Bolt action doesn't have there own characteristic anymore

there’s no matter about hard or simple, it’s just useless.
I don’t have to eplain to who has no authority, It’ suggest to dev, not for discuss with players

TBF the Berdan only reliably OHK completely out to like 30-40m or so, the damage dropoff on that rifle is insane.

1 Like

Just because someone’s not a dev doesn’t mean you have to be rude like that and just say oh yeah you don’t deserve to know, or it’s a waste of time. It takes more time to argue against just explaining it over taking like 1 minute out of your 1,440 minute day to simply type “Oh yeah I think this because ____”

Just checked and did the math, you lose ~1.5 damage every 10m, so guaranteed OHK (Against vitality perk) should die out ~80m? as the base damage is 38.2, and statcard shows the damage reduction at 10m being 0, while at 100m is -14.2 damage, dealing 24 damage.

Against no vitality that should die out somewhere betwen 100-200m (19.1 damage at 200m), I’d guess around 190m, aka a why are you even engaging at this distance

sorry, but I never saw polite person in this forum, everyone sneers someone with a different opinion or who can’t use english well from opening this forum.
so I’ll be same as this guys in here

LMAOOOO

Then good luck, because not even devs looks at this.

Keep mumbling and rumbling about the “ expected reacts “ from the daily forum members that you so despise, it will give you the same result, nothing.

But, everyone got what they deserved, and I can tell you for sure that no matter what you think, objectively this new buff is for the better.

Period.

I guess sucks to be you about getting mad at everyone just because devs gaved a chance to everyone to kill anyone even with first rifles. To give them a sense of accomplishment and satifsction.

And if you are butthurted from it to a point of making senseless post, maybe the fault is your.

Now if you allow me,

^
( imagine being this dumb, and still uses forums… no wonders why devs rarely read feedbacks and stuff )

Good thinking. I’m sure it will get you very far with discussion.

5 Likes

So far no one has explained how come this buff is better.
New players can OHK ? Well good for them, but unfortunately they can be OHK’d as well so if anything now theyr dying at all ranges.

well, for starter,

people actually changed their way of playing ( and are )

meaning that no more bunny hoppers going around with smgs mowing down entire sections of squads.

( at least happens less ) because now the rifle actually kill instead of downing.

second, it gives chances to newer players and less experienced players to counter our squads, and bullshit automatic metas squads.

third, logic?
quite sure if you’d get shot in the center stomach you are quite done for ( so would i for that matter ).
and hence, for a more realistic game. i know for majority of the normies that want their shitty arcade and got plagued by many other titles do not care about realistic aspects, but that’s what enlisted was, and has been advertised for. so i’m all for realistic changes.

so yeah, if you ask me, i have yet to see downside of it.

Thats true, regardless campping / not playing objective has always been somewhat issue in this game now its promoted.

Didnt really notice any significant differency in SMG performance in cqc, it still quite effectively destroys squads in cqc.

Thats true, got to admit it was absolutely retarded and main reason I did not use BA’s in any manner.

Partly true, I did give a run for few BA squads yesterday. I did die several times thats true, but there was no hope of enemy team getting across the river.
So I still got to farm my kills I just did it from the range.

Well this is game and quite far from realism.

Well Hng did this, it used to be rather fast paced arcade for years and after the “muh realism” updates the amount of players online went to rather rapid downfall.

Well I suppose its quite hard to argue about taste. For me this game is close to realism in ww2 genre as borderlands 3 or slightly below.

i’m sorry, but i find that really hard to believe no matter how i try.

camping always have been an issue. it was before, and it has been now.

which to be honest, i can’t define this one an issue since it’s player’s fault, and not devs fault for once.

it’s like complaining about people that likes the flavour of strawberry in an ice cream.

there is little you can do. and they are, after all, free to do so. you can’t complain about the others why the play. after all, not everyone is experienced, and in my humblest opinion, i think it promotes to do otherwise.

new people see that their rifle actually do something instead of being a pea shooter and maybe will start actually pushing.

but both mine ans yours are just speculation. which it’s wrong to assume that it pushes to camp. but it’s up for the people to do what they think it’s best.

i guess as it should. with the new changes, i pretty much believe everything is in the right place ( beside some crazy visual recoil witch they said they were gonna see and change )

you were not the only one.
because there are too many people that goes for the meta instead of acctually playing the game for having fun.

which right now, i think BA are now in the right place on where they should always have been.
but of course, that’s only my opinion.

well, rifles or not, if you keep crossing the same river without actual tactic and keeps doing the same thing, you can’t expect a different result.

that is because of the lack of teamplay which players aren’t always cooperative and in this case, i dare to say that devs didn’t really pushed for team play rather than individualism.

but another story for another time.

so far, i managed to get a few friends that used to play this game and are relatively new, really love the new additions. even though some of their squad has only 1 to 3 BAs.

undenyably true.

but as i think, there’s always time and place for redemption, which i’m working for making arcade and realism coxisting. but it’s taking me ages for many other reasons ( admitting that devs will even consider the suggestion that i will make :upside_down_face: )

i reckon the causes were very different

:frowning:

you are not far off from reality.

