yeah one could block off the first point on d-day by just spamming artillery, i am 100% guilty of doing it
Yeah. Arty is fine now as it is. No more changes in timers needed.
Now you just camp with a Panther on the hill so its basically the same but even worse because most often the Americans get M5 and you cant even kill it with arty because somehow its incapable to give fire anywhere else then just behind CP so you often end up with unkillible PREMIUM German tank on the hill acting like a fk artillery piece and your team can do jackshit you wont cap cause of the tank and you cant kill the tank as your only option would be an explosion pack but of course hes out of your battle are so there no need for enemies covering it the game will auto kill you before you get close
Either MM has to change to accompansate when enmy has high Level tank so should your team, or give arty more firing ground so unlike now there is an actual strategic point of choosing where to aim the barrage instead of always just going for the CP as anthing else available is just a waste of Brarrage.
Guilty of it in Wilhelmstrasse.
Two of us would play and it would be nothing but steel rain.
It did not feel right or fair.
i would just sit in the bunker and call artillery, and in CBT i put the MG nest overlooking that hole
I think artillery and air power dominate this game.
Together they create a great imbalance.
Artillery spotters should have to have eyes on the target.
Then go through a spotting round sequence.
The way it is now is to fast and easy.
Not realistic.
The problem is the defenders have way better options when it comes to artillery bombardment whereas the attackers have nothing but a slither behind the CP they can target