"Axis Suffers"

Problrm of american vehicles are not vehicles themselves but maps. Not enough space for flanking and driving.
I actually likr m8 scott.
And managed to hunt even some tigers with it

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I would main the M18 or M10 but cluster fuck is not a cool place for a open TD.

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i had some good moments with it , but few enemy molotovs changed my mind, just so bad the current game design is for TD or mobile artillery now

Its only good if you put a fast ass metal ball and two M2HBs on it and let it fight paper tanks which are even worse than Japanese tanks.

Can you like stop making these pointless topics.

Btw Cönsiders SMG? You can’t even type right name of the smg.

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additional dispersion

Meqnwhile most soviet mgs: :DDD

Screenshot (1897)
Screenshot (1898)
But oh no, RD has same dispersion as the premium MG42…

Soviets unplayable.

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I dont want to replace Wastedwoodsman, i want him back on the form ASAP

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Auto correct messed it up

this factually wrong because they have the holy m1 carbine, the gun that had been decent from the heavens

completely fake news.

Tunisia is quite equal on gear but Allies have no playres.

Moscow is like 10% favored in Allies. There is a reason that they added non-historial F2 tank, because USSR t-50 and t34 was dominating. The level 1 ussr biplane > level 30 bf110 f2 for CAS

pacific is allied favor. You have to be real bad to think otherwise

Normandy yeah is Axis

that guy was a fuckin lolcow, his opinions were awful

so incorrect it hurts

absolutely not

normandy is quite balanced actually

also i think this is very much subjective. thompson has shit dispersion sure but it hits hard and shoots fast

U are actually so cringe bad if u think 1 drop is better than quad drop

well i said controversial :sweat_smile::sweat_smile:

there’s no way you aren’t trolling

why would I?

because the i-152 has nowhere close to the killing potential of a bf110. you haven’t even considered payload, area of effect, just ‘number of drops’ which is hardly a comprehensive evaluation

So does it have same rate and damage, kid? Especially in practice