Why are we even using high caliber weapons, shells or any form of artillery if a picket fence can stop all the bullets and shrapnel?
I dont know if this has been beat to death, but I feel strongly this is one of the biggest issues with the core gameplay. We have shovels and engineers for a reason.
Probably because AA / HMG were absolutely retarded with insane penetration & 0 dmg reduction.
I guess theres no âeasyâ fix so the fix to issue was remove penetration entirely.
dude i had a lamp post block a 50mm AP tank shell 50 meters away, then there was this one guy who survived a nade to his feet from my GL and the real kicker, my rockets from Bazooka cannot kill a group of people even though the rocket is shot at their feet. So yea, the devs are âlisteningâ and âworkingâ on it and yet here we are.
What we had before the change was at the very least just as bad, but also a whole lot more annoying and disruptive. It was a dumb feature since forever, people just werenât abusing it on a significant enough scale. Even though PPD / PPSh were ridiculous in Moscow when penetration was a thing.
The bullet penetration change has been my least favorite to date. I know it is a bandaid fix (even though barricades block HMG bulletsâŚ), but I hope they bring it back. It was a mechanic I used a lot with various different weapons.