Personally I never liked the system of keeping the weapon in your hand while throwing a grenade. I always just switched to the grenade then threw it from there. To me its a good update that they force you to put your main weapon down, it slows down the run-and-gun gameplay. (Leave that to COD)
I donāt mind putting down the main weapon, but can I throw two smoke bombs in succession after I put down the main weapon, instead of cutting the explosive charge inexplicably or picking up the main weapon and then putting it down before throwing the second one? This is simply terrible.Even people who want to throw three grenades or white phosphorus incendiary bombs donāt need this kind of torture. They just need to switch grenades and throw, throw, throw!
thatās weird for me itās insta throw
no.
Read my answer again.
Itās still achievable if you key-bind and follow my instructions above.
However iāts buggy as fuck.
Works 100 % if your greande types are the same, but bugging if you got different kinds.
As you see. Still doable, if you do it in a certain way.
-Have a decent granade throwing system with each granade being able to be key binded.
-Fuck all that, make quickthrow binds pointless and buggy, trash the whole system to shit
Have fun shitheads, switch to granade slot and pray you get granade you need at that point, or try using buggy quicktrhows that are now slower, sometimes start the throw animation sometimes donāt, so if you left click it throws it without cooking.
Bonus points for quickthrowing now having server lag seizures and You thrown ghost granades like tanks shoot ghost shells.
Literally trashed working solutiong to add 10 more bugs just because.
Iām glad iām no playing much this week, flying bug was kinda funny but itās sad how many bugs were avoidable by just not fucking up something that was working fine before. Maybe some alpha testers would catch that shit, now it all spays down on us.
Canāt wait for game to release so they donāt have itās beta bruh excuse anymore