.

2 Likes

nah, he was talking about players profile.

p.s

those do not exist.

but here:

{
   "normandy_allies" : {
      "armyId" : "normandy_allies",
      "armyProgress" : {
         "expToArmyLevel" : [
            0,
            500,
            12000,
            24000,
            26400,
            36000,
            38400,
            48000,
            50400,
            72000,
            74400,
            96000,
            98400,
            120000,
            120000,
            132000,
            132000,
            144000,
            144000,
            144000,
            144000,
            144000,
            144000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000
         ],
         "lockedSquads" : {
            "usa_normandy_antitank_2" : {
               "exp" : 0,
               "level" : 37
            },
            "usa_normandy_mgun_3" : {
               "exp" : 0,
               "level" : 35
            }
         }
      },
      "boosters" : [
         {
            "bType" : "global",
            "expMul" : 0.50,
            "guid" : "booster_global_xboxScarletCompensation_50_days_5_13991824"
         },
         {
            "bType" : "global",
            "expMul" : 3.0,
            "guid" : "booster_global_300_battle_2_13991807"
         },
         {
            "bType" : "global",
            "expMul" : 1.0,
            "guid" : "booster_global_battlepass_100_battle_12_13991813"
         },
         {
            "bType" : "global",
            "expMul" : 1.0,
            "guid" : "booster_global_battlepass_100_battle_24_13991814"
         },
         {
            "bType" : "global",
            "expMul" : 1.0,
            "guid" : "booster_global_100_battle_2_13991833"
         },
         {
            "bType" : "global",
            "expMul" : 0.1000000014901161,
            "guid" : "booster_global_10_13991815"
         },
         {
            "bType" : "global",
            "expMul" : 1.0,
            "guid" : "booster_global_every_day_award_100_battle_2_14002972"
         },
         {
            "bType" : "global",
            "expMul" : 0.50,
            "guid" : "booster_global_battlepass_50_battle_12_13991369"
         }
      ],
      "campaignGroup" : "3",
      "campaignId" : "normandy",
      "classBonus" : {
         "anti_tank" : 1.0,
         "assault" : 1.0,
         "engineer" : 1.0,
         "flametrooper" : 1.0,
         "mgun" : 1.0,
         "radioman" : 1.0,
         "rifle" : 1.0
      },
      "country" : "usa",
      "curSquadId" : "usa_normandy_radioman_1",
      "decorators" : {
         "portrait" : "tunisia_allies_event_marathon_summer_2022"
      },
      "exp" : 0,
      "expToLevel" : [ 0, 800, 1600, 3200, 6400, 12800 ],
      "freemiumExpMult" : 1.0,
      "globalData" : {
         "globalGifts" : {
            "progress_gift_common_army_soldier_order" : {
               "cycle" : 9599,
               "exp" : 919,
               "guid" : "progress_gift_common_army_soldier_order"
            },
            "progress_gift_common_army_soldier_order_silver" : {
               "cycle" : 1,
               "exp" : 38200,
               "guid" : "progress_gift_common_army_soldier_order_silver"
            },
            "progress_gift_common_army_weapon_order" : {
               "cycle" : 4799,
               "exp" : 5419,
               "guid" : "progress_gift_common_army_weapon_order"
            },
            "progress_gift_common_army_weapon_order_silver" : {
               "cycle" : 3,
               "exp" : 700,
               "guid" : "progress_gift_common_army_weapon_order_silver"
            },
            "progress_gift_normandy_soldier_order" : {
               "cycle" : 96,
               "exp" : 1500,
               "guid" : "progress_gift_normandy_soldier_order"
            },
            "progress_gift_normandy_soldier_order_silver" : {
               "cycle" : 6,
               "exp" : 13000,
               "guid" : "progress_gift_normandy_soldier_order_silver"
            },
            "progress_gift_normandy_weapon_order" : {
               "cycle" : 48,
               "exp" : 3000,
               "guid" : "progress_gift_normandy_weapon_order"
            },
            "progress_gift_normandy_weapon_order_silver" : {
               "cycle" : 12,
               "exp" : 500,
               "guid" : "progress_gift_normandy_weapon_order_silver"
            },
            "progress_gift_pacific_soldier_order" : {
               "cycle" : 6787,
               "exp" : 498,
               "guid" : "progress_gift_pacific_soldier_order"
            },
            "progress_gift_pacific_soldier_order_silver" : {
               "cycle" : 407,
               "exp" : 34998,
               "guid" : "progress_gift_pacific_soldier_order_silver"
            },
            "progress_gift_pacific_weapon_order" : {
               "cycle" : 3393,
