Attackers rushing capture point

I miss Heroes & Generals :cry:

Enlisted is a rush or lose.

The game could do with some slowing down. The race back to be first back to the fight gets tiring.

I do like rallies…but perhaps 50-60 meters from objective is too close, That and unlimited tickets for defenders is needing alteration (being able to toss wave after wave of men for nothing is a bit meh)

Enjoying confrontation more these days (Zerging can be punished with severe casualties/ticket bleed)

DF doesn’t even need to reinvent the wheel – just look at BF, the next objective is never unlocked instantly, and the defenders are first forced to retreat out of the lost zone first.

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Yep, there’s no point having bigger maps until rally point is removed from game. Bigger maps would make rally points even more broken than they are currently.

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this is what I loved bf2 for, each team had its own base where they have started, they had vechicles and stuff, you could also storm enemy base to destroy radio tower & artillery, how shocking considering enlisted claiming to be tactic while bf2 didn’t, yet had so cool mechanics like that.

3 Likes

If the rebirth point is removed, your AI is just a living target during the movement, which will almost make it impossible for the attacker to occupy the target point.This problem is obvious in Tunisia or the Pacific Ocean. When you reach the strategic point, you will always be left alone. How to occupy it?

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