Yes of course, my first map wont be made and i wont be in this community if @Devenddar did not help me.
Btw, i noticed an odd issue. I tried putting a lot of tanks in wave 1 (like 100) but only 4 of them spawned. It does not matter if the number is 5. Only 4 spawned. And they all spawn on the same spawn.
I have no idea if i have done anything wrong, but it did not happen on my last map when i followed your instructions to set the spawns and objectives. This time though, i made 6 objectives and i want the tanks to go to them randomly If anyone have time, please see the code if i have messed anything up.
entity{
_template:t="zombie_tank_spawn_zone"
transform:m=[[-0.969167, 0, -0.246406] [0, 1, 0] [0.246406, 0, -0.969167] [467.455, 4.60077, -376.325]]
zombie_tank_spawn_zone__objectiveId:i=2
zombie_tank_spawn_zone__curPositionIdx:i=1
}
entity{
_template:t="zombie_tank_spawn_zone"
transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [349.64, 2.3078, -410.627]]
zombie_tank_spawn_zone__objectiveId:i=2
zombie_tank_spawn_zone__curPositionIdx:i=2
}
entity{
_template:t="zombie_tank_spawn_zone"
transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [435.142, 1.59164, -446.646]]
zombie_tank_spawn_zone__objectiveId:i=2
zombie_tank_spawn_zone__curPositionIdx:i=3
}
entity{
_template:t="zombie_tank_objective"
zombie_tank_objective__id:i=1
"ai_tank_objective__aimAtPositionIds:list<i>"{
item:i=1
item:i=2
item:i=3
item:i=4
item:i=5
item:i=6
}
"ai_tank_objective__aimAtPositions:list<p3>"{}
"ai_tank_objective__probabilityPerPositionType:list<r>"{
item:r=1
item:r=1
item:r=1
item:r=1
item:r=1
item:r=1
}
"ai_tank_objective__positions:list<p3>"{}
"ai_tank_objective__positionIds:list<i>"{
item:i=1
item:i=2
item:i=3
item:i=4
item:i=5
item:i=6
}
"ai_tank_objective__positionCountsPerType:list<i>"{
item:i=6
}
}
entity{
_template:t="zombie_tank_objective"
zombie_tank_objective__id:i=2
"ai_tank_objective__aimAtPositionIds:list<i>"{
item:i=1
item:i=2
item:i=3
item:i=4
item:i=5
item:i=6
}
"ai_tank_objective__aimAtPositions:list<p3>"{}
"ai_tank_objective__probabilityPerPositionType:list<r>"{
item:r=1
item:r=1
item:r=1
item:r=1
item:r=1
item:r=1
}
"ai_tank_objective__positions:list<p3>"{}
"ai_tank_objective__positionCountsPerType:list<i>"{
item:i=6
}
"ai_tank_objective__positionIds:list<i>"{
item:i=1
item:i=2
item:i=3
item:i=4
item:i=5
item:i=6
}
}
entity{
_template:t="zombie_tank_objective"
zombie_tank_objective__id:i=3
"ai_tank_objective__aimAtPositionIds:list<i>"{
item:i=1
item:i=2
item:i=3
item:i=4
item:i=5
item:i=6
}
"ai_tank_objective__probabilityPerPositionType:list<r>"{
item:r=1
item:r=1
item:r=1
item:r=1
item:r=1
item:r=1
}
"ai_tank_objective__positions:list<p3>"{}
"ai_tank_objective__positionIds:list<i>"{
item:i=1
item:i=2
item:i=3
item:i=4
item:i=5
item:i=6
}
"ai_tank_objective__positionCountsPerType:list<i>"{
item:i=6
}
"ai_tank_objective__aimAtPositions:list<p3>"{}
}
entity{
_template:t="custom_ai_tank_objective_position"
transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [399.653, 1.17963, -365.032]]
ai_tank_objective__positionId:i=1
}
entity{
_template:t="custom_ai_tank_objective_position"
transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [400.772, 1.17963, -349.612]]
ai_tank_objective__positionId:i=2
}
entity{
_template:t="custom_ai_tank_objective_position"
transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [384.084, 1.17963, -362.141]]
ai_tank_objective__positionId:i=3
}
entity{
_template:t="custom_ai_tank_objective_position"
transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [400.492, 1.17963, -371.876]]
ai_tank_objective__positionId:i=4
}
entity{
_template:t="custom_ai_tank_objective_position"
transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [396.52, 1.17963, -336.031]]
ai_tank_objective__positionId:i=5
}
entity{
_template:t="custom_ai_tank_objective_position"
transform:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [382.796, 1.17963, -339.474]]
ai_tank_objective__positionId:i=6
}