Applying the "50% Firearms Change Speed" Perk to grenade launchers

As a small buff to grenade launchers since they aren’t particularly that lethal compared to other explosives or really used often. Being able to attach and detach the launcher attachment a little more quickly can definitely be helpful for grenade launcher focused squads.

Thoughts?

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only gripe i have is you have to load gun fully to fire grenade.

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dunno, they seems to be pretty fast for me.

but i noticed that you can put the barrel, load a new grenade, and remove the barell.

everytime you will put it back, ( once loaded ) the grenade will remain attached to the barell and you will not have to load it twice, just mount or unmount the barell and it will be ready to be used at any moment, and easy to reload if you are running to reposition your self.

i thout it was a nice detail and i’m certain it’s new.

yeah :frowning:

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Nobody use grenade and grenade launcher mainly because:

  • explosive pack are too powerfull against infantry.
  • most grenade launcher are limited to “soldier lvl 2”, maybe 2 in a roster…
  • infantry grenade well… are infantry grenade, not AT. And must tanj are now destroy by grenade, not by RPG.

what are you talkin about son…

that is pretty much subjective to individuals, consider them more as a grenade on steroids. perfect to clear inside buildings and bunkers.

from a greater and safer distance of course.

what do you mean

perhaps you have to unlock them with the second trooepr squad, but can be given to normal troopers level 1.

you can always use pouch grenade and not have to worry about while having the rifle and gren launcher?

that is pretty much subjective to individuals

The subjectivity is shared by 99% of the player. I don’t remember when was the last time I was killed by a grenade.

Explosive pack can kill outside the warning radius, that is already abherent. They are way more efficient than grenades.

You can just throw the grenade more far, that the only useless advantage of a nade.

but can be given to normal troopers level 1.

You must be right “soldier 1” and “soldier 2”. But still soldier… my point stay the same. They are the worst member of a squad, you just pick them to fill thr gaps.

you can always use pouch grenade and not have to worry about while having the rifle and gren launcher?

If you use pouch grenade, why take 2 grenade and 1 explosive pack when you can have … 3 explosive pack?

Nah, I disagree, grenade is much better than Detpack for me. No time for the enemy to throwback, clear room every time. Nobody talk about the “shell shock” effect, even if there is no kill, I can clear room much easier.
In fact I equip my trooper with grenade pack and carry 2 grenade with 1 Detpack. Got several squad wipe in CQC easily.

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wellll

i don’t use grenades to kill lol

( sometimes i do, but the majority, when i see structures made of engineers or window/doors )
in the meanwhile, someone dies.

the problem with explosive pack, if you don’t have the perk for throwing them that far, you are kinda limited and potentially waste yar life of your soldier.

i mean, you can always suicide if that’s what you are up to, but it’s nice to have different equipment to get the job done.

less range though, so it depends what you are looking for.

not to pint point, but i can say that countless time those " useless advantages " are not that useless after all.

except, you are filled with them?

they are not just there to fill gaps?

sure, if you go for the meta, that’s another discussion.

because of the reasons said above?..

It will look idiotic, but there’s no reason not to.

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Its actually why I moved my launcher attachment key to R as well since I need to reload before using anyway lol

Nobody talk about the “shell shock” effect, even if there is no kill, I can clear room much easier.

Thats a good point as well and didnt think of it too much.

everytime you will put it back, ( once loaded ) the grenade will remain attached to the barell and you will not have to load it twice, just mount or unmount the barell and it will be ready to be used at any moment, and easy to reload if you are running to reposition your self.

Yeah I noticed that myself but when I have like 6 troopers with grenade launchers, it makes it quite tedious to do D: I wish they all just came auto-equiped so I didn’t have to load it every time prior to use.

I disagree.


Its best class.

i don’t use grenades to kill lol

Nobody does. Seriously.
Maybe somebody has access to the stats to confirm that?

I claim it’s true but maybe I’m wrong. It’s just a strong feeling I have.

Explosive pack are so powerfull that you can sometime just guess where the ennemy is and get between 1 and 5 kills if you are lucky. It’s too powerfull.

Grenade has less radius, so you never that lucky, you have to know precisly where the ennemy is.

Even if you know there is ennemy in the objective, you just fuse the explosive pack, wait a little, lunch it in the general direction, and boom, 3 kills.

well, i see people using grenades, and i’m one of them.

i don’t kill alot of people from them like, perhaps from 10 to 20 kills per game, which it ain’t much, but that is something as i’m not someone who likes to use grenades unless it’s strictly necessary.

i see people using alots of grenades when it comes to normandy, berlin and moscow.

that’s… the point of a grenade?

but again, it comes from preferences.

but it is a bit bold to state that grenades are worthless.

If you put ammo bag with hand motar, you will have 11 mortal round for use. Who need rifle anyway

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its a meme cannon.

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Dinamite>grenade>molotov=smoke.

Dynamite has a small throw range, but you can always destroy a tank.And kill many infantry.
image

Grenade maybe can kill same infantry,but cant destroy tank.

Molotov and smoke grenade only for tactic(I hope in future will mode where you must use diffrent tacitcs)

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Who want be sniper xD
Its universal soldier:
1.Kazak
2.AT (TNT + AT mine)
3.AP (RMN + mosint with grenade launcher + sword + TT)
4.Sniper (mosin with grenade launcher)

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I use it with my NEINJA, it a melee specialized, +15% run speed perk soldier, +5passive run speed, with a sword.

A tribute to the traditionnal german samurai. Not that effective, but very satisfying.

giphy (15)

2 Likes

Kazak with mortar and shashka more better xD

You don’t win a war with ammo and shell.
You need to inspire fear in the ennemy line.

He can be anywhere.
He can be already watching you, waiting for you to make a mistake.
He is the bitter in your mouth when you walk alone in the dark and the fear in your heart when you realise you are not alone.

Every branch that crack make you jump

But the Neinja never make a sound, he moves with the wind and disapeared with the rain. When you see him, it’s already to late.

Teleportieren behind you
“Noting perzonnal kinder”