               "exp" : 4998,
               "guid" : "progress_gift_pacific_weapon_order"
            },
            "progress_gift_pacific_weapon_order_silver" : {
               "cycle" : 814,
               "exp" : 22498,
               "guid" : "progress_gift_pacific_weapon_order_silver"
            },
            "progress_gift_stalingrad_soldier_order" : {
               "cycle" : 2115,
               "exp" : 3391,
               "guid" : "progress_gift_stalingrad_soldier_order"
            },
            "progress_gift_stalingrad_soldier_order_silver" : {
               "cycle" : 126,
               "exp" : 177391,
               "guid" : "progress_gift_stalingrad_soldier_order_silver"
            },
            "progress_gift_stalingrad_weapon_order" : {
               "cycle" : 1057,
               "exp" : 21391,
               "guid" : "progress_gift_stalingrad_weapon_order"
            },
            "progress_gift_stalingrad_weapon_order_silver" : {
               "cycle" : 254,
               "exp" : 27391,
               "guid" : "progress_gift_stalingrad_weapon_order_silver"
            }
         },
         "globalGiftsCfg" : [
            {
               "army" : "common_army",
               "basetpl" : "weapon_order",
               "loopCount" : 1,
               "loopExp" : 6000,
               "startCount" : 1,
               "startExp" : 3000
            },
            {
               "army" : "common_army",
               "basetpl" : "soldier_order",
               "loopCount" : 1,
               "loopExp" : 3000,
               "startCount" : 1,
               "startExp" : 1500
            },
            {
               "army" : "common_army",
               "basetpl" : "weapon_order_silver",
               "loopCount" : 1,
               "loopExp" : 25000,
               "startCount" : 1,
               "startExp" : 12500
            },
            {
               "army" : "common_army",
               "basetpl" : "soldier_order_silver",
               "loopCount" : 1,
               "loopExp" : 50000,
               "startCount" : 1,
               "startExp" : 25000
            }
         ]
      },
      "isArmyProgressLocked" : false,
      "isFakeSquads" : false,
      "level" : 19,
      "premiumExpMul" : 2.0,
      "squads" : [
         {
            "artilleryCooldownMul" : 1.0,
            "artilleryTypeUnlocks" : [],
            "curVehicle" : null,
            "engineerUnlocks" : [],
            "exp" : 0,
            "expBonus" : 1.0,
            "isRented" : false,
            "level" : 19,
            "squad" : [
               {
                  "appearance__rndSeed" : 9899,
                  "availPerks" : 0,
                  "bodyScale" : {
                     "height" : 1.005012989044189,
                     "width" : 1.063004851341248
                  },
                  "callname" : "",
                  "equipment" : {
                     "belt_1" : {
                        "gametemplate" : "attachable_wear_belt_1_03_ussr_summer_item",
                        "slot" : "belt_1"
                     },
                     "face" : {
                        "gametemplate" : "attachable_wear_head_hero_5_usa_item",
                        "slot" : "face"
                     },
                     "chest" : {
                        "gametemplate" : "attachable_wear_binoculars_03_ussr_summer_item",
                        "slot" : "chest"
                     },
                     "bag_l" : {
                        "gametemplate" : "attachable_wear_tablet_field_sergeant_01_ussr_winter_item",
                        "slot" : "bag_l"
                     },
                     "gasmask" : {
                        "gametemplate" : "attachable_wear_us_gasbag_m7_jacket_m41_item",
                        "slot" : "gasmask"
                     },
                     "gloves" : {
                        "gametemplate" : "attachable_wear_tankers_gloves_01_ussr_winter_item",
                        "slot" : "gloves"
                     },
                     "skined_helmet": {
                        "gametemplate" : "helmet_ussr_summer_04_item",
                        "slot": "skined_helmet"
                     },
                     "pants" : {
                        "gametemplate" : "attachable_wear_pilot_fur_boots_item",
                        "slot" : "pants"
                     },
                     "tunic" : {
                        "gametemplate" : "attachable_wear_tunic_m35_tanker_ussr_item",
                        "slot" : "tunic"
                     }
                  },
                  "exp" : 0,
                  "gametemplate" : "usa_base_soldier",
                  "guid" : "usa_normandy_soldier_rifle_25181264088",
                  "heroTpl" : "",
                  "human_weap__weapInfo" : [
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 8,
