Add more detailed players distinguish that just BRI-V

Topic One step closer to 50/50 balance reminds me that there is a gap that ruinning balance at all:
±1 BR logic itself lack of fragmentation and flexibility.
Here is one simple example:
Let’s say we have german player with BR II puma(which is at the beggining of BR 2, just a fast 50mm tank) and soviet player with KV-1, which is at the end of BRIII (so close that with ZiS-5 canon it’s at BRIV).
And let’s visualize this on a line:


As you can see, visually (and logically) the gap between them is bigger than 1 BR.
Well, for this case you can add system similar to WT, where they have 3.4, 3.7, etc.

But let’s make situation even worse: this german person only have this puma from BRII and all other stuff in his inventory is at best at the end of BRI, meanwhile soviet guy have full BRIII setup: SVTs, DTs, Panzerfaust 60 and flamethrowers…
In this case gap become even bigger than it was with tanks…

Ooo the misery...

And imagine that this german is alone with 9 bots in defense vs 10 full BRIII soviet players. Pure misery it is…
image

But well this situation is clearly offtop :upside_down_face:

I think those two cases should not be players responsibility, they should be predicted by developers and handled properly.

My proposal is to have something more flexible on background of calculating BR, like some amount of gear|danger|capability points per every weapon/vehicle, not just a simple “the biggest BR in the inventory”.
In this case there could be a gap, like ±100 gear points instead of really clumsy ±1 BR.

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Those lovely Soviet players using T-28E at BR5 or Germans using MP40 at BR5. Fun times.

2 Likes

I agree. The BR as calculater for equal matches is very much lacking.

Matchmaking should take into account:

  • Gear - both vehicles and weapons
    -Upgrades on gear - both vehicles and weapons
    -Amount of soldiers
    -Level of soldiers
    -Amount of perks on soldiers

In my opinion this is what scares most people of when they are trying this game out.
They get into BR 1 with the starting squads - starting weapons not upgraded, lvl 1 soldiers without any perks and not enough silver to buy anything decent like mines, TNT etc.
And they face a veteran player that has finished tech-tree and just wants easy kills. He is lined up with any squad he wants, filled with max level all perked up soldiers who wield max upgraded weapons.

It would take a much more complex matchmaking system than the one we are currently facing and I doubt the devs will do anything about it either due to lack of skills or plain ignorance.

3 Likes

Maybe don’t go to br2 if you are not ready? It’s not like there is a penalty system that punish you for grinding br2 equipment when using br1.

Look, I know about it, but there are like 70-80% of players those don’t know how to build rallys, so you can’t expect them to know about balance issues…

That’s why this shouldn’t depend on players, but on devs solution to mitigate this problem. :upside_down_face:

Lol so you think bad players will have more understanding on gear points instead of straight away highest equipment br?
Good players will just calculate the ideal gear point to maximize their advantage while bad player won’t do so.
So this isn’t solving the problem either and might even give more advantage to good players.

Nah, the idea is to reduce(or even eliminate) abuse of ±1 BR mechanic.
If points are set properly per each weapon|vehicle - any good player won’t be able to fool the system.
It even gives an ability to calculate the whole amount of gear (aka 4 squads player vs 8 squads player, where 2nd definetly will have an advantage in terms of ability to be more flexible, which doesn’t calculated right now).

Let’s say that a default rifle from BRI will be 1 point worth, meanwhile MG from BRV will worth 25 points.
So one mg will be enought to be out of range for BRI, even without other rifles/vehicles.

Vehicles could have worth multiplier, like x10 or x50 since they are far more useful.

Dev couldn’t even give accurate br for every equipment.
What makes you think that they can set proper point for every equipment consider that point needs much higher accuracy?

Why do you think dev will implement such thing that will greatly hurt their revenue?
It will just piss off those players who buys squad slot and premium.

It’s called to find a middle ground and it could be done with statistics plus some time :smiley:
And yeah it’s easier to add or remove one point if there are e.g. 30 points in total between first and last gun in a TT line, than when there are only 5 BRs.

Why do you think they are not pissed off right now? Because there are many players those bought high BR packs and welcomed with full BRV loadout players meanwhile having their own non-premium squads with BRI equipment :smiley:

So my solution at least will fix this issue.

As of premium squads - I guess it will work the same it works now: lower amount of points regardless of power of a squad.