Well if the argument in past used to be that newbies cant compete in cqc against full autos and thus they camp, the situation is still same.
They cant compete in CQC, regardless of OHK BA and to top of that they wont get anywhere near to cap point as theyr shot long before they get there.

So if they used to camp, now they still camp except they do it more “effectively” and might score 5 kills / game instead of 1.

Well Im quite sure the devs created the situation where you get killed long before you even get near to cp ?

Well this game has agelimit ? Strawberry icecream is for children, so strawberry people dont get to vote.

Not exactly sure what you are trying to say here, since I highly doubt you can speak for majority either.

Well they did, to that point they could no longer proceed as they were shot to river long before they got to cross it or before they even got into river.
Which is when the game turned into stale shooting across the river contest.

Ofc it is, I merely pointed my experience.

Well I preferred to play to win. Not exactly in CS majors sweaty manner, but to win regardless.

Well it was just example of moscow lumberyard ? With rather easily defendable huge crossing aka river.
Since you can pretty much see the entire river & crossings from top of sawmill, there was 0 hope for enemy to get across.

Well not really, due to suppression / OHK ba combined with maps rather easily defendable
( Much like in this game )
It simply turned into campping contest, which isnt exactly all that fun.

As well as suppression was “justified” with similar idelogy as OHK ba’s here.
Even poor shooters had a chance since even if they didnt hit they made sure the more experienced player couldnt see / shoot for shit.

well, at least now they got a " greater " chance.

which it’s what matters.

of course the weapons can only do so much
( which previously couldn’t )
hence, it’s in the players hands.

as i said, i think otherwise. as you have to think the other way around.

it’s just speculation. and above all, depends on the players in question.

it did more good than harm for me.

well, they did gaved us smokes, cover, and vehicles or any other tool to get to the objective.

did they not?

i guess we’re on the same page

i was refferring to the playerbase.
you can’t change it, neither devs.
it’s not an easy switch that you can do/have. hence, people are free to do what they want.
and you can’t really complain about that.
which you then proceed to imply that devs promoted to camp more, but i don’t think so.

again, just because people don’t use their tools, doesn’t have anything to do with the bolt action buff. because that goes on both end ( or ways. which it didn’t because you clearly won with your team, but you get the point )

and i don’t.
which, i’m not the only one.

the good side of enlisted as a free to play, it’s that it’s casual. you boot up the game from work, and you get to play a few match. now you can even do it better since you can fun in between.

but i suppose i’m not you, and you are not me ( thankfully ).

well, tanks… to push, smokes, to use. and rallys… to place.
good thing of enlisted is that as a sandbox, there’s so much that you can do.

it’s up to you doing it though.

and no shame in defeat. if your enemy is simply more coordinated or skilled than you, you are bound to lose.

the lack of direction and questionable decisions made all the work so to speak.

which regarding for enlisted, i can assure we’re still a bit far from being in the same position.

which… rng in shooting is the least thing you can have fun with.

even with the ammount of time you lost in both games to upgrade and reach those said equipment.

although i kinda see what you mean.
but i’m not sure it has to do with the so needed damage for bas.

remember, the whole community opted for much more stronger bas, and now that they have arrived, all of a sudden someone complains.

as they say, you play with the cards that you have delt with.

Which is rather effectively nullified by the fact that experienced players will now farm them on ranges instead of cqc.
Skillcap havent changed to any direction.

Well considering it was rather painful to get to cp & cqc in past due to spam and all that. Now its icnreased by OHK from long range.
I just dont see how that magically incites ppl to play objective as theyr now killed with OHK & by the same spam they did before the update.

Funny that u mention it as 3 of my squad was OHK’d in open crossing thru smoke since bots dont really give a fk about the smoke.

Well theres fair share of maps where it doesnt exist.

Did I miss something in the previous update ?

True, but lets jump to extreme example. Remove all firearms from the game, would people still camp at the edge of map if theyr only tool to get kills was knife ?

