BR 5 Balances Changes

This video summarizes how I would buff various Assault Rifles, SMGs, and MGs to help balance the meta in BR 5. To put it in writing:

ASSAULT RIFLES

Fedorov Avtomat: No Changes
AS-44 Model 5: Reduce Rate of Fire to 520 RPM, Increase Damage to 14.1
StG 44: Reduce Rate of Fire to 540 RPM, Increase Damage to 14.1
Hyde M1944: Increase damage to 13.6

SMGs:

PPSh-41: Increase damage to 7.0
M1921AC: Add to USA Tech Tree
Suomi KP/-31 SJR: Add to Germany Tech Tree, Increase Damage to 7.2
Tokyo Arsenal: Change to BR 5, Increase Damage to 7.2, Buff Recoil.

MGs:

RD-44: Increase Damage to 14.1
Maxim-Tokarev: Increase Damage to 15.3
Add KB-P-345 to USSR Tech Tree (15.3 Damage, 830 RPM, 100 Round Belt, 60% Sprint Factor)
M1919A6: Increase Damage to 15.3
Add T23E2 to USA Tech Tree (15.3 Damage, 880 RPM, 100 Round Belt, 60% Sprint Factor)
MG 15: Increase Damage to 15.3
MG 42 100: Increase Damage to 15.3
MG 81: Increase Damage to 15.3
Type 100 MG: Increase Damage to 15.3 x 2
Add Type 4 MG to Japan Tech Tree (15.3 Damage, 1100 RPM, 100 Round Belt, 45% Sprint Factor)

12 Likes

I’d even bump each AR by 0.3 DMG and Hyde by 0.2. Hyde loses 1 tap potential at 14m. With the bump it would get it to 22m which isn’t necessarily long while StG would still kill at ranges of 48m

StG, AS-44 and Hyde could also get dispersion buff as they currently sit at 0.39-0.48 but could be brought closer to Fedorov Avtomat level (doesn’t have to be exactly 0.25 but range of 0.3-0.35 would be great)

Also please Japanese AR - I don’t even care if it existed at this point I just want it to happen

1 Like

I guess we would have to see, but so long as the Hyde M1944 doesn’t have an advantage due to it’s fire rate AND 1-tap potential more often than it doesn’t, I’m happy.

And Japanese AR does exist, we just don’t have the full image of it…yet

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Your suggestion is nothing but “let’s make vitality perk totally meaningless”.

1 Like

I mean, it is totally meaningless now as every single AR except the Fedorov Avtomat still requires a 2 tap to kill an enemy - vitality or not. The 2 tap damage of 19.2 is large enough that it can kill enemies at distances of over 200+ m

SF on the other hand already 1 tap vitality, and they are not changed in the suggestion so the 1 tap distance remains set.

MG currently also require 2 taps for Vitality, which makes them 2 shot kills at any range present on the maps. Only here vitality does create a diffrenece between 1 tap and 2 tap. Increasing the MG damage still brings them closer to the SF level of power while giving vitality an important role of setting actually meaningful 1 tap ranges for MGs (RD-44 geting <30m while others get to 1 tap at great distances)

Only thing that you can actually call ‘making vitality meaningless’ is that the damage buff to MGs (other than RD-44) is bit overkill due to their low damage drop off. Everything else is actually putting emphasis on the vitality more than before

Good, it should be removed from the game. And replaced with +35% resistance to explosives.

I like your changes but RD-44 would be very problematic with current too perfect recoil/dispersion stats you can strafe and still hit most of your shots with dmg buffed it would be the most op gun in a game by far. It’s so good that nobody is using Maxim which is a shame as it deserves a buff.

These are not the kinds of changes this game needs. We need fewer one shot automatics, not more, and increasing those SMGs to 2-shots is completely unnecessary.

Id rather demote the Selectfire Meta than buff the rest to try and keep pace. Maybe thats just me

Also BR ±0

2 Likes

Since the damage has been normalized to 13.9, the ROF should also be normalized to 400.

Never unless body armor effects are removed or body armor is added to every faction

2 Likes

Fedorov Avtomat has a rof of 600. You are lying.

No.
The actual ROF is 400.
You are a liar.

Screenshot_12

I’ve seen that source, but I don’t see 600 ROF anywhere.
Could you please specify a point?

Oh, I found it in the image.
But it’s definitely a difference from the old document.
I wonder why there is such a difference.

Screenshot_13

Certainly, I checked the most likely document and it came out as 600 ROF.
The most accurate source I’ve checked is
https://homeread.net/read/avtomat-fedorova-i-sverchkov?page=12
This book was written on September 1, 1923, and I don’t think there’s anything more credible than this.
Since then, I don’t know why some documents have marked it as 400ROF.

This was in one American encyclopedia. It’s a pity that this error existed for too long.

Rather just add m1928 with 50-100 round drum. We already have the 3d model in m1928 usmc. Just switch the 20 round mag with a drum

Well true - but technically buffing BR5 assault rifles to be “better selectfire rifles” could be healthy for the game, since Assaulters are more limited than SFR.

Also buffing MGs in general to kill in one shot seems … welll interesting at least.

Though I have to admit, simply making all general infantry select fire rifles deal less damage so that those just barely never one hit kill - just like MGs - that would be the easier solution to fix the BR5 meta.

Who said anything about making Assault Rifles better Select-Fire Rifles? The ideal scenario is that they are overall equally viable, but perform better in their own respective domains.