                        "reserveAmmoTemplate" : "mosin_magazine"
                     },
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 0,
                        "reserveAmmoTemplate" : ""
                     },
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 0,
                        "reserveAmmoTemplate" : ""
                     },
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 0,
                        "reserveAmmoTemplate" : ""
                     },
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 0,
                        "reserveAmmoTemplate" : ""
                     }
                  ],
                  "human_weap__weapInitialComponents" : [
                     {
                        "gun__kineticDamageMult" : 20.0,
                        "gun__recoilAmount" : -15.0,
                        "gun_spread__maxDeltaAngle" : -30.0
                     },
                     {},
                     {},
                     {},
                     {}
                  ],
                  "human_weap__weapTemplates" : {
                     "grenade" : "grenade_thrower",
                     "melee" : "knife_weapon",
                     "primary" : "mosin_m38_gun",
                     "secondary" : "",
                     "tertiary" : ""
                  },
                  "id" : 0,
                  "inventory" : [
                     {
                        "gametemplate" : "medkit_item"
                     }
                  ],
                  "isPremium" : false,
                  "level" : 1,
                  "maxLevel" : 2,
                  "name" : "Wilbur",
                  "perkPoints" : {
                     "speed" : 4,
                     "vitality" : 3,
                     "weapon" : 3
                  },
                  "perks" : [
                     {
                        "name" : "starter_rifle",
                        "stats" : [
                           {
                              "statKey" : "faster_decreasing_of_maximum_shot_spread",
                              "statValue" : 0.1049999967217445
                           }
                        ]
                     },
                     {
                        "name" : "faster_aim_speed",
                        "stats" : [
                           {
                              "statKey" : "faster_aim_speed",
                              "statValue" : 0.2000000029802322
                           }
                        ]
                     },
                     {
                        "name" : "heal_effectivity",
                        "stats" : [
                           {
                              "statKey" : "heal_effectivity",
                              "statValue" : 2.0
                           }
                        ]
                     },
                     {
                        "name" : "less_shot_spread_after_turn",
                        "stats" : [
                           {
                              "statKey" : "less_maximum_shot_spread_after_turn",
                              "statValue" : 0.250
                           },
                           {
                              "statKey" : "faster_decreasing_of_maximum_shot_spread",
                              "statValue" : 0.1500000059604645
                           }
                        ]
                     },
                     {
                        "name": "starter_rifle_4",
                        "stats": [
                           {
                           "statKey": "hp_boost",
                           "statValue": 0.34999999403953552
                           }
                        ]
                     },
                     {
                        "name" : "faster_reload",
                        "stats" : [
                           {
                              "statKey" : "faster_reload",
                              "statValue" : 0.1199999973177910
                           }
                        ]
                     },
                     {
                        "name" : "stamina_boost",
                        "stats" : [
                           {
                              "statKey" : "stamina_boost",
                              "statValue" : 1.0
                           }
                        ]
                     },
                     {
                        "name" : "heal_speed",
                        "stats" : [
                           {
                              "statKey" : "heal_speed",
                              "statValue" : 0.750
                           }
                        ]
                     }
                  ],
                  "perksCount" : 1,
                  "sClass" : "rifle",
                  "sKind" : "rifle",
