3 things you don't like in game atm

bombs might have bounced off of the ground for some reason but losing 1 CAS plane for germany normandy isn’t too much of a lose since you get 3 more, hell the 110 doesn’t even need the rockets to do well in the CAS role

  1. Spawn protection on player build rally points.

  2. No matchmaking, I would like to play with people with similar hours which gets me to 3

  3. Poor average skill level. (aka no one builds rally points, throws a bomb on a tank or pushes the objective together)

  1. Invincibility on spawn. (it’s just ridiculous decision)

  2. Poor player progression (separation on campaigns when you need to start all GRIND from the scratch in every campaign / crazy randomized gearing system etc.)

  3. User Interface both both in lobby and in battle is just cheap.

  1. AI is still broken despite being the major fact why people should play the game
  2. Arsenal is still broken/ unbalanced in some cases (German CAS dominance, Jumbo, Shotgun BS for just one faction or MGs) and D-Day is full with guns and other stuff which wasnt used in D-Day while Moscow still has the Panzer III B and even recieved the BA-11 again despite both were not used in Moscow (and that the BA-11 is still broken AF)
  3. Darkflow is still unable to make maps properly

Artillery Spam
Bomb/Rocket Spam (aircraft shouldn’t be able to rearm in mid air ffs)
Bot AI (the amount of times i’ve had a sniper in an amazing spot switched to my engineer so I can build an ammo crate and watch the sniper swan dive past me)

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The Gewehr 43 description is just how it’s better than the Gewehr 41 even though that’s not in the game.

Weapon upgrading isn’t worth it cause you barely get any parts per weapon scrapped so it’s just better to hope you get higher level ones from logistics.

Squads have a minimum amount of members even when not in lineup.

And cause I’m a rule breaker, no defensive gunners on planes.

Your point about knives makes no sense, at all. Knives in this game are insta-kill, and the majority of guns aren’t. That’s illogical.

? Thats the point tho? Lets have a fight, a guy with only the back of his rifle vs a guy with a knife. You just need to stab someone with a knife but you need to club someone to death with gunstock.
In the game, you use the gunstock to stun enemy at close range to give yourself time because killing someone by punching him isn’t exactly effective. However you can also try to pull out a knife, which takes much longer, and stab someone which is much more effective at killing.
What doesn’t make sense exactly

1: artillery spam, seriously, it’s sometimes unplayable.
2: i don’t like spending half of my time managing each soldiers, weapons, advantages etc. just boring but it might be just me.
3: movement of the soldier feels somehow non linear, i don’t really know how to say it.

Missed my initial point. If I shoot a guy 3 times in a chest and he survives to instakill me with knife. That’s my point in first post. But hey, I found a new “favourite” to bug me off, picking fallen weapons from ground…

oh didn’t notice the “9 mm” thought you meant you hit him with the gunstock my bad. Nevertheless I feel like 4 shots into the body should kill him anyone. Feels like either spawn protection, missed shots, or hitting legs/arms for lower damage by a desync or something

1.) Air/Ground interaction. Air is to trollish and too much a pain to stop.
2.) Mortar spam. Mortars are to hard to counter, resorts to Dueling mortars over objectives, and much annoyance.
3.) Lack of how the devs intend the game to be played through tutorials or press. There is a lot to this SQUAD format, what they have given us, and I feel a lot players overlook the depth as it is not immediately highlighted or show cased.

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  1. Respaw in Player correct only rally point;

  2. Not being able to choose the second soldier of the fire team when the first one dies, example I am forced to switch to tank fire team;

  3. Not being able to reload at least 1 more smoke, mines in the ammo box

1: rally point invincibility (abusable)
2: planes being locked out of spawning for 60 seconds (there are better ways to fix plane spawn bombing)
3: mines exist (take no skill, pure cheese)
but also:
4: weapons and vehicles that are in game despite never being used in their respective campaigns (BA-11, Pz3B, Jumbo, M2 Carbine, etc)

  1. Planes
  2. Artillery and mortars
  3. Conquest game mode

You seemed to misunderstand me; I’m not talking about clubbing someone to death with a rifle. I’m talking about shooting them with a rifle.

  1. Layout of Normandy maps
  2. Vegetation on Normandy maps
  3. Houses on Normandy map
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