Bolt action rifles a little too powerful now

That’s fair, I can see your point there. I still think flametrooper II should resist a shot though. 47% more health is a lot.

Meh. Even being really good with bolties…

I can’t shoot straight while on fire, nor can I see where the guy is while he’s spraying flames all around.

It’s good protection vs bolties in itself if you think about it.

Those who are dangerous to flamebugs while they shoot are ppl spraying their smgs. The perk combined to the native class bonus protects against this 🤷

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except since even the worst starter BA’s have OHK ( Exactly the ones you can wield with assaulter )
Theres 0 reason to spray at long range since the BA + SMG is by far better option.

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If you’re using the recoil perk for assualters, give the 50% down chance perk to your riflemen

Just why can’t people live with the reality of this.

" Oh but I have vitality perk so I should survive the Armageddon and shit "

Just No. Grow the fuck up or go back to cod

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Bolt rifles are tottaly broken, their damage is not logical
New patch implements new animation and thats great, so game speed and gunfight speed was decreased, also in that patch many auto guns were nerfed (some of them overenerfed like AVS-36 and Sten). There were no need to buff damage of bolt rifles because shoting become MUCH easier.
Bots with bolts rifle are shoting on great distance and through grass, bushes…
And some people who play in atack just siting in grey zone (i know that problem is not new, but know its more rewarding and that really wrong), thats creates realy poor quality of sessions.

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“Ohh i rely on bolt action guns instead of full auto spray guns, how could you tell?”

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perhaps because this game is quite far from reality ?

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It’s an arcade game with perks… if you want 100% realism go play HLL dickhead.

Vitality should’ve never been in the game from the start. If it didn’t exist we wouldn’t be having this ruckus about needing BA buffs. Unfortunately removing vitality this far into this games development would cause more uproar. Vitality is still great against smgs, SF, SA and explosives.

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Vitality has always been in the game. And with a game that uses health bars it works fine.

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Use 50% down chance, 75% medpack speed, 200%, health restored by medkit

That and quite literally smoke more.

Smoke grenades are the way to get in range with an smg and deal with rifle shooters.
But no. Too difficult to think outside box. People just want all weapons to suck except the ones they use.

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Eh, considering in fair share of maps it was rather painful to get to cp before the update.
Now due to vitality effectively fkd up its even more painful.

Doesnt exactly make differency will you die to 2 hits of high rof smg or 3 since the differency is about 0.1seconds.

You’re retarded pal. Actually read what I typed.