Axis moscow need to nerf

Whatever you say but at the end there is basically the same stuff there except it isnt locked behind level 35+… but behind paywall though.

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I guess that’s true but where’s the new event squad for Tunisia or anything with that campaign but yet I don’t see anything for some reason Must be magical reasons at this point.

Aw, such a pity those machineguns that germans use as SMGs with rifle damage got some recoil demanding to use them from stationary position, instead of spraying while standing at 100+ meter distances.

Da komrade, T-34 is of stalinium☭☭)))) no tank should kill it, this game is of western propaganda!!!

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well i suggested replacing some useless free stuff with cool paid like T-34, also allowing non-paid players not grind paid levels but devs didn’t change it. paid Stalingrad is best thing i ever saw in this game. and i prefer Axis actually because of Pz4 and MG42 (though Stalingrad MGs are crap)

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In real life, the T 34, KV 1 and others were destroyed with the help of aviation, flanking, 88 mm guns and howitzers. In real life, a head-on collision is an extreme measure, because the tank acts as a means of breakthrough, and not in the role of “cavalry on cavalry”. We have a head-on battle, where if there is no counterweight, the other side loses. Take pz 4 f2, is 2 1944- and you will get a frontal battle, where the chances of success are 0. I repeat, in life you do not wait until the “developer of dst weapons” and a combination of methods and actions wins. “Historical war” is where at the beginning of the war a lot of t-34 stalled or broke down on the march, or stood without ammunition, there were 4 tigers 2 in Berlin for the whole city, and soldiers ran with a rifle and submachine gun, with the support of a machine gun, but nikk not with Fedor, fg and others.

I dont know what the bugged downwards recoil in SG has to with anything you wrote out from your ass but whatever.

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UFO spam anyway sucks, moreover when it might be replaced by better [or fixed] production models

At this point this post should have been made just asking for more █☭stalinium☭█ in Moscow.

I understand, but it’s all about the time frame. If we had the “Eastern Front” and the “Western Front” - with the equipment that fought there, for the entire period - it would be different. But in one campaign, one of the factions will have dominance, due to the fact that it uses “historical” weapons - and the other side does not have it.

we have semihistorical game with arcade settings and stats so devs may fix it for balance and at least imitation of historical accuracy. in practice we have many “relistik” limitations which annoy a lot with arcade moments which also annoy alot.

Problem is that MGs are commonly used as SMGs and are often times better for this role, while they shouldn’t be.

In Moscow we should have had : german superiority in aviation, artillery and mobility (hanomags as a must, and no analogue for USSR). While lacking in quality of armour (not quantity) and automatic firearms.
I’d personally love to see armour disbalance, germans having two armour slots, but USSR to have one with a chance to have a 34 or KV in this slot, while germans not having their weapons from future to easily penetrate 34/KV frontal armour.
Instead we have everything mirrored but USSR doesn’t have aviation mirrored, having Petlyakov trams carrying nothing heavier than 100 kg bombs.
So as USSR you ought to fly shitty planes with times worse payload, and its OK from historical point of view. But at the same time germans are mirrored from any other point of view, thus being stronger for having better payload on aircraft, better tanks and better firearms. The only thing they lack for making this balance abysmal is panzerfaust or ofenrohr.

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tanks except T-34 and Pz4F mostly follow “Escobar’s axiom”

Iam in chapter 38 now as an axis moscow, and i can tell that its feel like hell man, why would you want to nerf axis, nobody gonna play it, event now, almost my team always bot again 5-8 real player.

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stir the pot

Again.
It has NOTHING to do with how people use them but if the recoil goes down and not up regardless of how its used then there might be something wrong.

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Some Soviet player who doesn’t like getting his ass kicked and he wants to roll around with impunity.

And people ruining his seal clubbing session or murdering bots.

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Oh really? So stomping bots is not enough now you want to nerf them so they can’t shoot back? That’s funny

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Hard words for someone who mained Normandy Axis when Allies were full of bots.

I haven’t once played Normandy since I moved to PC and when I was on Xbox all the ERROR allies ever did was rocket spammy and locked me in my spawn and don’t forget the Firefly glitch happened as well so those ERROR were everywhere.

And the only time I was in that campaign was for events otherwise nothing else.

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