Well you cant get rid of camppers, thats true. But there was few to none reason to make it “effective”
As it works both ways.

Well I did, since I no longer had to get close to get kills & top of that now the secondary gun option is useful for assaulters.
Which means that instead of mowing newplayers only in CQC with smg I can now use 2 guns to do it effectively at all ranges.

Well, lets put it this way newplayers did not build radios in past. Either because they dont have them or they couldnt get anywhere where they could build it.
Since now theyr being farmed at all ranges I highly doubt theyr first idea is to try to cross the super fun river crossing and getting OHK’d time after time again.
But as you said, we dont know. Could be that now as they are effectively killed at all ranges they enjoy dying alot more and try to get to cp and get killed in process more effectively than ever before.

Arent there TDM in custom games ? If not there definitely should. Incase u dont enjoy to play objective.

Well playing the objective has become more painful than ever before. Which is why campping is indeed a rather good solution and pretty much abusing the shit out of broken mechanism is the only way get anything done in this game.

Well, yeah. Moscow for example tanks, I dont use them. Since the tank on tank gameplay turned to rather pointless since the t-34.
Instead I got the plane which I use rather effectively kamikaze those annoying things the fk out.

Smokes, yeah they work to certain point.

Rallys didnt really exist before the OHK all ranges, and now even less
( speaking of those games with all-in average joes ) Sweatlords are entirely a different thing.

Well the forums are full of this subject, how painful it is to carry entire team.

True, which is why my example experience was from average joe game.

Well the game was actully good, did require some polishing but by far best arcade game.

Well few more realism additions and we’re right at the same spot, where the hng’s playerbase dropped to handful.

I never asked for them, sure I was all in to increase BA to OHK in CQC. But being OHK at all ranges is just stupid.

throwing whatever issue related to this game against ba doesn’t make it any less valid.

with that reasoning, newer players would be screwed no matter what.

which it’s not what we want.

now instead, they can actually fight and try to compete against experienced players… that’s the whole point of it.

of course they are gonna get slaughter if they get against experienced players?

but that doesn’t call for a " nerf to the ground ba like before " as more like, a matchmaking based on skills or mmr, or something.

i think ( and from what i see ) quite the opposite.

it’s mitigated by the fact that now people are using both cqc weapons and mid to far weapons in others way rather than it used before that it all ended up being in the cqc.

now, you need long range weapons to supress those pesky cqcs defenders, for then allowing the friendlies with cqc weapons to capture the point. for than pushin up ( ideally ).

before, no matter what you had, you had to go in cqc no matter what. long range weapons just slowed one or two soldiers down. now, defenders have to be carefull from long range weapons, and storm with cqcs.

but i still find nonsense the following sentence:

( which… not everyone ( and thankfully ) goes for meta. )

you still have to use them. and no… they don’t always.

then use enginners.

if you didn’t know about the existance of vehicles, i feel like you missed quite much rather than one single update.

?

there’s only little you can do about, and the dev way is to either increase or decrease xp based on actions.

even if it gives you trilions of experience, some people would still ending up not doing it.

as you said. it goes for both ways.

a small “risk” to take. otherwise we wouldn’t have a game. wouldn’t we?.

that’s cool i guess.
but this game ain’t about killing ( unless you defend. )

but even then, you respawn, kill ( hopefully ), then and die, and repeat.

which, you can carry many weapons as you want, it does not… shift the battles completely.

using extremes are unlikely to happen as enlisted usually has mixed players of equipment ( which doesn’t always define skill or experience )

hence… you can still use your tools no matter your level. and… doesn’t take you long to realize to flank.

as it goes for both ways, i guess they feel less bad dying repetively if they can at least get some kills unlike before. ( where you’d shoot the guy, he just survives and is downed while you get killed by someone else before you could finish that guy )

that, is what i, and looks like many people complained IS the definition of frustation.

yes there are team death match. ( through mods. no xps though )
but i struggle to see at what conclusion you came from:

to:

people that play casually and not in a sweating mode on doesn’t mean they don’t play objective?

they just play for fun.

because after all, this is a casual game.

rather not a very elegant way to deal with them, but yes. use bombers or airplanes.

ugh… maybe because of teammates. again, not a ba rifle that brings problems.

you are kinda dragging this one long regarding the rifles while bringing entire other issues that has honestly nothing to do with rifles.

which… to be honest, i see rallys on a daily. and if i don’t, i place them.
so should everyone. but if they don’t, it’s their business. not mine.

yes

since i end up doing it anyway, i think i stopped caring about what the others do and do the stuff on my own. i guess this game changes the way of viewing a few things or to.

well yes, but that doesn’t mean happens on a daily.
( not sure for the others, as it does happens to me quite repetitively )

i’m glad i uninistalled that, and got to play enlisted and never touched it once ever again from two years since.

well, others did.

and once more…

i disagree.

it is not stupid. serve it’s purpose and happens to be a blade that goes both way.

but i’d take it any day rather than going back.

