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Some feedback:
- the new 5 second grey zone timer is bad: if you accidentally enter the grey zone in a slow tank like the Panther, there is no chance you can reverse back in 5 seconds; also some of your tank crew can die without you even knowing it because they are ‘out of bounds’, also this 5 second timer makes it much harder to kamikaze grey zone camping tanks with explosive packs now.
- the military rank system has 2 flaws: (a) rank icons need to be removed from the kill feed, they are distracting, (b) bots should not have ranks, it doesn’t make any sense.
- all new fun stuff (like literally ALL rocket tanks) being paywalled is really sad;
- crazy customization options need to stop:
" * Rare cases of AI-soldiers falling through the floor."
Didnt fix, same issues, different day.
The calliope has the same issue that happens in warthunder, The rocket rack is empty and it can still be ammo racked with ease by shooting the empty rack?
The flask is OP. Unlimited running and jumping allows more more bunny hops. Which we were asking to get changed to reduce the amout of bunny hopping around.
Premium squads are still wayy to expensive. Which we have been complaining about aswell. But it just falls on deaf ears like normal.
If you want more players to play the game. listen to the community.
I dont know about anyone else. But the aircraft feel off now. They feel heavy and still have a issue where sometimes they refuse to turn or roll. resulting in you getting out turned by a plane that statistically cannot turn faster. Especially in the mustang/bf-109
The ammo resupply time was nerfed and wasnt mentioned in the patch notes?
Weapon balance is a MUST at the moment, The fg-42 is just way to op in Normandy compared to the allied counterpart.
Aircraft balance is a MUST aswell. p-47 is OP which people has been complaining about. All aircraft take too long to shoot down from both the ground and the air.
I can list alot more issues i found from the past couple of days. But the list is to long
late a question how you can make a machine gun nest using my engineer, in the tutorial it allows me, but not in the rest, help please
Everything is good, just one thing: MKB42(H) sniper in Stalingrad should also be buffed for ammo, just like Moscow. It should be 30/90 just like Moscow.
You can only do it with Engineers in an Engineer squad. And not all engineer squads. It’s an unlockable upgrade, usually for the second engineer squad onward.
made my Day, try Matilda or Valentine, Churchill.
Allies suffers…
The rank system has added nothing to the game and inevitably encourages mass team stacking at worst and more tryhard behaviour at best.
As a ranked queue it would be fine, but adding it to casual queue is just a joke especially with the low player counts.
70 % of my matches in Tunisia since the Rank system. It’s just brutal and sucks the fun out of the game. Rank system? Good Idea. Executed just abysmally bad. Without a MM you just will further encourage quitting and toxic behavior. Fix your shit Darkflow.
Gives you jack shit mate.
I would swap my marshal star for a bronze order right now.
alright.
it’s that time where i have somewhat test all the stuff, and give my thoughts about them.
as per usual, and clear to everyone, it’s one of those updates where two steps frontward, and one backward.
usually not without contradictions. but for the rest, an ok update.
What did you like most in this update?
well, it is clear what you guys want to hear, so i’ll start with those, ( which by the way, i’ll start to replay by the main questions and then i’ll finish with my personal opinions related to other stuff )
How did you like the new Confrontation mode?
this, is a strong point of this update. a new gamemode.
enjoyable, somewhat stable, and above all, something fresh and new.
i don’t have particular complains about it. as i love it the most.
How did you like the new weather effects, new lighting and changing time of day?
well, the weather effects are amazing. love the details of the rain not actually raining inside buildings. and the effect it’s probably not the best i have ever seen, but i’ll give credits where it’s due as it’s actually very realistic and good looking. ( still… kinda somewhat looks like a filter and you can sense it when looking at the sky. but i’m not going to be picky about it. )
lighting… i guess it’s cool as smoke creates darker areas, but inside houses or bunkers it’s still dark to a point that i can’t see if someone is still inside or not. so… on that aspect. nothing much in my eyes has changed.
How did you like the impact grenades, the flask and the binoculars?
love them. despite what many says or thinks, even if they can’t find a use of it, i’m very glad that the game has them. as those can be useful tools ( binocles ).
regarding the flask, i kinda like it, but it’s a bit ridiculous as i can pretty much use it for almost a minut making the stalingrad mg " heavy " mechanic aiming system nearly useless.
Other stuff that i liked
- Editor ( kinda wish for more guides. but i love it so far )
- all the additional bug fixes
- new realistic sights
- new portion of map for Normandy urban
- new campaign levels ( outside moscow )
- extention of cosmetics selection for moscow uniforms and ability to customize tanks on others campaings
- new HE airplanes buff ( still needs some work on those airplane damage model though… just like tanks )
What didn’t you like or what caused issues?
this time, i’ll do the other way around. minor stuff that i don’t like, for then finishing with the most important ones. ( otherwise you’d just read the first ones, and leave ).