                  "surname" : "Smith",
                  "tier" : 1,
                  "weaponPreset" : ""
               }
            ],
            "squadId" : "usa_normandy_antitank_1",
            "squadType" : "rifle",
            "toLevelExp" : 21740,
            "vehicleType" : ""
         }
      ],
      "wallPosters" : [
         {
            "template" : "wallposter_battlepass_season_4_preview"
         }
      ],
      "wallPostersCount" : 3
   },
   "normandy_axis" : {
      "armyId" : "normandy_axis",
      "armyProgress" : {
         "expToArmyLevel" : [
            0,
            500,
            12000,
            24000,
            26400,
            36000,
            38400,
            48000,
            50400,
            72000,
            74400,
            96000,
            98400,
            120000,
            120000,
            132000,
            132000,
            144000,
            144000,
            144000,
            144000,
            144000,
            144000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000,
            180000
         ],
         "lockedSquads" : {
            "ger_normandy_antitank_2" : {
               "exp" : 0,
               "level" : 37
            },
            "ger_normandy_mgun_3" : {
               "exp" : 0,
               "level" : 35
            }
         }
      },
      "boosters" : [
         {
            "bType" : "global",
            "expMul" : 0.50,
            "guid" : "booster_global_xboxScarletCompensation_50_days_5_13991824"
         },
         {
            "bType" : "global",
            "expMul" : 3.0,
            "guid" : "booster_global_300_battle_2_13991807"
         },
         {
            "bType" : "global",
            "expMul" : 1.0,
            "guid" : "booster_global_battlepass_100_battle_12_13991813"
         },
         {
            "bType" : "global",
            "expMul" : 1.0,
            "guid" : "booster_global_battlepass_100_battle_24_13991814"
         },
         {
            "bType" : "global",
            "expMul" : 1.0,
            "guid" : "booster_global_100_battle_2_13991833"
         },
         {
            "bType" : "global",
            "expMul" : 0.1000000014901161,
            "guid" : "booster_global_10_13991815"
         },
         {
            "bType" : "global",
            "expMul" : 1.0,
            "guid" : "booster_global_every_day_award_100_battle_2_14002972"
         },
         {
            "bType" : "global",
            "expMul" : 0.50,
            "guid" : "booster_global_battlepass_50_battle_12_13991369"
         }
      ],
      "campaignGroup" : "3",
      "campaignId" : "normandy",
      "classBonus" : {
         "anti_tank" : 1.0,
         "assault" : 1.0,
         "assault_2_premium_2_event" : 1.0,
         "assault_2_premium_2_event_anti_tank" : 1.0,
         "assault_2_premium_2_event_engineer" : 1.0,
         "engineer" : 1.0,
         "flametrooper" : 1.0,
         "mgun" : 1.0,
         "radioman" : 1.0,
         "rifle" : 1.0
      },
      "country" : "germany",
      "curSquadId" : "ger_normandy_rifle_1",
      "decorators" : {
         "portrait" : "tunisia_allies_event_marathon_summer_2022"
      },
      "exp" : 0,
      "expToLevel" : [ 0, 800, 1600, 3200, 6400, 12800 ],
      "freemiumExpMult" : 1.0,
      "globalData" : {
         "globalGifts" : {
            "progress_gift_common_army_soldier_order" : {
               "cycle" : 9599,
               "exp" : 919,
               "guid" : "progress_gift_common_army_soldier_order"
            },
            "progress_gift_common_army_soldier_order_silver" : {
               "cycle" : 1,
               "exp" : 38200,
               "guid" : "progress_gift_common_army_soldier_order_silver"
            },
            "progress_gift_common_army_weapon_order" : {
               "cycle" : 4799,
               "exp" : 5419,
               "guid" : "progress_gift_common_army_weapon_order"
            },
            "progress_gift_common_army_weapon_order_silver" : {
               "cycle" : 3,
               "exp" : 700,
               "guid" : "progress_gift_common_army_weapon_order_silver"
            },
            "progress_gift_normandy_soldier_order" : {
               "cycle" : 96,
               "exp" : 1500,
               "guid" : "progress_gift_normandy_soldier_order"
            },
            "progress_gift_normandy_soldier_order_silver" : {
               "cycle" : 6,
               "exp" : 13000,
               "guid" : "progress_gift_normandy_soldier_order_silver"
            },
            "progress_gift_normandy_weapon_order" : {
               "cycle" : 48,
               "exp" : 3000,
               "guid" : "progress_gift_normandy_weapon_order"
            },
            "progress_gift_normandy_weapon_order_silver" : {
               "cycle" : 12,
               "exp" : 500,