1 Like

They pretty much are. Thats how ever entirely a different discussion related to grind & broken matchmake.

Hypotethically if OHK ba was locked below lvl 10’s that would be the case.
But as it is available to everyone, yes they might get few more kills / game but they will also die alot more since BA + SMG combo for example is now a valid load-out.
And theoretically yes they have better chance in CQC now, IF they could get anywhere near it now.

I dont think anyone opposed idea of BA being OHK cqc. That wouldnt have buffed BA + smg to be new meta load-out.
But as all BA’s are now OHK all ranges thats pretty much exactly whats going to happen.

Well as earlier explained, the SMG + BA is now by far better option than having just smg with ammo pouch.
Especiatly in this defender example, where you literally have no reason to move anywhere anymore.
Build ammo box, farm at long range if someone accidentally gets anywhere near the CP / place where you are switch to smg and mow them down.

Well, take the earlier mentioned river example. It was ridiculously easy to shoot ppl who tried to cross that said river in order to get to otherside where the cap was.
As well as shoot anyone who tried to “flank” since the CP is somewhat middle you could easily lock the entire crossing.
I died across the map ? No problem ive got 9 more bots to go.
All 9 died ? No problem ive got radio built 30m from cap while enemy havent even got a chance to cross river and build theyr own radio.

Not exactly sure what you are after there but id say the artillery, plane, tank & explo spam is pretty much meta.
Now its topped with long range OHK.

And how many “noobs” we are protecting here have these said smokes ?
So yeah, they can kill theyr enemies across the map but cant cross the river untill lvl 20 ? something when they unlock radio operator 2.

In what manner ? crawl with prone and while doing so build sandbag walls ?
Or build the radio ? The very same radio we concluded rarely exist in average joe games.

Well that answer came in subject of crossing the river while being spammed by everything, so was expecting something that could assist in that manner like apc.
Tanks hardly are much help in that subject and planes even less.

Well lets say at level 2 where you havent unlocked pretty much anything.
Will you keep trying to run thru the river and get killed constantly or just sit behind a tree and snipe enemies ?
Yeah, there might be few exp points to collect from CP assuming you ever get to cross the river.
Or you can just snipe and get 5? by each kill.

Indeed, now I get killed occasionally by that said campper but he will also die as for above mentioned reasons I carry the BA with SMG.

Well it pretty much is now.

No, it just means noobs get farmed at all ranges, isntead of just cqc.

Well id say it would be extreme to claim these noobs would suddenly learn to build radios, play as team, use smokes and what so ever just because BA’s are now buffed.

Yea, generally the average joe havent flanked in last 18 ? Months, and now suddenly they will learn everything because theyr being farmed from range ?

Well from my experience they felt like not trying to cross the river at all once it became clear to them they wont cross it.

Which is why I still doubt anyone was against buffing BA at CQC.

Uhm, I prefer to play to win and you dont ? You kinda have to play the objective if you prefer to win.
So if your not intrested to win or play objective why you play it in first place ?

Most efficient way, as well as nothing changes in this game unless certain thing is being abused.

Well its quite related to subject as now they are even less likely to get anywhere near where the radio would be useful.

Most likely does as its almost daily subject on forums.
Sure most likely not every game.

Sure, exception is as above mentioned example of other team having to cross river.
And the other team gets to shoot them from covered positions.

Thats fine, its your opinion.
But considering this update as something that promotes noobs is just ridiculous.
Yeah, they get might get kill here or there. But will also die like never before.
So stats wise if these guys had 5/8 kd in past id say now were looking at 8/30

which…

ba don’t matter in that regard.

well…

no.

you solve the matchmaker, you will pretty much have solved this issue.

guess we’ll see

i don’t really see a problem with as you can still pretty much get killed in the meanwhile

because once again coordination =/= problem related to BAs.

you can have the best weapons out there, but if you cannot have decensy in tactics or at least coordinate with your team, there’s only little you can do.

once again, nothing new.

you get free smokes with squads that you unlock.

you don’t need radio operator 2 for smokes…

and you always get radio operators in early levels so… it’s not you like you can’t do anything.
but if you don’t. which it’s different.

again, equipment is not lacking.

