I think that removal of the campaigns is the biggest downside of the merge and will be the one thing that will backfire for several reasons.
I believe that apart from the small hardcore community, also given the too long progression, not everybody plays all the campaigns to the same extent, and certainly some significantly more than other according to preference. Well not anymore…
I believe that there are some campaigns more appealing to the new players, Normandie especially, which you need to get them hooked. Well not anymore…
I believe that the removal of campaigns and random map selection will make it very, very hard for new players to learn maps. Combine it with the above point, well, yeah…
I also find it incredulous that with all that in mind, they still announced 2 more “campaigns” this year, when there will be a chance of only 1 in 6 to get a specific campaign map (ie. Germans, and one of the new campaigns is a German one) , and that is ideally, given how the map selection works atm it will be probably 1 in 10. Unless the “new campaign” is just a bunch of new squads, because surely it won’t be map specific. Wow!
Also what is a point of introducing new maps when they will be simply lost in the sea of already existing maps, even if they introduce one, good luck playing one! With the point above there will be at least 1 in 40 chance of getting a specific map. And that is if the map selector doesn’t screw you over, gl with that. Wow!
And all that even mention customs, GTFO! like right now.
They should be the an addition and not the main game, it’s bad enough that you can do battle pass task in them, mmmkay??
What I propose is that one campaign be singled out of the merged campaigns, and be on rotation, as the guy above mentioned like every 3 days, so we would have 3 days of Normandie + all rest, then 3 days of Berlin + all rest, etc. Would solve most of the aforementioned concerns.