               "guid" : "progress_gift_normandy_weapon_order_silver"
            },
            "progress_gift_pacific_soldier_order" : {
               "cycle" : 6787,
               "exp" : 498,
               "guid" : "progress_gift_pacific_soldier_order"
            },
            "progress_gift_pacific_soldier_order_silver" : {
               "cycle" : 407,
               "exp" : 34998,
               "guid" : "progress_gift_pacific_soldier_order_silver"
            },
            "progress_gift_pacific_weapon_order" : {
               "cycle" : 3393,
               "exp" : 4998,
               "guid" : "progress_gift_pacific_weapon_order"
            },
            "progress_gift_pacific_weapon_order_silver" : {
               "cycle" : 814,
               "exp" : 22498,
               "guid" : "progress_gift_pacific_weapon_order_silver"
            },
            "progress_gift_stalingrad_soldier_order" : {
               "cycle" : 2115,
               "exp" : 3391,
               "guid" : "progress_gift_stalingrad_soldier_order"
            },
            "progress_gift_stalingrad_soldier_order_silver" : {
               "cycle" : 126,
               "exp" : 177391,
               "guid" : "progress_gift_stalingrad_soldier_order_silver"
            },
            "progress_gift_stalingrad_weapon_order" : {
               "cycle" : 1057,
               "exp" : 21391,
               "guid" : "progress_gift_stalingrad_weapon_order"
            },
            "progress_gift_stalingrad_weapon_order_silver" : {
               "cycle" : 254,
               "exp" : 27391,
               "guid" : "progress_gift_stalingrad_weapon_order_silver"
            }
         },
         "globalGiftsCfg" : [
            {
               "army" : "common_army",
               "basetpl" : "weapon_order",
               "loopCount" : 1,
               "loopExp" : 6000,
               "startCount" : 1,
               "startExp" : 3000
            },
            {
               "army" : "common_army",
               "basetpl" : "soldier_order",
               "loopCount" : 1,
               "loopExp" : 3000,
               "startCount" : 1,
               "startExp" : 1500
            },
            {
               "army" : "common_army",
               "basetpl" : "weapon_order_silver",
               "loopCount" : 1,
               "loopExp" : 25000,
               "startCount" : 1,
               "startExp" : 12500
            },
            {
               "army" : "common_army",
               "basetpl" : "soldier_order_silver",
               "loopCount" : 1,
               "loopExp" : 50000,
               "startCount" : 1,
               "startExp" : 25000
            }
         ]
      },
      "isArmyProgressLocked" : false,
      "isFakeSquads" : false,
      "level" : 19,
      "premiumExpMul" : 2.0,
      "squads" : [
         {
            "artilleryCooldownMul" : 1.0,
            "artilleryTypeUnlocks" : [],
            "curVehicle" : null,
            "engineerUnlocks" : [],
            "exp" : 0,
            "expBonus" : 1.0,
            "isRented" : false,
            "level" : 18,
            "squad" : [
               {
                  "appearance__rndSeed" : 18713,
                  "availPerks" : 0,
                  "bodyScale" : {
                     "height" : 1.019171118736267,
                     "width" : 1.054989457130432
                  },
                  "callname" : "Good luck",
                  "equipment" : {
                     "belt_1" : {
                        "gametemplate" : "attachable_wear_belt_1_m44_ger_summer_item",
                        "slot" : "belt_1"
                     },
                     "belt_2" : {
                        "gametemplate" : "attachable_wear_belt_2_m44_ger_summer_item",
                        "slot" : "belt_2"
                     },
                     "face" : {
                        "gametemplate" : "attachable_wear_head_male_26_us_item",
                        "slot" : "face"
                     },
                     "front_belt_r" : {
                        "gametemplate" : "attachable_wear_pouch_02_ger_summer_item",
                        "slot" : "front_belt_r"
                     },
                     "gloves" : {
                        "gametemplate" : "attachable_wear_hands_01_ussr_summer_item",
                        "slot" : "gloves"
                     },
                     "hair" : {
                        "gametemplate" : "hair_01_ger_summer_item",
                        "slot" : "hair"
                     },
                     "skined_helmet": {
                        "gametemplate" : "helmet_06_ger_summer_item",
                        "slot": "skined_helmet"
                     },
                     "pants" : {
                        "gametemplate" : "attachable_wear_pants_01_ger_summer_item",
                        "slot" : "pants"