nope. unfortunately, no apcs yets.
which if they would come ( and i hope so )
it would require a campaign rework since some levels don’t make sense to be reached that late, or earlier.

yes…

which. i’ll give you that killing is more rewarding than capping.
but again… that is not… bolt action’s fault.

complain to devs for that.

so… now i kinda guess where you were going by saying that they promoted camping. which, again they didn’t. it just happened involuntarily.

well, not everyone will face you and me forever.

some match we’re the stronger foes, in other matches they will ending up being stronger foes for their enemy.

it’s the circle. which it’s now how you measure encounters.

because experience is not on the same levwel.

not for all gamemodes

no. they can shoot back

after all, enlisted is not an hard game.

well, usually people either don’t care, or start learning and plays tutorial or watch guides and stuff.
so it’s not like they can’t understand for nothing or learn anything.

well…
that’s how brain usually should work. if something doesn’t work, you change the ways of doing it, or the result will remain the same.

which it will happens at some point that in some areas you can’t win for one reason or another.

and O N C E A G A I N, N O B A P U T T E D Y O U I N T H I S S I TU A T I ON

as it happened before. and can still happens.A

but it’s foolish to presume it happens 99% of the times.

in my experience, it’s either people don’t use their brain, or there’s little anyone can do ( if i failed to carry ) because the enemy is better than my whole team me included.

how many times do we have to repeat this.

except that happened most of the times in mid to long range.

yes. in order to have fun i don’t necessarely have to win.

crazy. right?

you can still have fun, and lose .

wether you still have a good score despite not winning, or enjoy the map, the shooting, the graphic and yada yada yada.

not everyone is a crybaby that in order to have fun must win.

( no offense of course ).

and, after all, you are just there to spend some time.

makes no difference if you win or lose, you can or probably will do better in the next one.

pretty much

again, you can’t blain a weapon for how it’s being used.

the weapon ain’t a magic hat that conditions you or tells you to remain in place.

must we do this again?..

to be honest, half of the complains that i saw aren’t worthed a dime.

for the simple reason most of them just cames here to complain, with no other meaningfull message rather than being so emotional about it to a point where i still wonder why.

but then i realize that most of them just used to bhoppying with smgs mowing down at mid to long range with smgs or assault rifles.

in that regard, once again, i’m very glad about this change.

and so should you.

no risk, no rewards.

as they say, experience is the best teacher.

and practice creates masters.

which it’s still much better than being forced to play 10 levels with nail guns and not being able to do anything in the meanwhile.

No, if we consider games where lvl 1’s meet each other.
Unfortunately theres no such games.

And it will be solved just like the bipods ?

You can see it already.

Oh well, used to run smg with ammo pouches so no long range sniping from assaulters.
Not anymore, so even the ones that used to be only good at cqc will kill you at range.

I really dont see where you need coordination to shoot ppl crossing river.

well rarely happened in the past, now constantly.

And now even less.

Weird, since havent seen a single one last 2 weeks.

Yeah, havent used them in last 2 years definitely start to use them now.

So definitely aint buffing noobs.

Isnt that exactly what we’re doing here ?

yeah, its just coincidence that now people dont move even that little they used to do.

Sure they can, they didnt hit in past 2 years so doubt they hit now. But I can hit them.

Perfect logic.

So yet again, not helping noobs in any manner. Quite opposite.

Well I couldnt totally control the entire lenght of river with my kiraly just last week.

Which wasnt problem.

Play tdm ? NO Objective, triple the fun.

Yes please, do explain me how this BA buff is promoting playing objective.
Crossing the river was hard last week for average joe, now its even harder.
So are you saying this non necessary BA buff magically makes average joe try even more because its not only hard but near impossible now ?
Or will he just camp like he did last week.

Aand which was the reason why no one disagreed with buffing BA cqc.

for how much i’d like to enjoy going back and forth,

you are just putting gasoline on the already burning fire.

blaiming bas for current problem based on the game ( that were, as said multiple times, ) present before, it will not help.

nerf the ba all you want, it will give you the same results as before.

which you’d still have players lacking of teamplay.
xps problems, campaign levels issue and no matchmaker based on something.

use half baked example with pourly constructed points just for " points " isn’t the way to go.

ask any newcomer that played before this update and after the update.

reddit is full of them, and from what i have seen, they are mostly happy so…

We are all fully aware of the problems, making them even worse wasnt exactly helping.

Uh, yeah. New comers are mowed by meta guns, must buff BA’s so they aint only mowed in CQC but at long range as well.
This will solve the problems.