-
gold older vehicles removed customization
in stalingrad, people had the opportunity to change color and stuff, but now that is not available. and that sucks because another issue that enlisted should avoid, are cloned stuff. what i mean by that, it’s just like the removed ability for gold order soldiers. they end up looking all the same. that’s why being able to change camouflages and stuff or in soldiers case, faces would be pretty much better.
and i find it a bit insulting to those who bought colors for those camo on gold order vehicles over stalingrad get taken away. -
missing iconic decals
the customization still lacks american stars, same for the russian ones, for the brit, for the italians and german crosses of faction vehicles… -
inconsistencies and high prices with costumization
( yeah i know. i’m being a bit bitchy about customization. but that’s the only thing i care the most about this game to be honest ) despite many critique about the clothing system, it’s still lacking and pretty much expencive.
i will work on a suggestion, but so far, for example, if i want to keep a coat and change pouches from it, i can’t. they all have rifle pouches instead of mgs or smgs pouches to chose. the system should allow to being able to select in the specific part of the units. and for such price, i should be able to at least make it wear to my soldiers for the entire squad instead of just one guy. so… if people could make it wear on multiple soldiers, that i can see and justify the price. and as entitled, in the editor there are way more cosmetics than actually present in the game. so… why not include premium cosmetics as well to purchase? since the current customization has premium parts. it would increase style choices for players… and $$$ for you guys… -
Moscow situation
at this point, moscow it’s pretty much a PVE fest for the russian. new levels did not helped nor solved the situation if not made it worse for the geramans and better for the russians.
let alone rocket tank… which. speaking of PVE, would be a great time to introduce those instead… -
Panzerwarfare and calliope tanks
it’s funny how you devs specifically says " we are aware of the HE spam going on and we will work on it ". yeah, just like happened with artillery explosive spams, grenades, grenade launchers, which now majority of the campaigns are plagued, and what do you do? introduce more skilles HE spam for easy kills for those who paid. not cool at all. -
STG45 and AS 44 literally better than anything in the default tech tree
so… no one is mentioning this?
rank system:
this is probably one of the worse introduction of the update. now matches are full of toxic people because someone thought that this was going to prevent those who leaves which… ( spoiler alert, it didn’t., people just leave no matter the rank or whatever ). so instead of limiting it to events ( which was already bad enough due to the nature of enlisted as a Casual game ) now we get to face those people that basically try hard in casual matchmaker over a casual game… just. great.
you have allowed basically bad and unsporting behavior to spray because now people will defend and claim that this rank it’s actually needed and usefull. i can’t say much beside i do not condone to this rank, and i’m ashamed that whenever i will play any matches i gain a meaningless rank. i’d rather be without it.
devs state: " no microtransations over stalingrad "
except there are premium squads?
so… that was a lie.
and we do not forget nor take kindly to that.
in conclusion
so yeah, as i said, a good update but not without it’s controversy.
so nothing out of the ordinary. but still, enjoys the good additions over the bad ones.
I was going to say this too. It’s a nice addition but looks like rain from GTA San Andreas.
Obviously Dice has a better engine but also BF1 was developed in 2013-16, I wish we had raindrops interacting with the gun and stuff like that,
Also feedback:
- remove rank icons from kill feed
- preferably remove rank icons from scoreboard during the game
This is my life for like 6 days playing Enlisted, I get on majority of teams who lack the chances to win off the bat with low ranks, players who cannot contribute(anything), or having to carry hard against the enemy team that is stacked, bunch of spoofing/2nd accounts, and just people who quit/give up. I kid you not, the last 2 days to get from 113 to 150 I had to play 2 days on and off. It was brutal because of how many matches I had that were against me everytime(I also carried almost 95% of games as number 1 on my team).
You need to fix the ammo box and ammo bags. The ammo box doesn’t refill both rifle grenade and AT rifle grenades. The ammo bag needs to start giving more rifle grenades, handgun ammo and special guns like the AT rifle (not including flamethrower and mortar, which would not get extra ammo), like 2 extra rifle grenades and two more handgun magazines.
Nonono.
Only if cooldown (0,5-1 minute) for user squad.
You can refill AT class weapons.
Will there be an animation revamp of sort? For example the first person running animation feels slow and robotic(maybe change it to the pre-alpha version of the animation)
I test out the refilling of rifle grenades and Thay don’t refill at all.
I am not talking about AT weapons. They work just fine, but the rifle grenades that don’t get refill at all.
It’s not bug, if you were able refill grenades and rifle grenades… Then you just can camp and do “50 kills per sec”.
I mean add this, but only with cooldown or some others limitations.