                     },
                     "pot" : {
                        "gametemplate" : "attachable_wear_pot_01_ger_summer_item",
                        "slot" : "pot"
                     },
                     "roll" : {
                        "gametemplate" : "attachable_wear_roll_01_ger_summer_item",
                        "slot" : "roll"
                     },
                     "tunic" : {
                        "gametemplate" : "attachable_wear_tunic_m44_ger_gr_summer_item",
                        "slot" : "tunic"
                     }
                  },
                  "exp" : 0,
                  "gametemplate" : "ger_base_soldier",
                  "guid" : "ger_normandy_soldier_rifle_25181264343",
                  "heroTpl" : "",
                  "human_weap__weapInfo" : [
                     {
                        "gunSlots" : {
                           "grenade_launcher" : "schiessbecher_grenade_launcher_item"
                        },
                        "numReserveAmmo" : 10,
                        "reserveAmmoTemplate" : "mauser98k_magazine"
                     },
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 0,
                        "reserveAmmoTemplate" : ""
                     },
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 0,
                        "reserveAmmoTemplate" : ""
                     },
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 0,
                        "reserveAmmoTemplate" : ""
                     },
                     {
                        "gunSlots" : {},
                        "numReserveAmmo" : 0,
                        "reserveAmmoTemplate" : ""
                     }
                  ],
                  "human_weap__weapInitialComponents" : [
                     {
                        "gun__kineticDamageMult" : 15.0,
                        "gun__shotFreq" : 15.0,
                        "gun_spread__maxDeltaAngle" : -35.0
                     },
                     {},
                     {},
                     {},
                     {}
                  ],
                  "human_weap__weapTemplates" : {
                     "grenade" : "grenade_thrower",
                     "melee" : "ger_knife_weapon",
                     "primary" : "kar98k_with_schiessbecher_grenade_launcher_gun",
                     "secondary" : "",
                     "tertiary" : ""
                  },
                  "id" : 0,
                  "inventory" : [
                     {
                        "gametemplate" : "germ_medkit_item"
                     }
                  ],
                  "isPremium" : false,
                  "level" : 1,
                  "maxLevel" : 4,
                  "name" : "Hyazinth",
                  "perkPoints" : {
                     "speed" : 8,
                     "vitality" : 7,
                     "weapon" : 7
                  },
                  "perks" : [
                     {
                        "name" : "starter_rifle",
                        "stats" : [
                           {
                              "statKey" : "faster_decreasing_of_maximum_shot_spread",
                              "statValue" : 0.1049999967217445
                           }
                        ]
                     }
                  ],
                  "perksCount" : 1,
                  "sClass" : "rifle",
                  "sKind" : "rifle",
                  "surname" : "Malkomes",
                  "tier" : 3,
                  "weaponPreset" : ""
               }
            ],
            "squadId" : "ger_normandy_rifle_1",
            "squadType" : "rifle",
            "toLevelExp" : 8170,
            "vehicleType" : ""
         }
      ],
      "wallPosters" : [
         {
            "template" : "wallposter_battlepass_season_4_preview"
         }
      ],
      "wallPostersCount" : 3
   }
}

not sure if they work or those profiles are hard coded as @Devenddar said.

not sure. i haven’t tested it.

3 Likes

Ah. Thanks.

Don’t forgot to edit file type .txt to .json.

Need probably edit normandy_allies to usa (or ussr) & normandy_axis to ger. After that need to change soldier equipment inside equipment.

Like here edit gameTemplate:

  "face" : {
    "gametemplate" : "attachable_wear_head_01_ussr_summer_item",
    "slot" : "face"
  },

Or remove some clothes. Like this code:

  "gasmask" : {
    "gametemplate" : "attachable_wear_us_gasbag_m7_jacket_m41_item",
    "slot" : "gasmask"
  },

But don’t forgot about {, } and ,

3 Likes

Can i have a fully functional player profile? I am so confused and i clearly dont have enough knowledge to change all the codes myself . it still gives error

In editor? Currently time custom profile doesn’t work there. Need to upload your mod as draft and test it in multiplayer or local game (1 player in settings).